vt_ioctl.c

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			acquire_console_sem();			for (i=1; i<MAX_NR_CONSOLES; i++)				if (! VT_BUSY(i))					vc_deallocate(i);			release_console_sem();		} else {			/* deallocate a single console, if possible */			arg--;			if (VT_BUSY(arg))				return -EBUSY;			if (arg) {			      /* leave 0 */				acquire_console_sem();				vc_deallocate(arg);				release_console_sem();			}		}		return 0;	case VT_RESIZE:	{		struct vt_sizes __user *vtsizes = up;		struct vc_data *vc;		ushort ll,cc;		if (!perm)			return -EPERM;		if (get_user(ll, &vtsizes->v_rows) ||		    get_user(cc, &vtsizes->v_cols))			return -EFAULT;		for (i = 0; i < MAX_NR_CONSOLES; i++) {			vc = vc_cons[i].d;			if (vc) {				vc->vc_resize_user = 1;				vc_lock_resize(vc_cons[i].d, cc, ll);			}		}		return 0;	}	case VT_RESIZEX:	{		struct vt_consize __user *vtconsize = up;		ushort ll,cc,vlin,clin,vcol,ccol;		if (!perm)			return -EPERM;		if (!access_ok(VERIFY_READ, vtconsize,				sizeof(struct vt_consize)))			return -EFAULT;		__get_user(ll, &vtconsize->v_rows);		__get_user(cc, &vtconsize->v_cols);		__get_user(vlin, &vtconsize->v_vlin);		__get_user(clin, &vtconsize->v_clin);		__get_user(vcol, &vtconsize->v_vcol);		__get_user(ccol, &vtconsize->v_ccol);		vlin = vlin ? vlin : vc->vc_scan_lines;		if (clin) {			if (ll) {				if (ll != vlin/clin)					return -EINVAL; /* Parameters don't add up */			} else 				ll = vlin/clin;		}		if (vcol && ccol) {			if (cc) {				if (cc != vcol/ccol)					return -EINVAL;			} else				cc = vcol/ccol;		}		if (clin > 32)			return -EINVAL;		    		for (i = 0; i < MAX_NR_CONSOLES; i++) {			if (!vc_cons[i].d)				continue;			acquire_console_sem();			if (vlin)				vc_cons[i].d->vc_scan_lines = vlin;			if (clin)				vc_cons[i].d->vc_font.height = clin;			vc_cons[i].d->vc_resize_user = 1;			vc_resize(vc_cons[i].d, cc, ll);			release_console_sem();		}  		return 0;	}	case PIO_FONT: {		if (!perm)			return -EPERM;		op.op = KD_FONT_OP_SET;		op.flags = KD_FONT_FLAG_OLD | KD_FONT_FLAG_DONT_RECALC;	/* Compatibility */		op.width = 8;		op.height = 0;		op.charcount = 256;		op.data = up;		return con_font_op(vc_cons[fg_console].d, &op);	}	case GIO_FONT: {		op.op = KD_FONT_OP_GET;		op.flags = KD_FONT_FLAG_OLD;		op.width = 8;		op.height = 32;		op.charcount = 256;		op.data = up;		return con_font_op(vc_cons[fg_console].d, &op);	}	case PIO_CMAP:                if (!perm)			return -EPERM;                return con_set_cmap(up);	case GIO_CMAP:                return con_get_cmap(up);	case PIO_FONTX:	case GIO_FONTX:		return do_fontx_ioctl(cmd, up, perm, &op);	case PIO_FONTRESET:	{		if (!perm)			return -EPERM;#ifdef BROKEN_GRAPHICS_PROGRAMS		/* With BROKEN_GRAPHICS_PROGRAMS defined, the default		   font is not saved. */		return -ENOSYS;#else		{		op.op = KD_FONT_OP_SET_DEFAULT;		op.data = NULL;		i = con_font_op(vc_cons[fg_console].d, &op);		if (i)			return i;		con_set_default_unimap(vc_cons[fg_console].d);		return 0;		}#endif	}	case KDFONTOP: {		if (copy_from_user(&op, up, sizeof(op)))			return -EFAULT;		if (!perm && op.op != KD_FONT_OP_GET)			return -EPERM;		i = con_font_op(vc, &op);		if (i) return i;		if (copy_to_user(up, &op, sizeof(op)))			return -EFAULT;		return 0;	}	case PIO_SCRNMAP:		if (!perm)			return -EPERM;		return con_set_trans_old(up);	case GIO_SCRNMAP:		return con_get_trans_old(up);	case PIO_UNISCRNMAP:		if (!perm)			return -EPERM;		return con_set_trans_new(up);	case GIO_UNISCRNMAP:		return con_get_trans_new(up);	case PIO_UNIMAPCLR:	      { struct unimapinit ui;		if (!perm)			return -EPERM;		i = copy_from_user(&ui, up, sizeof(struct unimapinit));		if (i) return -EFAULT;		con_clear_unimap(vc, &ui);		return 0;	      }	case PIO_UNIMAP:	case GIO_UNIMAP:		return do_unimap_ioctl(cmd, up, perm, vc);	case VT_LOCKSWITCH:		if (!capable(CAP_SYS_TTY_CONFIG))		   return -EPERM;		vt_dont_switch = 1;		return 0;	case VT_UNLOCKSWITCH:		if (!capable(CAP_SYS_TTY_CONFIG))		   return -EPERM;		vt_dont_switch = 0;		return 0;	case VT_GETHIFONTMASK:		return put_user(vc->vc_hi_font_mask, (unsigned short __user *)arg);	default:		return -ENOIOCTLCMD;	}}/* * Sometimes we want to wait until a particular VT has been activated. We * do it in a very simple manner. Everybody waits on a single queue and * get woken up at once. Those that are satisfied go on with their business, * while those not ready go back to sleep. Seems overkill to add a wait * to each vt just for this - usually this does nothing! */static DECLARE_WAIT_QUEUE_HEAD(vt_activate_queue);/* * Sleeps until a vt is activated, or the task is interrupted. Returns * 0 if activation, -EINTR if interrupted by a signal handler. */int vt_waitactive(int vt){	int retval;	DECLARE_WAITQUEUE(wait, current);	add_wait_queue(&vt_activate_queue, &wait);	for (;;) {		retval = 0;		/*		 * Synchronize with redraw_screen(). By acquiring the console		 * semaphore we make sure that the console switch is completed		 * before we return. If we didn't wait for the semaphore, we		 * could return at a point where fg_console has already been		 * updated, but the console switch hasn't been completed.		 */		acquire_console_sem();		set_current_state(TASK_INTERRUPTIBLE);		if (vt == fg_console) {			release_console_sem();			break;		}		release_console_sem();		retval = -ERESTARTNOHAND;		if (signal_pending(current))			break;		schedule();	}	remove_wait_queue(&vt_activate_queue, &wait);	__set_current_state(TASK_RUNNING);	return retval;}#define vt_wake_waitactive() wake_up(&vt_activate_queue)void reset_vc(struct vc_data *vc){	vc->vc_mode = KD_TEXT;	kbd_table[vc->vc_num].kbdmode = default_utf8 ? VC_UNICODE : VC_XLATE;	vc->vt_mode.mode = VT_AUTO;	vc->vt_mode.waitv = 0;	vc->vt_mode.relsig = 0;	vc->vt_mode.acqsig = 0;	vc->vt_mode.frsig = 0;	put_pid(vc->vt_pid);	vc->vt_pid = NULL;	vc->vt_newvt = -1;	if (!in_interrupt())    /* Via keyboard.c:SAK() - akpm */		reset_palette(vc);}void vc_SAK(struct work_struct *work){	struct vc *vc_con =		container_of(work, struct vc, SAK_work);	struct vc_data *vc;	struct tty_struct *tty;	acquire_console_sem();	vc = vc_con->d;	if (vc) {		tty = vc->vc_tty;		/*		 * SAK should also work in all raw modes and reset		 * them properly.		 */		if (tty)			__do_SAK(tty);		reset_vc(vc);	}	release_console_sem();}/* * Performs the back end of a vt switch */static void complete_change_console(struct vc_data *vc){	unsigned char old_vc_mode;	last_console = fg_console;	/*	 * If we're switching, we could be going from KD_GRAPHICS to	 * KD_TEXT mode or vice versa, which means we need to blank or	 * unblank the screen later.	 */	old_vc_mode = vc_cons[fg_console].d->vc_mode;	switch_screen(vc);	/*	 * This can't appear below a successful kill_pid().  If it did,	 * then the *blank_screen operation could occur while X, having	 * received acqsig, is waking up on another processor.  This	 * condition can lead to overlapping accesses to the VGA range	 * and the framebuffer (causing system lockups).	 *	 * To account for this we duplicate this code below only if the	 * controlling process is gone and we've called reset_vc.	 */	if (old_vc_mode != vc->vc_mode) {		if (vc->vc_mode == KD_TEXT)			do_unblank_screen(1);		else			do_blank_screen(1);	}	/*	 * If this new console is under process control, send it a signal	 * telling it that it has acquired. Also check if it has died and	 * clean up (similar to logic employed in change_console())	 */	if (vc->vt_mode.mode == VT_PROCESS) {		/*		 * Send the signal as privileged - kill_pid() will		 * tell us if the process has gone or something else		 * is awry		 */		if (kill_pid(vc->vt_pid, vc->vt_mode.acqsig, 1) != 0) {		/*		 * The controlling process has died, so we revert back to		 * normal operation. In this case, we'll also change back		 * to KD_TEXT mode. I'm not sure if this is strictly correct		 * but it saves the agony when the X server dies and the screen		 * remains blanked due to KD_GRAPHICS! It would be nice to do		 * this outside of VT_PROCESS but there is no single process		 * to account for and tracking tty count may be undesirable.		 */			reset_vc(vc);			if (old_vc_mode != vc->vc_mode) {				if (vc->vc_mode == KD_TEXT)					do_unblank_screen(1);				else					do_blank_screen(1);			}		}	}	/*	 * Wake anyone waiting for their VT to activate	 */	vt_wake_waitactive();	return;}/* * Performs the front-end of a vt switch */void change_console(struct vc_data *new_vc){	struct vc_data *vc;	if (!new_vc || new_vc->vc_num == fg_console || vt_dont_switch)		return;	/*	 * If this vt is in process mode, then we need to handshake with	 * that process before switching. Essentially, we store where that	 * vt wants to switch to and wait for it to tell us when it's done	 * (via VT_RELDISP ioctl).	 *	 * We also check to see if the controlling process still exists.	 * If it doesn't, we reset this vt to auto mode and continue.	 * This is a cheap way to track process control. The worst thing	 * that can happen is: we send a signal to a process, it dies, and	 * the switch gets "lost" waiting for a response; hopefully, the	 * user will try again, we'll detect the process is gone (unless	 * the user waits just the right amount of time :-) and revert the	 * vt to auto control.	 */	vc = vc_cons[fg_console].d;	if (vc->vt_mode.mode == VT_PROCESS) {		/*		 * Send the signal as privileged - kill_pid() will		 * tell us if the process has gone or something else		 * is awry.		 *		 * We need to set vt_newvt *before* sending the signal or we		 * have a race.		 */		vc->vt_newvt = new_vc->vc_num;		if (kill_pid(vc->vt_pid, vc->vt_mode.relsig, 1) == 0) {			/*			 * It worked. Mark the vt to switch to and			 * return. The process needs to send us a			 * VT_RELDISP ioctl to complete the switch.			 */			return;		}		/*		 * The controlling process has died, so we revert back to		 * normal operation. In this case, we'll also change back		 * to KD_TEXT mode. I'm not sure if this is strictly correct		 * but it saves the agony when the X server dies and the screen		 * remains blanked due to KD_GRAPHICS! It would be nice to do		 * this outside of VT_PROCESS but there is no single process		 * to account for and tracking tty count may be undesirable.		 */		reset_vc(vc);		/*		 * Fall through to normal (VT_AUTO) handling of the switch...		 */	}	/*	 * Ignore all switches in KD_GRAPHICS+VT_AUTO mode	 */	if (vc->vc_mode == KD_GRAPHICS)		return;	complete_change_console(new_vc);}

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