📄 input.c
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/* * The input core * * Copyright (c) 1999-2002 Vojtech Pavlik *//* * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by * the Free Software Foundation. */#include <linux/init.h>#include <linux/input.h>#include <linux/module.h>#include <linux/random.h>#include <linux/major.h>#include <linux/proc_fs.h>#include <linux/seq_file.h>#include <linux/poll.h>#include <linux/device.h>#include <linux/mutex.h>#include <linux/rcupdate.h>MODULE_AUTHOR("Vojtech Pavlik <vojtech@suse.cz>");MODULE_DESCRIPTION("Input core");MODULE_LICENSE("GPL");#define INPUT_DEVICES 256static LIST_HEAD(input_dev_list);static LIST_HEAD(input_handler_list);/* * input_mutex protects access to both input_dev_list and input_handler_list. * This also causes input_[un]register_device and input_[un]register_handler * be mutually exclusive which simplifies locking in drivers implementing * input handlers. */static DEFINE_MUTEX(input_mutex);static struct input_handler *input_table[8];static inline int is_event_supported(unsigned int code, unsigned long *bm, unsigned int max){ return code <= max && test_bit(code, bm);}static int input_defuzz_abs_event(int value, int old_val, int fuzz){ if (fuzz) { if (value > old_val - fuzz / 2 && value < old_val + fuzz / 2) return old_val; if (value > old_val - fuzz && value < old_val + fuzz) return (old_val * 3 + value) / 4; if (value > old_val - fuzz * 2 && value < old_val + fuzz * 2) return (old_val + value) / 2; } return value;}/* * Pass event through all open handles. This function is called with * dev->event_lock held and interrupts disabled. */static void input_pass_event(struct input_dev *dev, unsigned int type, unsigned int code, int value){ struct input_handle *handle; rcu_read_lock(); handle = rcu_dereference(dev->grab); if (handle) handle->handler->event(handle, type, code, value); else list_for_each_entry_rcu(handle, &dev->h_list, d_node) if (handle->open) handle->handler->event(handle, type, code, value); rcu_read_unlock();}/* * Generate software autorepeat event. Note that we take * dev->event_lock here to avoid racing with input_event * which may cause keys get "stuck". */static void input_repeat_key(unsigned long data){ struct input_dev *dev = (void *) data; unsigned long flags; spin_lock_irqsave(&dev->event_lock, flags); if (test_bit(dev->repeat_key, dev->key) && is_event_supported(dev->repeat_key, dev->keybit, KEY_MAX)) { input_pass_event(dev, EV_KEY, dev->repeat_key, 2); if (dev->sync) { /* * Only send SYN_REPORT if we are not in a middle * of driver parsing a new hardware packet. * Otherwise assume that the driver will send * SYN_REPORT once it's done. */ input_pass_event(dev, EV_SYN, SYN_REPORT, 1); } if (dev->rep[REP_PERIOD]) mod_timer(&dev->timer, jiffies + msecs_to_jiffies(dev->rep[REP_PERIOD])); } spin_unlock_irqrestore(&dev->event_lock, flags);}static void input_start_autorepeat(struct input_dev *dev, int code){ if (test_bit(EV_REP, dev->evbit) && dev->rep[REP_PERIOD] && dev->rep[REP_DELAY] && dev->timer.data) { dev->repeat_key = code; mod_timer(&dev->timer, jiffies + msecs_to_jiffies(dev->rep[REP_DELAY])); }}#define INPUT_IGNORE_EVENT 0#define INPUT_PASS_TO_HANDLERS 1#define INPUT_PASS_TO_DEVICE 2#define INPUT_PASS_TO_ALL (INPUT_PASS_TO_HANDLERS | INPUT_PASS_TO_DEVICE)static void input_handle_event(struct input_dev *dev, unsigned int type, unsigned int code, int value){ int disposition = INPUT_IGNORE_EVENT; switch (type) { case EV_SYN: switch (code) { case SYN_CONFIG: disposition = INPUT_PASS_TO_ALL; break; case SYN_REPORT: if (!dev->sync) { dev->sync = 1; disposition = INPUT_PASS_TO_HANDLERS; } break; } break; case EV_KEY: if (is_event_supported(code, dev->keybit, KEY_MAX) && !!test_bit(code, dev->key) != value) { if (value != 2) { __change_bit(code, dev->key); if (value) input_start_autorepeat(dev, code); } disposition = INPUT_PASS_TO_HANDLERS; } break; case EV_SW: if (is_event_supported(code, dev->swbit, SW_MAX) && !!test_bit(code, dev->sw) != value) { __change_bit(code, dev->sw); disposition = INPUT_PASS_TO_HANDLERS; } break; case EV_ABS: if (is_event_supported(code, dev->absbit, ABS_MAX)) { value = input_defuzz_abs_event(value, dev->abs[code], dev->absfuzz[code]); if (dev->abs[code] != value) { dev->abs[code] = value; disposition = INPUT_PASS_TO_HANDLERS; } } break; case EV_REL: if (is_event_supported(code, dev->relbit, REL_MAX) && value) disposition = INPUT_PASS_TO_HANDLERS; break; case EV_MSC: if (is_event_supported(code, dev->mscbit, MSC_MAX)) disposition = INPUT_PASS_TO_ALL; break; case EV_LED: if (is_event_supported(code, dev->ledbit, LED_MAX) && !!test_bit(code, dev->led) != value) { __change_bit(code, dev->led); disposition = INPUT_PASS_TO_ALL; } break; case EV_SND: if (is_event_supported(code, dev->sndbit, SND_MAX)) { if (!!test_bit(code, dev->snd) != !!value) __change_bit(code, dev->snd); disposition = INPUT_PASS_TO_ALL; } break; case EV_REP: if (code <= REP_MAX && value >= 0 && dev->rep[code] != value) { dev->rep[code] = value; disposition = INPUT_PASS_TO_ALL; } break; case EV_FF: if (value >= 0) disposition = INPUT_PASS_TO_ALL; break; case EV_PWR: disposition = INPUT_PASS_TO_ALL; break; } if (type != EV_SYN) dev->sync = 0; if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event) dev->event(dev, type, code, value); if (disposition & INPUT_PASS_TO_HANDLERS) input_pass_event(dev, type, code, value);}/** * input_event() - report new input event * @dev: device that generated the event * @type: type of the event * @code: event code * @value: value of the event * * This function should be used by drivers implementing various input * devices. See also input_inject_event(). */void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value){ unsigned long flags; if (is_event_supported(type, dev->evbit, EV_MAX)) { spin_lock_irqsave(&dev->event_lock, flags); add_input_randomness(type, code, value); input_handle_event(dev, type, code, value); spin_unlock_irqrestore(&dev->event_lock, flags); }}EXPORT_SYMBOL(input_event);/** * input_inject_event() - send input event from input handler * @handle: input handle to send event through * @type: type of the event * @code: event code * @value: value of the event * * Similar to input_event() but will ignore event if device is * "grabbed" and handle injecting event is not the one that owns * the device. */void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value){ struct input_dev *dev = handle->dev; struct input_handle *grab; unsigned long flags; if (is_event_supported(type, dev->evbit, EV_MAX)) { spin_lock_irqsave(&dev->event_lock, flags); rcu_read_lock(); grab = rcu_dereference(dev->grab); if (!grab || grab == handle) input_handle_event(dev, type, code, value); rcu_read_unlock(); spin_unlock_irqrestore(&dev->event_lock, flags); }}EXPORT_SYMBOL(input_inject_event);/** * input_grab_device - grabs device for exclusive use * @handle: input handle that wants to own the device * * When a device is grabbed by an input handle all events generated by * the device are delivered only to this handle. Also events injected * by other input handles are ignored while device is grabbed. */int input_grab_device(struct input_handle *handle){ struct input_dev *dev = handle->dev; int retval; retval = mutex_lock_interruptible(&dev->mutex); if (retval) return retval; if (dev->grab) { retval = -EBUSY; goto out; } rcu_assign_pointer(dev->grab, handle); synchronize_rcu(); out: mutex_unlock(&dev->mutex); return retval;}EXPORT_SYMBOL(input_grab_device);static void __input_release_device(struct input_handle *handle){ struct input_dev *dev = handle->dev; if (dev->grab == handle) { rcu_assign_pointer(dev->grab, NULL); /* Make sure input_pass_event() notices that grab is gone */ synchronize_rcu(); list_for_each_entry(handle, &dev->h_list, d_node) if (handle->open && handle->handler->start) handle->handler->start(handle); }}/** * input_release_device - release previously grabbed device * @handle: input handle that owns the device * * Releases previously grabbed device so that other input handles can * start receiving input events. Upon release all handlers attached * to the device have their start() method called so they have a change * to synchronize device state with the rest of the system. */void input_release_device(struct input_handle *handle){ struct input_dev *dev = handle->dev; mutex_lock(&dev->mutex); __input_release_device(handle); mutex_unlock(&dev->mutex);}EXPORT_SYMBOL(input_release_device);/** * input_open_device - open input device * @handle: handle through which device is being accessed * * This function should be called by input handlers when they * want to start receive events from given input device. */int input_open_device(struct input_handle *handle){ struct input_dev *dev = handle->dev; int retval; retval = mutex_lock_interruptible(&dev->mutex); if (retval) return retval; if (dev->going_away) { retval = -ENODEV; goto out; } handle->open++; if (!dev->users++ && dev->open) retval = dev->open(dev); if (retval) { dev->users--; if (!--handle->open) { /* * Make sure we are not delivering any more events * through this handle */ synchronize_rcu(); } } out: mutex_unlock(&dev->mutex); return retval;}EXPORT_SYMBOL(input_open_device);int input_flush_device(struct input_handle *handle, struct file *file){ struct input_dev *dev = handle->dev; int retval; retval = mutex_lock_interruptible(&dev->mutex); if (retval) return retval; if (dev->flush) retval = dev->flush(dev, file); mutex_unlock(&dev->mutex); return retval;}EXPORT_SYMBOL(input_flush_device);/** * input_close_device - close input device * @handle: handle through which device is being accessed * * This function should be called by input handlers when they * want to stop receive events from given input device. */void input_close_device(struct input_handle *handle){ struct input_dev *dev = handle->dev; mutex_lock(&dev->mutex); __input_release_device(handle); if (!--dev->users && dev->close) dev->close(dev); if (!--handle->open) { /* * synchronize_rcu() makes sure that input_pass_event() * completed and that no more input events are delivered * through this handle */ synchronize_rcu(); } mutex_unlock(&dev->mutex);}EXPORT_SYMBOL(input_close_device);/* * Prepare device for unregistering */static void input_disconnect_device(struct input_dev *dev){ struct input_handle *handle; int code; /* * Mark device as going away. Note that we take dev->mutex here * not to protect access to dev->going_away but rather to ensure * that there are no threads in the middle of input_open_device() */ mutex_lock(&dev->mutex); dev->going_away = 1; mutex_unlock(&dev->mutex); spin_lock_irq(&dev->event_lock); /* * Simulate keyup events for all pressed keys so that handlers * are not left with "stuck" keys. The driver may continue * generate events even after we done here but they will not * reach any handlers. */ if (is_event_supported(EV_KEY, dev->evbit, EV_MAX)) { for (code = 0; code <= KEY_MAX; code++) { if (is_event_supported(code, dev->keybit, KEY_MAX) && test_bit(code, dev->key)) { input_pass_event(dev, EV_KEY, code, 0); } } input_pass_event(dev, EV_SYN, SYN_REPORT, 1); } list_for_each_entry(handle, &dev->h_list, d_node) handle->open = 0; spin_unlock_irq(&dev->event_lock);}static int input_fetch_keycode(struct input_dev *dev, int scancode){ switch (dev->keycodesize) { case 1: return ((u8 *)dev->keycode)[scancode]; case 2: return ((u16 *)dev->keycode)[scancode]; default: return ((u32 *)dev->keycode)[scancode]; }}static int input_default_getkeycode(struct input_dev *dev, int scancode, int *keycode){ if (!dev->keycodesize) return -EINVAL; if (scancode < 0 || scancode >= dev->keycodemax) return -EINVAL; *keycode = input_fetch_keycode(dev, scancode); return 0;
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