xpad.c
来自「linux 内核源代码」· C语言 代码 · 共 760 行 · 第 1/2 页
C
760 行
/* * X-Box gamepad - v0.0.6 * * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de> * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>, * Steven Toth <steve@toth.demon.co.uk>, * Franz Lehner <franz@caos.at>, * Ivan Hawkes <blackhawk@ivanhawkes.com> * 2005 Dominic Cerquetti <binary1230@yahoo.com> * 2006 Adam Buchbinder <adam.buchbinder@gmail.com> * 2007 Jan Kratochvil <honza@jikos.cz> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * This driver is based on: * - information from http://euc.jp/periphs/xbox-controller.ja.html * - the iForce driver drivers/char/joystick/iforce.c * - the skeleton-driver drivers/usb/usb-skeleton.c * - Xbox 360 information http://www.free60.org/wiki/Gamepad * * Thanks to: * - ITO Takayuki for providing essential xpad information on his website * - Vojtech Pavlik - iforce driver / input subsystem * - Greg Kroah-Hartman - usb-skeleton driver * - XBOX Linux project - extra USB id's * * TODO: * - fine tune axes (especially trigger axes) * - fix "analog" buttons (reported as digital now) * - get rumble working * - need USB IDs for other dance pads * * History: * * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" * * 2002-07-02 - 0.0.2 : basic working version * - all axes and 9 of the 10 buttons work (german InterAct device) * - the black button does not work * * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik * - indentation fixes * - usb + input init sequence fixes * * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 * - verified the lack of HID and report descriptors * - verified that ALL buttons WORK * - fixed d-pad to axes mapping * * 2002-07-17 - 0.0.5 : simplified d-pad handling * * 2004-10-02 - 0.0.6 : DDR pad support * - borrowed from the XBOX linux kernel * - USB id's for commonly used dance pads are present * - dance pads will map D-PAD to buttons, not axes * - pass the module paramater 'dpad_to_buttons' to force * the D-PAD to map to buttons if your pad is not detected */#include <linux/kernel.h>#include <linux/init.h>#include <linux/slab.h>#include <linux/stat.h>#include <linux/module.h>#include <linux/moduleparam.h>#include <linux/usb/input.h>#define DRIVER_VERSION "v0.0.6"#define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"#define DRIVER_DESC "X-Box pad driver"#define XPAD_PKT_LEN 32/* xbox d-pads should map to buttons, as is required for DDR pads but we map them to axes when possible to simplify things */#define MAP_DPAD_TO_BUTTONS 0#define MAP_DPAD_TO_AXES 1#define MAP_DPAD_UNKNOWN -1#define XTYPE_XBOX 0#define XTYPE_XBOX360 1static int dpad_to_buttons;module_param(dpad_to_buttons, bool, S_IRUGO);MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");static const struct xpad_device { u16 idVendor; u16 idProduct; char *name; u8 dpad_mapping; u8 xtype;} xpad_device[] = { { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4516, "Mad Catz Control Pad", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4522, "Mad Catz LumiCON", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4526, "Mad Catz Control Pad Pro", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4536, "Mad Catz MicroCON", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 }, { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x0c12, 0x8802, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0c12, 0x8810, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e4c, 0x1097, "Radica Gamester Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e4c, 0x2390, "Radica Games Jtech Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e6f, 0x0005, "Eclipse wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e6f, 0x0006, "Edge wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0e6f, 0x0006, "Pelican 'TSZ' Wired Xbox 360 Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 }, { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0f30, 0x0202, "Joytech Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x045e, 0x028e, "Microsoft X-Box 360 pad", MAP_DPAD_TO_AXES, XTYPE_XBOX360 }, { 0xffff, 0xffff, "Chinese-made Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX }, { 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN, XTYPE_XBOX }};static const signed short xpad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, /* "analog" buttons */ BTN_START, BTN_BACK, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ -1 /* terminating entry */};/* only used if MAP_DPAD_TO_BUTTONS */static const signed short xpad_btn_pad[] = { BTN_LEFT, BTN_RIGHT, /* d-pad left, right */ BTN_0, BTN_1, /* d-pad up, down (XXX names??) */ -1 /* terminating entry */};static const signed short xpad360_btn[] = { /* buttons for x360 controller */ BTN_TL, BTN_TR, /* Button LB/RB */ BTN_MODE, /* The big X button */ -1};static const signed short xpad_abs[] = { ABS_X, ABS_Y, /* left stick */ ABS_RX, ABS_RY, /* right stick */ ABS_Z, ABS_RZ, /* triggers left/right */ -1 /* terminating entry */};/* only used if MAP_DPAD_TO_AXES */static const signed short xpad_abs_pad[] = { ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */ -1 /* terminating entry */};/* Xbox 360 has a vendor-specific (sub)class, so we cannot match it with only * USB_INTERFACE_INFO, more to that this device has 4 InterfaceProtocols, * but we need only one of them. */static struct usb_device_id xpad_table [] = { { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */ { USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x028e, 1) }, /* X-Box 360 controller */ { }};MODULE_DEVICE_TABLE (usb, xpad_table);struct usb_xpad { struct input_dev *dev; /* input device interface */ struct usb_device *udev; /* usb device */ struct urb *irq_in; /* urb for interrupt in report */ unsigned char *idata; /* input data */ dma_addr_t idata_dma;#if defined(CONFIG_JOYSTICK_XPAD_FF) || defined(CONFIG_JOYSTICK_XPAD_LEDS) struct urb *irq_out; /* urb for interrupt out report */ unsigned char *odata; /* output data */ dma_addr_t odata_dma; struct mutex odata_mutex;#endif#if defined(CONFIG_JOYSTICK_XPAD_LEDS) struct xpad_led *led;#endif char phys[64]; /* physical device path */ int dpad_mapping; /* map d-pad to buttons or to axes */ int xtype; /* type of xbox device */};/* * xpad_process_packet * * Completes a request by converting the data into events for the * input subsystem. * * The used report descriptor was taken from ITO Takayukis website: * http://euc.jp/periphs/xbox-controller.ja.html */static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data){ struct input_dev *dev = xpad->dev; /* left stick */ input_report_abs(dev, ABS_X, (__s16) le16_to_cpup((__le16 *)(data + 12))); input_report_abs(dev, ABS_Y, (__s16) le16_to_cpup((__le16 *)(data + 14))); /* right stick */ input_report_abs(dev, ABS_RX, (__s16) le16_to_cpup((__le16 *)(data + 16))); input_report_abs(dev, ABS_RY, (__s16) le16_to_cpup((__le16 *)(data + 18))); /* triggers left/right */ input_report_abs(dev, ABS_Z, data[10]); input_report_abs(dev, ABS_RZ, data[11]); /* digital pad */ if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) { input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) - !!(data[2] & 0x04)); input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) - !!(data[2] & 0x01)); } else /* xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS */ { input_report_key(dev, BTN_LEFT, data[2] & 0x04); input_report_key(dev, BTN_RIGHT, data[2] & 0x08); input_report_key(dev, BTN_0, data[2] & 0x01); /* up */ input_report_key(dev, BTN_1, data[2] & 0x02); /* down */ } /* start/back buttons and stick press left/right */ input_report_key(dev, BTN_START, data[2] & 0x10); input_report_key(dev, BTN_BACK, data[2] & 0x20); input_report_key(dev, BTN_THUMBL, data[2] & 0x40); input_report_key(dev, BTN_THUMBR, data[2] & 0x80); /* "analog" buttons A, B, X, Y */ input_report_key(dev, BTN_A, data[4]); input_report_key(dev, BTN_B, data[5]); input_report_key(dev, BTN_X, data[6]); input_report_key(dev, BTN_Y, data[7]); /* "analog" buttons black, white */ input_report_key(dev, BTN_C, data[8]); input_report_key(dev, BTN_Z, data[9]); input_sync(dev);}/* * xpad360_process_packet * * Completes a request by converting the data into events for the * input subsystem. It is version for xbox 360 controller * * The used report descriptor was taken from: * http://www.free60.org/wiki/Gamepad */static void xpad360_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data){ struct input_dev *dev = xpad->dev; /* digital pad */ if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) { input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) - !!(data[2] & 0x04)); input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) - !!(data[2] & 0x01)); } else if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS) { /* dpad as buttons (right, left, down, up) */ input_report_key(dev, BTN_LEFT, data[2] & 0x04); input_report_key(dev, BTN_RIGHT, data[2] & 0x08); input_report_key(dev, BTN_0, data[2] & 0x01); /* up */ input_report_key(dev, BTN_1, data[2] & 0x02); /* down */ } /* start/back buttons */ input_report_key(dev, BTN_START, data[2] & 0x10); input_report_key(dev, BTN_BACK, data[2] & 0x20); /* stick press left/right */ input_report_key(dev, BTN_THUMBL, data[2] & 0x40); input_report_key(dev, BTN_THUMBR, data[2] & 0x80); /* buttons A,B,X,Y,TL,TR and MODE */ input_report_key(dev, BTN_A, data[3] & 0x10); input_report_key(dev, BTN_B, data[3] & 0x20); input_report_key(dev, BTN_X, data[3] & 0x40); input_report_key(dev, BTN_Y, data[3] & 0x80); input_report_key(dev, BTN_TL, data[3] & 0x01); input_report_key(dev, BTN_TR, data[3] & 0x02); input_report_key(dev, BTN_MODE, data[3] & 0x04); /* left stick */ input_report_abs(dev, ABS_X, (__s16) le16_to_cpup((__le16 *)(data + 6))); input_report_abs(dev, ABS_Y, (__s16) le16_to_cpup((__le16 *)(data + 8))); /* right stick */ input_report_abs(dev, ABS_RX, (__s16) le16_to_cpup((__le16 *)(data + 10))); input_report_abs(dev, ABS_RY, (__s16) le16_to_cpup((__le16 *)(data + 12))); /* triggers left/right */ input_report_abs(dev, ABS_Z, data[4]); input_report_abs(dev, ABS_RZ, data[5]); input_sync(dev);}static void xpad_irq_in(struct urb *urb){ struct usb_xpad *xpad = urb->context; int retval; switch (urb->status) { case 0: /* success */ break; case -ECONNRESET: case -ENOENT: case -ESHUTDOWN: /* this urb is terminated, clean up */ dbg("%s - urb shutting down with status: %d", __FUNCTION__, urb->status); return; default: dbg("%s - nonzero urb status received: %d", __FUNCTION__, urb->status); goto exit; } if (xpad->xtype == XTYPE_XBOX360) xpad360_process_packet(xpad, 0, xpad->idata); else xpad_process_packet(xpad, 0, xpad->idata);exit: retval = usb_submit_urb (urb, GFP_ATOMIC); if (retval) err ("%s - usb_submit_urb failed with result %d", __FUNCTION__, retval);}#if defined(CONFIG_JOYSTICK_XPAD_FF) || defined(CONFIG_JOYSTICK_XPAD_LEDS)static void xpad_irq_out(struct urb *urb){ int retval; switch (urb->status) { case 0:
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