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📄 core.c

📁 linux 内核源代码
💻 C
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/*P:400 This contains run_guest() which actually calls into the Host<->Guest * Switcher and analyzes the return, such as determining if the Guest wants the * Host to do something.  This file also contains useful helper routines, and a * couple of non-obvious setup and teardown pieces which were implemented after * days of debugging pain. :*/#include <linux/module.h>#include <linux/stringify.h>#include <linux/stddef.h>#include <linux/io.h>#include <linux/mm.h>#include <linux/vmalloc.h>#include <linux/cpu.h>#include <linux/freezer.h>#include <linux/highmem.h>#include <asm/paravirt.h>#include <asm/pgtable.h>#include <asm/uaccess.h>#include <asm/poll.h>#include <asm/asm-offsets.h>#include "lg.h"static struct vm_struct *switcher_vma;static struct page **switcher_page;/* This One Big lock protects all inter-guest data structures. */DEFINE_MUTEX(lguest_lock);/*H:010 We need to set up the Switcher at a high virtual address.  Remember the * Switcher is a few hundred bytes of assembler code which actually changes the * CPU to run the Guest, and then changes back to the Host when a trap or * interrupt happens. * * The Switcher code must be at the same virtual address in the Guest as the * Host since it will be running as the switchover occurs. * * Trying to map memory at a particular address is an unusual thing to do, so * it's not a simple one-liner. */static __init int map_switcher(void){	int i, err;	struct page **pagep;	/*	 * Map the Switcher in to high memory.	 *	 * It turns out that if we choose the address 0xFFC00000 (4MB under the	 * top virtual address), it makes setting up the page tables really	 * easy.	 */	/* We allocate an array of "struct page"s.  map_vm_area() wants the	 * pages in this form, rather than just an array of pointers. */	switcher_page = kmalloc(sizeof(switcher_page[0])*TOTAL_SWITCHER_PAGES,				GFP_KERNEL);	if (!switcher_page) {		err = -ENOMEM;		goto out;	}	/* Now we actually allocate the pages.  The Guest will see these pages,	 * so we make sure they're zeroed. */	for (i = 0; i < TOTAL_SWITCHER_PAGES; i++) {		unsigned long addr = get_zeroed_page(GFP_KERNEL);		if (!addr) {			err = -ENOMEM;			goto free_some_pages;		}		switcher_page[i] = virt_to_page(addr);	}	/* Now we reserve the "virtual memory area" we want: 0xFFC00000	 * (SWITCHER_ADDR).  We might not get it in theory, but in practice	 * it's worked so far. */	switcher_vma = __get_vm_area(TOTAL_SWITCHER_PAGES * PAGE_SIZE,				       VM_ALLOC, SWITCHER_ADDR, VMALLOC_END);	if (!switcher_vma) {		err = -ENOMEM;		printk("lguest: could not map switcher pages high\n");		goto free_pages;	}	/* This code actually sets up the pages we've allocated to appear at	 * SWITCHER_ADDR.  map_vm_area() takes the vma we allocated above, the	 * kind of pages we're mapping (kernel pages), and a pointer to our	 * array of struct pages.  It increments that pointer, but we don't	 * care. */	pagep = switcher_page;	err = map_vm_area(switcher_vma, PAGE_KERNEL, &pagep);	if (err) {		printk("lguest: map_vm_area failed: %i\n", err);		goto free_vma;	}	/* Now the Switcher is mapped at the right address, we can't fail!	 * Copy in the compiled-in Switcher code (from <arch>_switcher.S). */	memcpy(switcher_vma->addr, start_switcher_text,	       end_switcher_text - start_switcher_text);	printk(KERN_INFO "lguest: mapped switcher at %p\n",	       switcher_vma->addr);	/* And we succeeded... */	return 0;free_vma:	vunmap(switcher_vma->addr);free_pages:	i = TOTAL_SWITCHER_PAGES;free_some_pages:	for (--i; i >= 0; i--)		__free_pages(switcher_page[i], 0);	kfree(switcher_page);out:	return err;}/*:*//* Cleaning up the mapping when the module is unloaded is almost... * too easy. */static void unmap_switcher(void){	unsigned int i;	/* vunmap() undoes *both* map_vm_area() and __get_vm_area(). */	vunmap(switcher_vma->addr);	/* Now we just need to free the pages we copied the switcher into */	for (i = 0; i < TOTAL_SWITCHER_PAGES; i++)		__free_pages(switcher_page[i], 0);}/*H:032 * Dealing With Guest Memory. * * Before we go too much further into the Host, we need to grok the routines * we use to deal with Guest memory. * * When the Guest gives us (what it thinks is) a physical address, we can use * the normal copy_from_user() & copy_to_user() on the corresponding place in * the memory region allocated by the Launcher. * * But we can't trust the Guest: it might be trying to access the Launcher * code.  We have to check that the range is below the pfn_limit the Launcher * gave us.  We have to make sure that addr + len doesn't give us a false * positive by overflowing, too. */int lguest_address_ok(const struct lguest *lg,		      unsigned long addr, unsigned long len){	return (addr+len) / PAGE_SIZE < lg->pfn_limit && (addr+len >= addr);}/* This routine copies memory from the Guest.  Here we can see how useful the * kill_lguest() routine we met in the Launcher can be: we return a random * value (all zeroes) instead of needing to return an error. */void __lgread(struct lguest *lg, void *b, unsigned long addr, unsigned bytes){	if (!lguest_address_ok(lg, addr, bytes)	    || copy_from_user(b, lg->mem_base + addr, bytes) != 0) {		/* copy_from_user should do this, but as we rely on it... */		memset(b, 0, bytes);		kill_guest(lg, "bad read address %#lx len %u", addr, bytes);	}}/* This is the write (copy into guest) version. */void __lgwrite(struct lguest *lg, unsigned long addr, const void *b,	       unsigned bytes){	if (!lguest_address_ok(lg, addr, bytes)	    || copy_to_user(lg->mem_base + addr, b, bytes) != 0)		kill_guest(lg, "bad write address %#lx len %u", addr, bytes);}/*:*//*H:030 Let's jump straight to the the main loop which runs the Guest. * Remember, this is called by the Launcher reading /dev/lguest, and we keep * going around and around until something interesting happens. */int run_guest(struct lguest *lg, unsigned long __user *user){	/* We stop running once the Guest is dead. */	while (!lg->dead) {		/* First we run any hypercalls the Guest wants done. */		if (lg->hcall)			do_hypercalls(lg);		/* It's possible the Guest did a NOTIFY hypercall to the		 * Launcher, in which case we return from the read() now. */		if (lg->pending_notify) {			if (put_user(lg->pending_notify, user))				return -EFAULT;			return sizeof(lg->pending_notify);		}		/* Check for signals */		if (signal_pending(current))			return -ERESTARTSYS;		/* If Waker set break_out, return to Launcher. */		if (lg->break_out)			return -EAGAIN;		/* Check if there are any interrupts which can be delivered		 * now: if so, this sets up the hander to be executed when we		 * next run the Guest. */		maybe_do_interrupt(lg);		/* All long-lived kernel loops need to check with this horrible		 * thing called the freezer.  If the Host is trying to suspend,		 * it stops us. */		try_to_freeze();		/* Just make absolutely sure the Guest is still alive.  One of		 * those hypercalls could have been fatal, for example. */		if (lg->dead)			break;		/* If the Guest asked to be stopped, we sleep.  The Guest's		 * clock timer or LHCALL_BREAK from the Waker will wake us. */		if (lg->halted) {			set_current_state(TASK_INTERRUPTIBLE);			schedule();			continue;		}		/* OK, now we're ready to jump into the Guest.  First we put up		 * the "Do Not Disturb" sign: */		local_irq_disable();		/* Actually run the Guest until something happens. */		lguest_arch_run_guest(lg);		/* Now we're ready to be interrupted or moved to other CPUs */		local_irq_enable();		/* Now we deal with whatever happened to the Guest. */		lguest_arch_handle_trap(lg);	}	/* The Guest is dead => "No such file or directory" */	return -ENOENT;}/*H:000 * Welcome to the Host! * * By this point your brain has been tickled by the Guest code and numbed by * the Launcher code; prepare for it to be stretched by the Host code.  This is * the heart.  Let's begin at the initialization routine for the Host's lg * module. */static int __init init(void){	int err;	/* Lguest can't run under Xen, VMI or itself.  It does Tricky Stuff. */	if (paravirt_enabled()) {		printk("lguest is afraid of %s\n", pv_info.name);		return -EPERM;	}	/* First we put the Switcher up in very high virtual memory. */	err = map_switcher();	if (err)		goto out;	/* Now we set up the pagetable implementation for the Guests. */	err = init_pagetables(switcher_page, SHARED_SWITCHER_PAGES);	if (err)		goto unmap;	/* We might need to reserve an interrupt vector. */	err = init_interrupts();	if (err)		goto free_pgtables;	/* /dev/lguest needs to be registered. */	err = lguest_device_init();	if (err)		goto free_interrupts;	/* Finally we do some architecture-specific setup. */	lguest_arch_host_init();	/* All good! */	return 0;free_interrupts:	free_interrupts();free_pgtables:	free_pagetables();unmap:	unmap_switcher();out:	return err;}/* Cleaning up is just the same code, backwards.  With a little French. */static void __exit fini(void){	lguest_device_remove();	free_interrupts();	free_pagetables();	unmap_switcher();	lguest_arch_host_fini();}/*:*//* The Host side of lguest can be a module.  This is a nice way for people to * play with it.  */module_init(init);module_exit(fini);MODULE_LICENSE("GPL");MODULE_AUTHOR("Rusty Russell <rusty@rustcorp.com.au>");

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