hypercalls.c

来自「linux 内核源代码」· C语言 代码 · 共 241 行

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/*P:500 Just as userspace programs request kernel operations through a system * call, the Guest requests Host operations through a "hypercall".  You might * notice this nomenclature doesn't really follow any logic, but the name has * been around for long enough that we're stuck with it.  As you'd expect, this * code is basically a one big switch statement. :*//*  Copyright (C) 2006 Rusty Russell IBM Corporation    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation; either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA*/#include <linux/uaccess.h>#include <linux/syscalls.h>#include <linux/mm.h>#include <asm/page.h>#include <asm/pgtable.h>#include "lg.h"/*H:120 This is the core hypercall routine: where the Guest gets what it wants. * Or gets killed.  Or, in the case of LHCALL_CRASH, both. */static void do_hcall(struct lguest *lg, struct hcall_args *args){	switch (args->arg0) {	case LHCALL_FLUSH_ASYNC:		/* This call does nothing, except by breaking out of the Guest		 * it makes us process all the asynchronous hypercalls. */		break;	case LHCALL_LGUEST_INIT:		/* You can't get here unless you're already initialized.  Don't		 * do that. */		kill_guest(lg, "already have lguest_data");		break;	case LHCALL_CRASH: {		/* Crash is such a trivial hypercall that we do it in four		 * lines right here. */		char msg[128];		/* If the lgread fails, it will call kill_guest() itself; the		 * kill_guest() with the message will be ignored. */		__lgread(lg, msg, args->arg1, sizeof(msg));		msg[sizeof(msg)-1] = '\0';		kill_guest(lg, "CRASH: %s", msg);		break;	}	case LHCALL_FLUSH_TLB:		/* FLUSH_TLB comes in two flavors, depending on the		 * argument: */		if (args->arg1)			guest_pagetable_clear_all(lg);		else			guest_pagetable_flush_user(lg);		break;	/* All these calls simply pass the arguments through to the right	 * routines. */	case LHCALL_NEW_PGTABLE:		guest_new_pagetable(lg, args->arg1);		break;	case LHCALL_SET_STACK:		guest_set_stack(lg, args->arg1, args->arg2, args->arg3);		break;	case LHCALL_SET_PTE:		guest_set_pte(lg, args->arg1, args->arg2, __pte(args->arg3));		break;	case LHCALL_SET_PMD:		guest_set_pmd(lg, args->arg1, args->arg2);		break;	case LHCALL_SET_CLOCKEVENT:		guest_set_clockevent(lg, args->arg1);		break;	case LHCALL_TS:		/* This sets the TS flag, as we saw used in run_guest(). */		lg->ts = args->arg1;		break;	case LHCALL_HALT:		/* Similarly, this sets the halted flag for run_guest(). */		lg->halted = 1;		break;	case LHCALL_NOTIFY:		lg->pending_notify = args->arg1;		break;	default:		/* It should be an architecture-specific hypercall. */		if (lguest_arch_do_hcall(lg, args))			kill_guest(lg, "Bad hypercall %li\n", args->arg0);	}}/*:*//*H:124 Asynchronous hypercalls are easy: we just look in the array in the * Guest's "struct lguest_data" to see if any new ones are marked "ready". * * We are careful to do these in order: obviously we respect the order the * Guest put them in the ring, but we also promise the Guest that they will * happen before any normal hypercall (which is why we check this before * checking for a normal hcall). */static void do_async_hcalls(struct lguest *lg){	unsigned int i;	u8 st[LHCALL_RING_SIZE];	/* For simplicity, we copy the entire call status array in at once. */	if (copy_from_user(&st, &lg->lguest_data->hcall_status, sizeof(st)))		return;	/* We process "struct lguest_data"s hcalls[] ring once. */	for (i = 0; i < ARRAY_SIZE(st); i++) {		struct hcall_args args;		/* We remember where we were up to from last time.  This makes		 * sure that the hypercalls are done in the order the Guest		 * places them in the ring. */		unsigned int n = lg->next_hcall;		/* 0xFF means there's no call here (yet). */		if (st[n] == 0xFF)			break;		/* OK, we have hypercall.  Increment the "next_hcall" cursor,		 * and wrap back to 0 if we reach the end. */		if (++lg->next_hcall == LHCALL_RING_SIZE)			lg->next_hcall = 0;		/* Copy the hypercall arguments into a local copy of		 * the hcall_args struct. */		if (copy_from_user(&args, &lg->lguest_data->hcalls[n],				   sizeof(struct hcall_args))) {			kill_guest(lg, "Fetching async hypercalls");			break;		}		/* Do the hypercall, same as a normal one. */		do_hcall(lg, &args);		/* Mark the hypercall done. */		if (put_user(0xFF, &lg->lguest_data->hcall_status[n])) {			kill_guest(lg, "Writing result for async hypercall");			break;		}		/* Stop doing hypercalls if they want to notify the Launcher:		 * it needs to service this first. */		if (lg->pending_notify)			break;	}}/* Last of all, we look at what happens first of all.  The very first time the * Guest makes a hypercall, we end up here to set things up: */static void initialize(struct lguest *lg){	/* You can't do anything until you're initialized.  The Guest knows the	 * rules, so we're unforgiving here. */	if (lg->hcall->arg0 != LHCALL_LGUEST_INIT) {		kill_guest(lg, "hypercall %li before INIT", lg->hcall->arg0);		return;	}	if (lguest_arch_init_hypercalls(lg))		kill_guest(lg, "bad guest page %p", lg->lguest_data);	/* The Guest tells us where we're not to deliver interrupts by putting	 * the range of addresses into "struct lguest_data". */	if (get_user(lg->noirq_start, &lg->lguest_data->noirq_start)	    || get_user(lg->noirq_end, &lg->lguest_data->noirq_end))		kill_guest(lg, "bad guest page %p", lg->lguest_data);	/* We write the current time into the Guest's data page once so it can	 * set its clock. */	write_timestamp(lg);	/* page_tables.c will also do some setup. */	page_table_guest_data_init(lg);	/* This is the one case where the above accesses might have been the	 * first write to a Guest page.  This may have caused a copy-on-write	 * fault, but the old page might be (read-only) in the Guest	 * pagetable. */	guest_pagetable_clear_all(lg);}/*H:100 * Hypercalls * * Remember from the Guest, hypercalls come in two flavors: normal and * asynchronous.  This file handles both of types. */void do_hypercalls(struct lguest *lg){	/* Not initialized yet?  This hypercall must do it. */	if (unlikely(!lg->lguest_data)) {		/* Set up the "struct lguest_data" */		initialize(lg);		/* Hcall is done. */		lg->hcall = NULL;		return;	}	/* The Guest has initialized.	 *	 * Look in the hypercall ring for the async hypercalls: */	do_async_hcalls(lg);	/* If we stopped reading the hypercall ring because the Guest did a	 * NOTIFY to the Launcher, we want to return now.  Otherwise we do	 * the hypercall. */	if (!lg->pending_notify) {		do_hcall(lg, lg->hcall);		/* Tricky point: we reset the hcall pointer to mark the		 * hypercall as "done".  We use the hcall pointer rather than		 * the trap number to indicate a hypercall is pending.		 * Normally it doesn't matter: the Guest will run again and		 * update the trap number before we come back here.		 *		 * However, if we are signalled or the Guest sends I/O to the		 * Launcher, the run_guest() loop will exit without running the		 * Guest.  When it comes back it would try to re-run the		 * hypercall. */		lg->hcall = NULL;	}}/* This routine supplies the Guest with time: it's used for wallclock time at * initial boot and as a rough time source if the TSC isn't available. */void write_timestamp(struct lguest *lg){	struct timespec now;	ktime_get_real_ts(&now);	if (copy_to_user(&lg->lguest_data->time, &now, sizeof(struct timespec)))		kill_guest(lg, "Writing timestamp");}

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