atakeyb.c
来自「linux 内核源代码」· C语言 代码 · 共 647 行 · 第 1/2 页
C
647 行
/* * Atari Keyboard driver for 680x0 Linux * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. *//* * Atari support by Robert de Vries * enhanced by Bjoern Brauel and Roman Hodek * * 2.6 and input cleanup (removed autorepeat stuff) for 2.6.21 * 06/07 Michael Schmitz */#include <linux/module.h>#include <linux/sched.h>#include <linux/kernel.h>#include <linux/interrupt.h>#include <linux/errno.h>#include <linux/keyboard.h>#include <linux/delay.h>#include <linux/timer.h>#include <linux/kd.h>#include <linux/random.h>#include <linux/init.h>#include <linux/kbd_kern.h>#include <asm/atariints.h>#include <asm/atarihw.h>#include <asm/atarikb.h>#include <asm/atari_joystick.h>#include <asm/irq.h>extern unsigned int keymap_count;/* Hook for MIDI serial driver */void (*atari_MIDI_interrupt_hook) (void);/* Hook for mouse driver */void (*atari_mouse_interrupt_hook) (char *);/* Hook for keyboard inputdev driver */void (*atari_input_keyboard_interrupt_hook) (unsigned char, char);/* Hook for mouse inputdev driver */void (*atari_input_mouse_interrupt_hook) (char *);EXPORT_SYMBOL(atari_mouse_interrupt_hook);EXPORT_SYMBOL(atari_input_keyboard_interrupt_hook);EXPORT_SYMBOL(atari_input_mouse_interrupt_hook);/* variables for IKBD self test: *//* state: 0: off; >0: in progress; >1: 0xf1 received */static volatile int ikbd_self_test;/* timestamp when last received a char */static volatile unsigned long self_test_last_rcv;/* bitmap of keys reported as broken */static unsigned long broken_keys[128/(sizeof(unsigned long)*8)] = { 0, };#define BREAK_MASK (0x80)/* * ++roman: The following changes were applied manually: * * - The Alt (= Meta) key works in combination with Shift and * Control, e.g. Alt+Shift+a sends Meta-A (0xc1), Alt+Control+A sends * Meta-Ctrl-A (0x81) ... * * - The parentheses on the keypad send '(' and ')' with all * modifiers (as would do e.g. keypad '+'), but they cannot be used as * application keys (i.e. sending Esc O c). * * - HELP and UNDO are mapped to be F21 and F24, resp, that send the * codes "\E[M" and "\E[P". (This is better than the old mapping to * F11 and F12, because these codes are on Shift+F1/2 anyway.) This * way, applications that allow their own keyboard mappings * (e.g. tcsh, X Windows) can be configured to use them in the way * the label suggests (providing help or undoing). * * - Console switching is done with Alt+Fx (consoles 1..10) and * Shift+Alt+Fx (consoles 11..20). * * - The misc. special function implemented in the kernel are mapped * to the following key combinations: * * ClrHome -> Home/Find * Shift + ClrHome -> End/Select * Shift + Up -> Page Up * Shift + Down -> Page Down * Alt + Help -> show system status * Shift + Help -> show memory info * Ctrl + Help -> show registers * Ctrl + Alt + Del -> Reboot * Alt + Undo -> switch to last console * Shift + Undo -> send interrupt * Alt + Insert -> stop/start output (same as ^S/^Q) * Alt + Up -> Scroll back console (if implemented) * Alt + Down -> Scroll forward console (if implemented) * Alt + CapsLock -> NumLock * * ++Andreas: * * - Help mapped to K_HELP * - Undo mapped to K_UNDO (= K_F246) * - Keypad Left/Right Parenthesis mapped to new K_PPAREN[LR] */typedef enum kb_state_t { KEYBOARD, AMOUSE, RMOUSE, JOYSTICK, CLOCK, RESYNC} KB_STATE_T;#define IS_SYNC_CODE(sc) ((sc) >= 0x04 && (sc) <= 0xfb)typedef struct keyboard_state { unsigned char buf[6]; int len; KB_STATE_T state;} KEYBOARD_STATE;KEYBOARD_STATE kb_state;/* ++roman: If a keyboard overrun happened, we can't tell in general how much * bytes have been lost and in which state of the packet structure we are now. * This usually causes keyboards bytes to be interpreted as mouse movements * and vice versa, which is very annoying. It seems better to throw away some * bytes (that are usually mouse bytes) than to misinterpret them. Therefor I * introduced the RESYNC state for IKBD data. In this state, the bytes up to * one that really looks like a key event (0x04..0xf2) or the start of a mouse * packet (0xf8..0xfb) are thrown away, but at most 2 bytes. This at least * speeds up the resynchronization of the event structure, even if maybe a * mouse movement is lost. However, nothing is perfect. For bytes 0x01..0x03, * it's really hard to decide whether they're mouse or keyboard bytes. Since * overruns usually occur when moving the Atari mouse rapidly, they're seen as * mouse bytes here. If this is wrong, only a make code of the keyboard gets * lost, which isn't too bad. Loosing a break code would be disastrous, * because then the keyboard repeat strikes... */static irqreturn_t atari_keyboard_interrupt(int irq, void *dummy){ u_char acia_stat; int scancode; int break_flag;repeat: if (acia.mid_ctrl & ACIA_IRQ) if (atari_MIDI_interrupt_hook) atari_MIDI_interrupt_hook(); acia_stat = acia.key_ctrl; /* check out if the interrupt came from this ACIA */ if (!((acia_stat | acia.mid_ctrl) & ACIA_IRQ)) return IRQ_HANDLED; if (acia_stat & ACIA_OVRN) { /* a very fast typist or a slow system, give a warning */ /* ...happens often if interrupts were disabled for too long */ printk(KERN_DEBUG "Keyboard overrun\n"); scancode = acia.key_data; if (ikbd_self_test) /* During self test, don't do resyncing, just process the code */ goto interpret_scancode; else if (IS_SYNC_CODE(scancode)) { /* This code seem already to be the start of a new packet or a * single scancode */ kb_state.state = KEYBOARD; goto interpret_scancode; } else { /* Go to RESYNC state and skip this byte */ kb_state.state = RESYNC; kb_state.len = 1; /* skip max. 1 another byte */ goto repeat; } } if (acia_stat & ACIA_RDRF) { /* received a character */ scancode = acia.key_data; /* get it or reset the ACIA, I'll get it! */ tasklet_schedule(&keyboard_tasklet); interpret_scancode: switch (kb_state.state) { case KEYBOARD: switch (scancode) { case 0xF7: kb_state.state = AMOUSE; kb_state.len = 0; break; case 0xF8: case 0xF9: case 0xFA: case 0xFB: kb_state.state = RMOUSE; kb_state.len = 1; kb_state.buf[0] = scancode; break; case 0xFC: kb_state.state = CLOCK; kb_state.len = 0; break; case 0xFE: case 0xFF: kb_state.state = JOYSTICK; kb_state.len = 1; kb_state.buf[0] = scancode; break; case 0xF1: /* during self-test, note that 0xf1 received */ if (ikbd_self_test) { ++ikbd_self_test; self_test_last_rcv = jiffies; break; } /* FALL THROUGH */ default: break_flag = scancode & BREAK_MASK; scancode &= ~BREAK_MASK; if (ikbd_self_test) { /* Scancodes sent during the self-test stand for broken * keys (keys being down). The code *should* be a break * code, but nevertheless some AT keyboard interfaces send * make codes instead. Therefore, simply ignore * break_flag... */ int keyval, keytyp; set_bit(scancode, broken_keys); self_test_last_rcv = jiffies; /* new Linux scancodes; approx. */ keyval = scancode; keytyp = KTYP(keyval) - 0xf0; keyval = KVAL(keyval); printk(KERN_WARNING "Key with scancode %d ", scancode); if (keytyp == KT_LATIN || keytyp == KT_LETTER) { if (keyval < ' ') printk("('^%c') ", keyval + '@'); else printk("('%c') ", keyval); } printk("is broken -- will be ignored.\n"); break; } else if (test_bit(scancode, broken_keys)) break; if (atari_input_keyboard_interrupt_hook) atari_input_keyboard_interrupt_hook((unsigned char)scancode, !break_flag); break; } break; case AMOUSE: kb_state.buf[kb_state.len++] = scancode; if (kb_state.len == 5) { kb_state.state = KEYBOARD; /* not yet used */ /* wake up someone waiting for this */ } break; case RMOUSE: kb_state.buf[kb_state.len++] = scancode; if (kb_state.len == 3) { kb_state.state = KEYBOARD; if (atari_mouse_interrupt_hook) atari_mouse_interrupt_hook(kb_state.buf); } break; case JOYSTICK: kb_state.buf[1] = scancode; kb_state.state = KEYBOARD;#ifdef FIXED_ATARI_JOYSTICK atari_joystick_interrupt(kb_state.buf);#endif break; case CLOCK: kb_state.buf[kb_state.len++] = scancode; if (kb_state.len == 6) { kb_state.state = KEYBOARD; /* wake up someone waiting for this. But will this ever be used, as Linux keeps its own time. Perhaps for synchronization purposes? */ /* wake_up_interruptible(&clock_wait); */ } break; case RESYNC: if (kb_state.len <= 0 || IS_SYNC_CODE(scancode)) { kb_state.state = KEYBOARD; goto interpret_scancode; } kb_state.len--; break; } }#if 0 if (acia_stat & ACIA_CTS) /* cannot happen */;#endif if (acia_stat & (ACIA_FE | ACIA_PE)) { printk("Error in keyboard communication\n"); } /* handle_scancode() can take a lot of time, so check again if * some character arrived */ goto repeat;}/* * I write to the keyboard without using interrupts, I poll instead. * This takes for the maximum length string allowed (7) at 7812.5 baud * 8 data 1 start 1 stop bit: 9.0 ms * If this takes too long for normal operation, interrupt driven writing * is the solution. (I made a feeble attempt in that direction but I * kept it simple for now.) */void ikbd_write(const char *str, int len)
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