atakeyb.c

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/* * Atari Keyboard driver for 680x0 Linux * * This file is subject to the terms and conditions of the GNU General Public * License.  See the file COPYING in the main directory of this archive * for more details. *//* * Atari support by Robert de Vries * enhanced by Bjoern Brauel and Roman Hodek * * 2.6 and input cleanup (removed autorepeat stuff) for 2.6.21 * 06/07 Michael Schmitz */#include <linux/module.h>#include <linux/sched.h>#include <linux/kernel.h>#include <linux/interrupt.h>#include <linux/errno.h>#include <linux/keyboard.h>#include <linux/delay.h>#include <linux/timer.h>#include <linux/kd.h>#include <linux/random.h>#include <linux/init.h>#include <linux/kbd_kern.h>#include <asm/atariints.h>#include <asm/atarihw.h>#include <asm/atarikb.h>#include <asm/atari_joystick.h>#include <asm/irq.h>extern unsigned int keymap_count;/* Hook for MIDI serial driver */void (*atari_MIDI_interrupt_hook) (void);/* Hook for mouse driver */void (*atari_mouse_interrupt_hook) (char *);/* Hook for keyboard inputdev  driver */void (*atari_input_keyboard_interrupt_hook) (unsigned char, char);/* Hook for mouse inputdev  driver */void (*atari_input_mouse_interrupt_hook) (char *);EXPORT_SYMBOL(atari_mouse_interrupt_hook);EXPORT_SYMBOL(atari_input_keyboard_interrupt_hook);EXPORT_SYMBOL(atari_input_mouse_interrupt_hook);/* variables for IKBD self test: *//* state: 0: off; >0: in progress; >1: 0xf1 received */static volatile int ikbd_self_test;/* timestamp when last received a char */static volatile unsigned long self_test_last_rcv;/* bitmap of keys reported as broken */static unsigned long broken_keys[128/(sizeof(unsigned long)*8)] = { 0, };#define BREAK_MASK	(0x80)/* * ++roman: The following changes were applied manually: * *  - The Alt (= Meta) key works in combination with Shift and *    Control, e.g. Alt+Shift+a sends Meta-A (0xc1), Alt+Control+A sends *    Meta-Ctrl-A (0x81) ... * *  - The parentheses on the keypad send '(' and ')' with all *    modifiers (as would do e.g. keypad '+'), but they cannot be used as *    application keys (i.e. sending Esc O c). * *  - HELP and UNDO are mapped to be F21 and F24, resp, that send the *    codes "\E[M" and "\E[P". (This is better than the old mapping to *    F11 and F12, because these codes are on Shift+F1/2 anyway.) This *    way, applications that allow their own keyboard mappings *    (e.g. tcsh, X Windows) can be configured to use them in the way *    the label suggests (providing help or undoing). * *  - Console switching is done with Alt+Fx (consoles 1..10) and *    Shift+Alt+Fx (consoles 11..20). * *  - The misc. special function implemented in the kernel are mapped *    to the following key combinations: * *      ClrHome          -> Home/Find *      Shift + ClrHome  -> End/Select *      Shift + Up       -> Page Up *      Shift + Down     -> Page Down *      Alt + Help       -> show system status *      Shift + Help     -> show memory info *      Ctrl + Help      -> show registers *      Ctrl + Alt + Del -> Reboot *      Alt + Undo       -> switch to last console *      Shift + Undo     -> send interrupt *      Alt + Insert     -> stop/start output (same as ^S/^Q) *      Alt + Up         -> Scroll back console (if implemented) *      Alt + Down       -> Scroll forward console (if implemented) *      Alt + CapsLock   -> NumLock * * ++Andreas: * *  - Help mapped to K_HELP *  - Undo mapped to K_UNDO (= K_F246) *  - Keypad Left/Right Parenthesis mapped to new K_PPAREN[LR] */typedef enum kb_state_t {	KEYBOARD, AMOUSE, RMOUSE, JOYSTICK, CLOCK, RESYNC} KB_STATE_T;#define	IS_SYNC_CODE(sc)	((sc) >= 0x04 && (sc) <= 0xfb)typedef struct keyboard_state {	unsigned char buf[6];	int len;	KB_STATE_T state;} KEYBOARD_STATE;KEYBOARD_STATE kb_state;/* ++roman: If a keyboard overrun happened, we can't tell in general how much * bytes have been lost and in which state of the packet structure we are now. * This usually causes keyboards bytes to be interpreted as mouse movements * and vice versa, which is very annoying. It seems better to throw away some * bytes (that are usually mouse bytes) than to misinterpret them. Therefor I * introduced the RESYNC state for IKBD data. In this state, the bytes up to * one that really looks like a key event (0x04..0xf2) or the start of a mouse * packet (0xf8..0xfb) are thrown away, but at most 2 bytes. This at least * speeds up the resynchronization of the event structure, even if maybe a * mouse movement is lost. However, nothing is perfect. For bytes 0x01..0x03, * it's really hard to decide whether they're mouse or keyboard bytes. Since * overruns usually occur when moving the Atari mouse rapidly, they're seen as * mouse bytes here. If this is wrong, only a make code of the keyboard gets * lost, which isn't too bad. Loosing a break code would be disastrous, * because then the keyboard repeat strikes... */static irqreturn_t atari_keyboard_interrupt(int irq, void *dummy){	u_char acia_stat;	int scancode;	int break_flag;repeat:	if (acia.mid_ctrl & ACIA_IRQ)		if (atari_MIDI_interrupt_hook)			atari_MIDI_interrupt_hook();	acia_stat = acia.key_ctrl;	/* check out if the interrupt came from this ACIA */	if (!((acia_stat | acia.mid_ctrl) & ACIA_IRQ))		return IRQ_HANDLED;	if (acia_stat & ACIA_OVRN) {		/* a very fast typist or a slow system, give a warning */		/* ...happens often if interrupts were disabled for too long */		printk(KERN_DEBUG "Keyboard overrun\n");		scancode = acia.key_data;		if (ikbd_self_test)			/* During self test, don't do resyncing, just process the code */			goto interpret_scancode;		else if (IS_SYNC_CODE(scancode)) {			/* This code seem already to be the start of a new packet or a			 * single scancode */			kb_state.state = KEYBOARD;			goto interpret_scancode;		} else {			/* Go to RESYNC state and skip this byte */			kb_state.state = RESYNC;			kb_state.len = 1;	/* skip max. 1 another byte */			goto repeat;		}	}	if (acia_stat & ACIA_RDRF) {		/* received a character */		scancode = acia.key_data;	/* get it or reset the ACIA, I'll get it! */		tasklet_schedule(&keyboard_tasklet);	interpret_scancode:		switch (kb_state.state) {		case KEYBOARD:			switch (scancode) {			case 0xF7:				kb_state.state = AMOUSE;				kb_state.len = 0;				break;			case 0xF8:			case 0xF9:			case 0xFA:			case 0xFB:				kb_state.state = RMOUSE;				kb_state.len = 1;				kb_state.buf[0] = scancode;				break;			case 0xFC:				kb_state.state = CLOCK;				kb_state.len = 0;				break;			case 0xFE:			case 0xFF:				kb_state.state = JOYSTICK;				kb_state.len = 1;				kb_state.buf[0] = scancode;				break;			case 0xF1:				/* during self-test, note that 0xf1 received */				if (ikbd_self_test) {					++ikbd_self_test;					self_test_last_rcv = jiffies;					break;				}				/* FALL THROUGH */			default:				break_flag = scancode & BREAK_MASK;				scancode &= ~BREAK_MASK;				if (ikbd_self_test) {					/* Scancodes sent during the self-test stand for broken					 * keys (keys being down). The code *should* be a break					 * code, but nevertheless some AT keyboard interfaces send					 * make codes instead. Therefore, simply ignore					 * break_flag...					 */					int keyval, keytyp;					set_bit(scancode, broken_keys);					self_test_last_rcv = jiffies;					/* new Linux scancodes; approx. */					keyval = scancode;					keytyp = KTYP(keyval) - 0xf0;					keyval = KVAL(keyval);					printk(KERN_WARNING "Key with scancode %d ", scancode);					if (keytyp == KT_LATIN || keytyp == KT_LETTER) {						if (keyval < ' ')							printk("('^%c') ", keyval + '@');						else							printk("('%c') ", keyval);					}					printk("is broken -- will be ignored.\n");					break;				} else if (test_bit(scancode, broken_keys))					break;				if (atari_input_keyboard_interrupt_hook)					atari_input_keyboard_interrupt_hook((unsigned char)scancode, !break_flag);				break;			}			break;		case AMOUSE:			kb_state.buf[kb_state.len++] = scancode;			if (kb_state.len == 5) {				kb_state.state = KEYBOARD;				/* not yet used */				/* wake up someone waiting for this */			}			break;		case RMOUSE:			kb_state.buf[kb_state.len++] = scancode;			if (kb_state.len == 3) {				kb_state.state = KEYBOARD;				if (atari_mouse_interrupt_hook)					atari_mouse_interrupt_hook(kb_state.buf);			}			break;		case JOYSTICK:			kb_state.buf[1] = scancode;			kb_state.state = KEYBOARD;#ifdef FIXED_ATARI_JOYSTICK			atari_joystick_interrupt(kb_state.buf);#endif			break;		case CLOCK:			kb_state.buf[kb_state.len++] = scancode;			if (kb_state.len == 6) {				kb_state.state = KEYBOARD;				/* wake up someone waiting for this.				   But will this ever be used, as Linux keeps its own time.				   Perhaps for synchronization purposes? */				/* wake_up_interruptible(&clock_wait); */			}			break;		case RESYNC:			if (kb_state.len <= 0 || IS_SYNC_CODE(scancode)) {				kb_state.state = KEYBOARD;				goto interpret_scancode;			}			kb_state.len--;			break;		}	}#if 0	if (acia_stat & ACIA_CTS)		/* cannot happen */;#endif	if (acia_stat & (ACIA_FE | ACIA_PE)) {		printk("Error in keyboard communication\n");	}	/* handle_scancode() can take a lot of time, so check again if	 * some character arrived	 */	goto repeat;}/* * I write to the keyboard without using interrupts, I poll instead. * This takes for the maximum length string allowed (7) at 7812.5 baud * 8 data 1 start 1 stop bit: 9.0 ms * If this takes too long for normal operation, interrupt driven writing * is the solution. (I made a feeble attempt in that direction but I * kept it simple for now.) */void ikbd_write(const char *str, int len)

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