📄 stacktrace.c
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#include <linux/module.h>#include <linux/sched.h>#include <linux/stacktrace.h>#include "stacktrace.h"int walk_stackframe(unsigned long fp, unsigned long low, unsigned long high, int (*fn)(struct stackframe *, void *), void *data){ struct stackframe *frame; do { /* * Check current frame pointer is within bounds */ if (fp < (low + 12) || fp + 4 >= high) break; frame = (struct stackframe *)(fp - 12); if (fn(frame, data)) break; /* * Update the low bound - the next frame must always * be at a higher address than the current frame. */ low = fp + 4; fp = frame->fp; } while (fp); return 0;}EXPORT_SYMBOL(walk_stackframe);#ifdef CONFIG_STACKTRACEstruct stack_trace_data { struct stack_trace *trace; unsigned int skip;};static int save_trace(struct stackframe *frame, void *d){ struct stack_trace_data *data = d; struct stack_trace *trace = data->trace; if (data->skip) { data->skip--; return 0; } trace->entries[trace->nr_entries++] = frame->lr; return trace->nr_entries >= trace->max_entries;}void save_stack_trace(struct stack_trace *trace){ struct stack_trace_data data; unsigned long fp, base; data.trace = trace; data.skip = trace->skip; base = (unsigned long)task_stack_page(current); asm("mov %0, fp" : "=r" (fp)); walk_stackframe(fp, base, base + THREAD_SIZE, save_trace, &data);}#endif
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