📄 signal.c
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err |= __copy_to_user(&sc->sc_gr[12], &scr->pt.r12, 2*8); /* r12-r13 */ err |= __copy_to_user(&sc->sc_gr[15], &scr->pt.r15, 8); /* r15 */ err |= __put_user(scr->pt.cr_iip + ia64_psr(&scr->pt)->ri, &sc->sc_ip); if (!(flags & IA64_SC_FLAG_IN_SYSCALL)) { /* Copy scratch regs to sigcontext if the signal didn't interrupt a syscall. */ err |= __put_user(scr->pt.ar_ccv, &sc->sc_ar_ccv); /* ar.ccv */ err |= __put_user(scr->pt.b7, &sc->sc_br[7]); /* b7 */ err |= __put_user(scr->pt.r14, &sc->sc_gr[14]); /* r14 */ err |= __copy_to_user(&sc->sc_ar25, &scr->pt.ar_csd, 2*8); /* ar.csd & ar.ssd */ err |= __copy_to_user(&sc->sc_gr[2], &scr->pt.r2, 2*8); /* r2-r3 */ err |= __copy_to_user(&sc->sc_gr[16], &scr->pt.r16, 16*8); /* r16-r31 */ } return err;}/* * Check whether the register-backing store is already on the signal stack. */static inline intrbs_on_sig_stack (unsigned long bsp){ return (bsp - current->sas_ss_sp < current->sas_ss_size);}static longforce_sigsegv_info (int sig, void __user *addr){ unsigned long flags; struct siginfo si; if (sig == SIGSEGV) { /* * Acquiring siglock around the sa_handler-update is almost * certainly overkill, but this isn't a * performance-critical path and I'd rather play it safe * here than having to debug a nasty race if and when * something changes in kernel/signal.c that would make it * no longer safe to modify sa_handler without holding the * lock. */ spin_lock_irqsave(¤t->sighand->siglock, flags); current->sighand->action[sig - 1].sa.sa_handler = SIG_DFL; spin_unlock_irqrestore(¤t->sighand->siglock, flags); } si.si_signo = SIGSEGV; si.si_errno = 0; si.si_code = SI_KERNEL; si.si_pid = task_pid_vnr(current); si.si_uid = current->uid; si.si_addr = addr; force_sig_info(SIGSEGV, &si, current); return 0;}static longsetup_frame (int sig, struct k_sigaction *ka, siginfo_t *info, sigset_t *set, struct sigscratch *scr){ extern char __kernel_sigtramp[]; unsigned long tramp_addr, new_rbs = 0, new_sp; struct sigframe __user *frame; long err; new_sp = scr->pt.r12; tramp_addr = (unsigned long) __kernel_sigtramp; if ((ka->sa.sa_flags & SA_ONSTACK) && sas_ss_flags(new_sp) == 0) { new_sp = current->sas_ss_sp + current->sas_ss_size; /* * We need to check for the register stack being on the signal stack * separately, because it's switched separately (memory stack is switched * in the kernel, register stack is switched in the signal trampoline). */ if (!rbs_on_sig_stack(scr->pt.ar_bspstore)) new_rbs = (current->sas_ss_sp + sizeof(long) - 1) & ~(sizeof(long) - 1); } frame = (void __user *) ((new_sp - sizeof(*frame)) & -STACK_ALIGN); if (!access_ok(VERIFY_WRITE, frame, sizeof(*frame))) return force_sigsegv_info(sig, frame); err = __put_user(sig, &frame->arg0); err |= __put_user(&frame->info, &frame->arg1); err |= __put_user(&frame->sc, &frame->arg2); err |= __put_user(new_rbs, &frame->sc.sc_rbs_base); err |= __put_user(0, &frame->sc.sc_loadrs); /* initialize to zero */ err |= __put_user(ka->sa.sa_handler, &frame->handler); err |= copy_siginfo_to_user(&frame->info, info); err |= __put_user(current->sas_ss_sp, &frame->sc.sc_stack.ss_sp); err |= __put_user(current->sas_ss_size, &frame->sc.sc_stack.ss_size); err |= __put_user(sas_ss_flags(scr->pt.r12), &frame->sc.sc_stack.ss_flags); err |= setup_sigcontext(&frame->sc, set, scr); if (unlikely(err)) return force_sigsegv_info(sig, frame); scr->pt.r12 = (unsigned long) frame - 16; /* new stack pointer */ scr->pt.ar_fpsr = FPSR_DEFAULT; /* reset fpsr for signal handler */ scr->pt.cr_iip = tramp_addr; ia64_psr(&scr->pt)->ri = 0; /* start executing in first slot */ ia64_psr(&scr->pt)->be = 0; /* force little-endian byte-order */ /* * Force the interruption function mask to zero. This has no effect when a * system-call got interrupted by a signal (since, in that case, scr->pt_cr_ifs is * ignored), but it has the desirable effect of making it possible to deliver a * signal with an incomplete register frame (which happens when a mandatory RSE * load faults). Furthermore, it has no negative effect on the getting the user's * dirty partition preserved, because that's governed by scr->pt.loadrs. */ scr->pt.cr_ifs = (1UL << 63); /* * Note: this affects only the NaT bits of the scratch regs (the ones saved in * pt_regs), which is exactly what we want. */ scr->scratch_unat = 0; /* ensure NaT bits of r12 is clear */#if DEBUG_SIG printk("SIG deliver (%s:%d): sig=%d sp=%lx ip=%lx handler=%p\n", current->comm, current->pid, sig, scr->pt.r12, frame->sc.sc_ip, frame->handler);#endif return 1;}static longhandle_signal (unsigned long sig, struct k_sigaction *ka, siginfo_t *info, sigset_t *oldset, struct sigscratch *scr){ if (IS_IA32_PROCESS(&scr->pt)) { /* send signal to IA-32 process */ if (!ia32_setup_frame1(sig, ka, info, oldset, &scr->pt)) return 0; } else /* send signal to IA-64 process */ if (!setup_frame(sig, ka, info, oldset, scr)) return 0; spin_lock_irq(¤t->sighand->siglock); sigorsets(¤t->blocked, ¤t->blocked, &ka->sa.sa_mask); if (!(ka->sa.sa_flags & SA_NODEFER)) sigaddset(¤t->blocked, sig); recalc_sigpending(); spin_unlock_irq(¤t->sighand->siglock); return 1;}/* * Note that `init' is a special process: it doesn't get signals it doesn't want to * handle. Thus you cannot kill init even with a SIGKILL even by mistake. */voidia64_do_signal (struct sigscratch *scr, long in_syscall){ struct k_sigaction ka; sigset_t *oldset; siginfo_t info; long restart = in_syscall; long errno = scr->pt.r8;# define ERR_CODE(c) (IS_IA32_PROCESS(&scr->pt) ? -(c) : (c)) /* * In the ia64_leave_kernel code path, we want the common case to go fast, which * is why we may in certain cases get here from kernel mode. Just return without * doing anything if so. */ if (!user_mode(&scr->pt)) return; if (test_thread_flag(TIF_RESTORE_SIGMASK)) oldset = ¤t->saved_sigmask; else oldset = ¤t->blocked; /* * This only loops in the rare cases of handle_signal() failing, in which case we * need to push through a forced SIGSEGV. */ while (1) { int signr = get_signal_to_deliver(&info, &ka, &scr->pt, NULL); /* * get_signal_to_deliver() may have run a debugger (via notify_parent()) * and the debugger may have modified the state (e.g., to arrange for an * inferior call), thus it's important to check for restarting _after_ * get_signal_to_deliver(). */ if (IS_IA32_PROCESS(&scr->pt)) { if (in_syscall) { if (errno >= 0) restart = 0; else errno = -errno; } } else if ((long) scr->pt.r10 != -1) /* * A system calls has to be restarted only if one of the error codes * ERESTARTNOHAND, ERESTARTSYS, or ERESTARTNOINTR is returned. If r10 * isn't -1 then r8 doesn't hold an error code and we don't need to * restart the syscall, so we can clear the "restart" flag here. */ restart = 0; if (signr <= 0) break; if (unlikely(restart)) { switch (errno) { case ERESTART_RESTARTBLOCK: case ERESTARTNOHAND: scr->pt.r8 = ERR_CODE(EINTR); /* note: scr->pt.r10 is already -1 */ break; case ERESTARTSYS: if ((ka.sa.sa_flags & SA_RESTART) == 0) { scr->pt.r8 = ERR_CODE(EINTR); /* note: scr->pt.r10 is already -1 */ break; } case ERESTARTNOINTR: if (IS_IA32_PROCESS(&scr->pt)) { scr->pt.r8 = scr->pt.r1; scr->pt.cr_iip -= 2; } else ia64_decrement_ip(&scr->pt); restart = 0; /* don't restart twice if handle_signal() fails... */ } } /* * Whee! Actually deliver the signal. If the delivery failed, we need to * continue to iterate in this loop so we can deliver the SIGSEGV... */ if (handle_signal(signr, &ka, &info, oldset, scr)) { /* a signal was successfully delivered; the saved * sigmask will have been stored in the signal frame, * and will be restored by sigreturn, so we can simply * clear the TIF_RESTORE_SIGMASK flag */ if (test_thread_flag(TIF_RESTORE_SIGMASK)) clear_thread_flag(TIF_RESTORE_SIGMASK); return; } } /* Did we come from a system call? */ if (restart) { /* Restart the system call - no handlers present */ if (errno == ERESTARTNOHAND || errno == ERESTARTSYS || errno == ERESTARTNOINTR || errno == ERESTART_RESTARTBLOCK) { if (IS_IA32_PROCESS(&scr->pt)) { scr->pt.r8 = scr->pt.r1; scr->pt.cr_iip -= 2; if (errno == ERESTART_RESTARTBLOCK) scr->pt.r8 = 0; /* x86 version of __NR_restart_syscall */ } else { /* * Note: the syscall number is in r15 which is saved in * pt_regs so all we need to do here is adjust ip so that * the "break" instruction gets re-executed. */ ia64_decrement_ip(&scr->pt); if (errno == ERESTART_RESTARTBLOCK) scr->pt.r15 = __NR_restart_syscall; } } } /* if there's no signal to deliver, we just put the saved sigmask * back */ if (test_thread_flag(TIF_RESTORE_SIGMASK)) { clear_thread_flag(TIF_RESTORE_SIGMASK); sigprocmask(SIG_SETMASK, ¤t->saved_sigmask, NULL); }}
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