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📄 asm-offsets.c

📁 linux 内核源代码
💻 C
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/* * Generate definitions needed by assembly language modules. * This code generates raw asm output which is post-processed * to extract and format the required data. */#include <linux/sched.h>#include <linux/signal.h>#include <linux/personality.h>#include <asm/registers.h>#include <asm/ucontext.h>#include <asm/processor.h>#include <asm/thread_info.h>#include <asm/gdb-stub.h>#define DEFINE(sym, val) \        asm volatile("\n->" #sym " %0 " #val : : "i" (val))#define DEF_PTREG(sym, reg) \        asm volatile("\n->" #sym " %0 offsetof(struct pt_regs, " #reg ")" \		     : : "i" (offsetof(struct pt_regs, reg)))#define DEF_IREG(sym, reg) \        asm volatile("\n->" #sym " %0 offsetof(struct user_context, " #reg ")" \		     : : "i" (offsetof(struct user_context, reg)))#define DEF_FREG(sym, reg) \        asm volatile("\n->" #sym " %0 offsetof(struct user_context, " #reg ")" \		     : : "i" (offsetof(struct user_context, reg)))#define DEF_0REG(sym, reg) \        asm volatile("\n->" #sym " %0 offsetof(struct frv_frame0, " #reg ")" \		     : : "i" (offsetof(struct frv_frame0, reg)))#define BLANK() asm volatile("\n->" : : )#define OFFSET(sym, str, mem) \	DEFINE(sym, offsetof(struct str, mem));void foo(void){	/* offsets into the thread_info structure */	OFFSET(TI_TASK,			thread_info, task);	OFFSET(TI_EXEC_DOMAIN,		thread_info, exec_domain);	OFFSET(TI_FLAGS,		thread_info, flags);	OFFSET(TI_STATUS,		thread_info, status);	OFFSET(TI_CPU,			thread_info, cpu);	OFFSET(TI_PREEMPT_COUNT,	thread_info, preempt_count);	OFFSET(TI_ADDR_LIMIT,		thread_info, addr_limit);	OFFSET(TI_RESTART_BLOCK,	thread_info, restart_block);	BLANK();	/* offsets into register file storage */	DEF_PTREG(REG_PSR,		psr);	DEF_PTREG(REG_ISR,		isr);	DEF_PTREG(REG_CCR,		ccr);	DEF_PTREG(REG_CCCR,		cccr);	DEF_PTREG(REG_LR,		lr);	DEF_PTREG(REG_LCR,		lcr);	DEF_PTREG(REG_PC,		pc);	DEF_PTREG(REG__STATUS,		__status);	DEF_PTREG(REG_SYSCALLNO,	syscallno);	DEF_PTREG(REG_ORIG_GR8,		orig_gr8);	DEF_PTREG(REG_GNER0,		gner0);	DEF_PTREG(REG_GNER1,		gner1);	DEF_PTREG(REG_IACC0,		iacc0);	DEF_PTREG(REG_TBR,		tbr);	DEF_PTREG(REG_GR0,		tbr);	DEFINE(REG__END,		sizeof(struct pt_regs));	BLANK();	DEF_0REG(REG_DCR,		debug.dcr);	DEF_0REG(REG_IBAR0,		debug.ibar[0]);	DEF_0REG(REG_DBAR0,		debug.dbar[0]);	DEF_0REG(REG_DBDR00,		debug.dbdr[0][0]);	DEF_0REG(REG_DBMR00,		debug.dbmr[0][0]);	BLANK();	DEF_IREG(__INT_GR0,		i.gr[0]);	DEF_FREG(__USER_FPMEDIA,	f);	DEF_FREG(__FPMEDIA_FR0,		f.fr[0]);	DEF_FREG(__FPMEDIA_FNER0,	f.fner[0]);	DEF_FREG(__FPMEDIA_MSR0,	f.msr[0]);	DEF_FREG(__FPMEDIA_ACC0,	f.acc[0]);	DEF_FREG(__FPMEDIA_ACCG0,	f.accg[0]);	DEF_FREG(__FPMEDIA_FSR0,	f.fsr[0]);	BLANK();	DEFINE(NR_PT_REGS,		sizeof(struct pt_regs) / 4);	DEFINE(NR_USER_INT_REGS,	sizeof(struct user_int_regs) / 4);	DEFINE(NR_USER_FPMEDIA_REGS,	sizeof(struct user_fpmedia_regs) / 4);	DEFINE(NR_USER_CONTEXT,		sizeof(struct user_context) / 4);	DEFINE(FRV_FRAME0_SIZE,		sizeof(struct frv_frame0));	BLANK();	/* offsets into thread_struct */	OFFSET(__THREAD_FRAME,		thread_struct, frame);	OFFSET(__THREAD_CURR,		thread_struct, curr);	OFFSET(__THREAD_SP,		thread_struct, sp);	OFFSET(__THREAD_FP,		thread_struct, fp);	OFFSET(__THREAD_LR,		thread_struct, lr);	OFFSET(__THREAD_PC,		thread_struct, pc);	OFFSET(__THREAD_GR16,		thread_struct, gr[0]);	OFFSET(__THREAD_SCHED_LR,	thread_struct, sched_lr);	OFFSET(__THREAD_FRAME0,		thread_struct, frame0);	OFFSET(__THREAD_USER,		thread_struct, user);	BLANK();	/* offsets into frv_debug_status */	OFFSET(DEBUG_BPSR,		frv_debug_status, bpsr);	OFFSET(DEBUG_DCR,		frv_debug_status, dcr);	OFFSET(DEBUG_BRR,		frv_debug_status, brr);	OFFSET(DEBUG_NMAR,		frv_debug_status, nmar);	BLANK();}

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