connectdlg.cpp

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CPP
71
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// ConnectDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Chatter.h"
#include "ConnectDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog


CConnectDlg::CConnectDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CConnectDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CConnectDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CConnectDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CConnectDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CConnectDlg, CDialog)
	//{{AFX_MSG_MAP(CConnectDlg)
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CConnectDlg message handlers
void CConnectDlg::OnOK()
{
	return;
}
void CConnectDlg::OnCancel()
{
	return;
}

void CConnectDlg::OnTimer(UINT nIDEvent) 
{
	CString str;
	GetDlgItem(IDC_HINT)->GetWindowText(str);
	str+=".";
	GetDlgItem(IDC_HINT)->SetWindowText(str);

	CDialog::OnTimer(nIDEvent);
}

BOOL CConnectDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	SetTimer(1, 1000,NULL);	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

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