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📄 timer1msdlg.h

📁 AppWizard has created this ac1080 application for you. This file contains a summary of what you
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// timer1msDlg.h : header file
//

#if !defined(AFX_TIMER1MSDLG_H__2DEAF107_09D5_11D4_97DA_0050BACC14D4__INCLUDED_)
#define AFX_TIMER1MSDLG_H__2DEAF107_09D5_11D4_97DA_0050BACC14D4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CTimer1msDlg dialog

class CTimer1msDlg : public CDialog
{
// Construction
public:
	CTimer1msDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CTimer1msDlg)
	enum { IDD = IDD_TIMER1MS_DIALOG };
	CEdit	m_edit3;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CTimer1msDlg)
	public:
	virtual BOOL DestroyWindow();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CTimer1msDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnSetTimer();
	afx_msg void OnKillTimer();
	afx_msg void OnDisplyCount();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_TIMER1MSDLG_H__2DEAF107_09D5_11D4_97DA_0050BACC14D4__INCLUDED_)

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