📄 bmploader.cpp
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/*
* Copyright 1993-2007 NVIDIA Corporation. All rights reserved.
*
* NOTICE TO USER:
*
* This source code is subject to NVIDIA ownership rights under U.S. and
* international Copyright laws. Users and possessors of this source code
* are hereby granted a nonexclusive, royalty-free license to use this code
* in individual and commercial software.
*
* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
* OR PERFORMANCE OF THIS SOURCE CODE.
*
* U.S. Government End Users. This source code is a "commercial item" as
* that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
* "commercial computer software" and "commercial computer software
* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
* and is provided to the U.S. Government only as a commercial end item.
* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
* source code with only those rights set forth herein.
*
* Any use of this source code in individual and commercial software must
* include, in the user documentation and internal comments to the code,
* the above Disclaimer and U.S. Government End Users Notice.
*/
#include <stdio.h>
#include <stdlib.h>
#ifdef _WIN32
# pragma warning( disable : 4996 ) // disable deprecated warning
#endif
#pragma pack(1)
typedef struct{
short type;
int size;
short reserved1;
short reserved2;
int offset;
} BMPHeader;
typedef struct{
int size;
int width;
int height;
short planes;
short bitsPerPixel;
unsigned compression;
unsigned imageSize;
int xPelsPerMeter;
int yPelsPerMeter;
int clrUsed;
int clrImportant;
} BMPInfoHeader;
//Isolated definition
typedef struct{
unsigned char x, y, z, w;
} uchar4;
extern "C" void LoadBMPFile(uchar4 **dst, int *width, int *height, const char *name){
BMPHeader hdr;
BMPInfoHeader infoHdr;
int x, y;
FILE *fd;
printf("Loading %s...\n", name);
if(sizeof(uchar4) != 4){
printf("***Bad uchar4 size***\n");
exit(0);
}
if( !(fd = fopen(name,"rb")) ){
printf("***BMP load error: file access denied***\n");
exit(0);
}
fread(&hdr, sizeof(hdr), 1, fd);
if(hdr.type != 0x4D42){
printf("***BMP load error: bad file format***\n");
exit(0);
}
fread(&infoHdr, sizeof(infoHdr), 1, fd);
if(infoHdr.bitsPerPixel != 24){
printf("***BMP load error: invalid color depth***\n");
exit(0);
}
if(infoHdr.compression){
printf("***BMP load error: compressed image***\n");
exit(0);
}
*width = infoHdr.width;
*height = infoHdr.height;
*dst = (uchar4 *)malloc(*width * *height * 4);
printf("BMP width: %u\n", infoHdr.width);
printf("BMP height: %u\n", infoHdr.height);
fseek(fd, hdr.offset - sizeof(hdr) - sizeof(infoHdr), SEEK_CUR);
for(y = 0; y < infoHdr.height; y++){
for(x = 0; x < infoHdr.width; x++){
(*dst)[(y * infoHdr.width + x)].z = fgetc(fd);
(*dst)[(y * infoHdr.width + x)].y = fgetc(fd);
(*dst)[(y * infoHdr.width + x)].x = fgetc(fd);
}
for(x = 0; x < (4 - (3 * infoHdr.width) % 4) % 4; x++)
fgetc(fd);
}
if(ferror(fd)){
printf("***Unknown BMP load error.***\n");
free(*dst);
exit(0);
}else
printf("BMP file loaded successfully!\n");
fclose(fd);
}
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