📄 qsdlwidget.h
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#ifndef _QSDLWIDGET_H_#define _QSDLWIDGET_H_#include <qwidget.h>#include <qimage.h>#include "dsdemo.h"class QSDLWidget : public QWidget{ Q_OBJECT public: Dsclass **dsdemoclass; QSDLWidget(QWidget* parent, const char* name); ~QSDLWidget(); video_info* GetVideoParam(); video_info* GetVideoDefault(int port); void SetDsclassDefault(); void SetSelectPort(int port); void ChangeFullPort(); DSDEMO* GetDsinfo(int port); void StreamTypeSet(int StreamType); void StreamTypeSubSet(int StreamType); void StreamTypeAllSet(int StreamType); void StreamTypeSubAllSet(int StreamType); void EncoderSet(PictureFormat_t); void EncoderSubSet(PictureFormat_t); void EncoderAllSet(PictureFormat_t); void EncoderSubAllSet(PictureFormat_t); void SetFullEnable(bool on); void SetDsclassDefualt(); int GetSelectPort(); int GetLastPort(); bool GetFullState(); void SetAudioPort(const int port); void Createdsclass(); void StreamRead_callback(int channel, char *databuf, int frametype, int framelength); void start_capture_callback(int port); void stop_capture_callback(int port); void message_callback(char *buf, int length); int check_IP_callback(int channel, char *sIP); int check_password_callback(char *username, int namelen, char *password, int passlen); int checkIpAndPass(int channel, char *username, int namelen, char *password, int passlen, char *sIP); void disconnect_callback(int nport, char* sIP); void BrightnessSet(int value); void BrightnessAllSet(int value); void ContrastSet(int value); void ContrastAllSet(int value); void SaturationSet(int value); void SaturationAllSet(int value); void HueSet(int value); void HueAllSet(int value); void VideoRestoreSet(); void VideoRestoreAllSet(); void OsdEnableSet(bool); void OsdEnableAllSet(bool); void OsdTranslucentSet(bool); void OsdTranslucentAllSet(bool); void OsdBrightnessSet(int number); void OsdBrightnessAllSet(int number); void OsdPosXSet(int number); void OsdPosXAllSet(int number); void OsdPosYSet(int number); void OsdPosYAllSet(int number); void LogoEnabledSet(bool on); void LogoEnabledAllSet(bool on); void LogoTranslucentSet(bool on); void LogoTranslucentAllSet(bool on); void LogoPosXSet(int number); void LogoPosXAllSet(int number); void LogoPosYSet(int number); void LogoPosYAllSet(int number); RECT* GetMaskinfo(int); void MaskEnableSet(bool); void MaskEnableAllSet(bool); void MaskAddSet(RECT* add); void MaskAddAllSet(RECT *add); void MaskDelSet(int index); void MaskDelAllSet(int index); void MotionSet(bool on); void MotionAllSet(bool on); void MotionSenSet(int value); void MotionSenAllSet(int value); void AudioSet(bool on); void ImageStreamSet(bool on, unsigned char* imagebuf); void GetBmpPicture(int count); void GetJpegPicture(int count, int quality); void GetBmpAllPicture(int count); void GetJpegAllPicture(int count, int quality); void ImageStreamCallback(unsigned int channelNumber, void* context); void ImageStreamSet(int start, unsigned width, unsigned height); void ImageStreamAllSet(int start, unsigned width, unsigned height); int AllRecordStatus(); public slots: void BitRateSet(int MaxBps, BitrateControlType_t brc); void BitRateAllSet(int MaxBps, BitrateControlType_t brc); void RecordSet(bool on); void RecordSubSet(bool on); void RecordAllSet(bool on); void RecordSubAllSet(bool on); void NetTransferSet(bool on); void PreviewSet(bool on); void PreviewAllSet(bool on); void StringToClientSet(bool on); void CifQCifAllSet(bool); void CifQCifSet(bool); void IQuantSet(int number); void IQuantAllSet(int number); void BQuantSet(int number); void BQuantAllSet(int number); void PQuantSet(int number); void PQuantAllSet(int number); void KeyFrameISet(int number); void KeyFrameIAllSet(int number); void BFramesSet(int number); void BFramesAllSet(int number); void FrameRateSet(int number); void FrameRateAllSet(int number); private slots: void process_time(); void process_time_loop(); protected: void paintEvent ( QPaintEvent * e); void mousePressEvent ( QMouseEvent * e ); void mouseDoubleClickEvent ( QMouseEvent * e ); void customEvent ( QCustomEvent *); signals: void clicked(int); void audioChange(int, float); void videoChange(int, float); void totalChange(int, int); void bitRateChange(int, int); void countChange(int); void fullSpace(); void noNet(); private: SDL_Surface *pOverlayScreen; QTime **time; QTimer **timer; QTimer **Qtloop; int SelectPort; int LastPort; bool FullArea; bool AllArea; QImage QIm; QPixmap *pm; int GetChanNum(); int PtInRect(SDL_Rect rect, int x, int y); void motion_detect(int port); void MotionBegin(); short int *checkpass;};#endif
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