📄 chatsocket.cpp
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// chatSocket.cpp : implementation file
//
#include "stdafx.h"
#include "chatserver.h"
#include "chatSocket.h"
#include "chatserverView.h"
#include "Mesg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CchatSocket
CchatSocket::CchatSocket(CChatserverView *pview)
{
m_pview=pview;
m_pfile=NULL;
m_in=NULL;
m_out=NULL;
}
CchatSocket::~CchatSocket()
{
if(m_in!=NULL)
{
delete m_in;
m_in=NULL;
}
if(m_out!=NULL)
{
delete m_out;
m_out=NULL;
}
if(m_pfile!=NULL)
{
delete m_pfile;
m_pfile=NULL;
}
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CchatSocket, CSocket)
//{{AFX_MSG_MAP(CchatSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CchatSocket member functions
void CchatSocket::sendmessage(CMesg *msg)
{
if(m_out!=NULL)
{
msg->Serialize(*m_out);
m_out->Flush();
}
}
void CchatSocket::receivemessage(CMesg *msg)
{
msg->Serialize(*m_in);
}
void CchatSocket::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
CSocket::OnReceive(nErrorCode);
m_pview->Receive(this);
}
void CchatSocket::init()
{
m_pfile=new CSocketFile(this);
m_in=new CArchive(m_pfile,CArchive::load);
m_out=new CArchive(m_pfile,CArchive::store);
name="";
}
void CchatSocket::Abort()
{
if(m_out!=NULL)
{
m_out->Abort();
delete m_out;
m_out=NULL;
}
}
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