📄 game.java
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/* Game - A interface to define the functionality to store a complete game. Copyright (C) 2003 The Java-Chess team <info@java-chess.de> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/ package de.java_chess.javaChess.game;import de.java_chess.javaChess.ply.*;import de.java_chess.javaChess.position.*;/** * This interface defines the functionality to store a complete game, * including access to all the stages of a game. */public interface Game { // Methods /** * Reset the game. */ void reset(); /** * Add a new ply to the game. * * @ply The new ply. */ void doPly( Ply ply); /** * Take the last ply back. */ void undoLastPly(); /** * Get the number of plies in this game. * * @return The number of plies in this game. */ int getNumberOfPlies(); /** * Get the last ply. * * @return The last ply. */ Ply getLastPly(); /** * Check, if a piece on a given positon was moved from it's * initial position. * * @param position The position to check. */ boolean hasBeenMoved( Position position);}
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