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📄 levelinfo.java

📁 超级玛丽的源代码
💻 JAVA
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// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) 
// Source File Name:   LevelInfo.java

import javax.microedition.lcdui.Font;
import javax.microedition.lcdui.Graphics;

public class LevelInfo
{

    public LevelInfo(int state, GameFC gameFC)
    {
        blink = false;
        done = false;
        start = 0L;
        this.state = state;
        this.gameFC = gameFC;
        start = System.currentTimeMillis();
    }

    public void paint(Graphics g)
    {
        Font font = Font.getFont(0, 0, 16);
        g.setFont(font);
        int h = font.getHeight();
        if(state == 0)
        {
            String str = "GAME OVER";
            int w = font.stringWidth(str);
            g.setColor(255, 255, 255);
            Graphics _tmp = g;
            Graphics _tmp1 = g;
            g.drawString(str, 48 - w / 2, 32 - h / 2, 4 | 0x10);
        } else
        {
            String str = "LEVEL " + gameFC.level;
            int w = font.stringWidth(str);
            blink = !blink;
            if(blink)
                g.setColor(255, 255, 255);
            else
                g.setColor(100, 100, 0);
            Graphics _tmp2 = g;
            Graphics _tmp3 = g;
            g.drawString(str, 48 - w / 2, 32 - h / 2, 4 | 0x10);
        }
        if(System.currentTimeMillis() > start + 3000L && start != 0L)
            done = true;
    }

    private GameFC gameFC;
    public int state;
    public boolean blink;
    public boolean done;
    private long start;
    public static final int STATE_GAME_OVER = 0;
    public static final int STATE_NEXT_LEVEL = 1;
}

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