📄 ballworld.java
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import java.awt.*;
public class BallWorld extends Frame
{
public static void main(String args[])
{
BallWorld world =new BallWorld(Color.red);
world.show();
}
private static final int FrameWidth = 600;
private static final int FrameHeight = 400;
private Ball aBall;
private int counter=0;
private BallWorld(Color ballcolor)
{
setSize(FrameWidth,FrameHeight);
setTitle("Ball world");
aBall =new Ball(10,15,5);
aBall.setColor(ballcolor);
aBall.setMotion(3.0,6.0);
}
public void paint(Graphics g)
{
aBall.paint(g);
aBall.move();
if(aBall.x()<0 || aBall.x()>FrameWidth)
aBall.setMotion(-aBall.xMotion(),aBall.yMotion());
if(aBall.y()<0 || aBall.y()>FrameHeight)
aBall.setMotion(aBall.xMotion(),-aBall.yMotion());
if(counter<2000) repaint();
else System.exit(0);
}
}
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