📄 tlssecurityparameters.as
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/**
* TLSSecurityParameters
*
* This class encapsulates all the security parameters that get negotiated
* during the TLS handshake. It also holds all the key derivation methods.
* Copyright (c) 2007 Henri Torgemane
*
* See LICENSE.txt for full license information.
*/
package com.hurlant.crypto.tls {
import flash.utils.ByteArray;
import com.hurlant.crypto.prng.TLSPRF;
import com.hurlant.crypto.hash.MD5;
import com.hurlant.crypto.hash.SHA1;
import com.hurlant.util.Hex;
import com.hurlant.crypto.Crypto;
import flash.utils.Endian;
public class TLSSecurityParameters {
// COMPRESSION
public static const COMPRESSION_NULL:uint = 0;
private var entity:uint; // SERVER | CLIENT
private var bulkCipher:uint; // BULK_CIPHER_*
private var cipherType:uint; // STREAM_CIPHER | BLOCK_CIPHER
private var keySize:uint;
private var keyMaterialLength:uint;
private var IVSize:uint;
private var macAlgorithm:uint; // MAC_*
private var hashSize:uint;
private var compression:uint; // COMPRESSION_NULL
private var masterSecret:ByteArray; // 48 bytes
private var clientRandom:ByteArray; // 32 bytes
private var serverRandom:ByteArray; // 32 bytes
// not strictly speaking part of this, but yeah.
public var keyExchange:uint;
public function TLSSecurityParameters(entity:uint) {
this.entity = entity;
reset();
}
public function reset():void {
bulkCipher = BulkCiphers.NULL;
cipherType = BulkCiphers.BLOCK_CIPHER;
macAlgorithm = MACs.NULL;
compression = COMPRESSION_NULL;
masterSecret = null;
}
public function getBulkCipher():uint {
return bulkCipher;
}
public function getCipherType():uint {
return cipherType;
}
public function getMacAlgorithm():uint {
return macAlgorithm;
}
public function setCipher(cipher:uint):void {
bulkCipher = CipherSuites.getBulkCipher(cipher);
cipherType = BulkCiphers.getType(bulkCipher);
keySize = BulkCiphers.getExpandedKeyBytes(bulkCipher); // 8
keyMaterialLength = BulkCiphers.getKeyBytes(bulkCipher); // 5
IVSize = BulkCiphers.getIVSize(bulkCipher);
keyExchange = CipherSuites.getKeyExchange(cipher);
macAlgorithm = CipherSuites.getMac(cipher);
hashSize = MACs.getHashSize(macAlgorithm);
}
public function setCompression(algo:uint):void {
compression = algo;
}
public function setPreMasterSecret(secret:ByteArray):void {
// compute master_secret
var seed:ByteArray = new ByteArray;
seed.writeBytes(clientRandom, 0, clientRandom.length);
seed.writeBytes(serverRandom, 0, serverRandom.length);
var prf:TLSPRF = new TLSPRF(secret, "master secret", seed);
masterSecret = new ByteArray;
prf.nextBytes(masterSecret, 48);
}
public function setClientRandom(secret:ByteArray):void {
clientRandom = secret;
}
public function setServerRandom(secret:ByteArray):void {
serverRandom = secret;
}
public function get useRSA():Boolean {
return KeyExchanges.useRSA(keyExchange);
}
public function computeVerifyData(side:uint, handshakeMessages:ByteArray):ByteArray {
var seed:ByteArray = new ByteArray;
var md5:MD5 = new MD5;
seed.writeBytes(md5.hash(handshakeMessages),0,md5.getHashSize());
var sha:SHA1 = new SHA1;
seed.writeBytes(sha.hash(handshakeMessages),0,sha.getHashSize());
var prf:TLSPRF = new TLSPRF(masterSecret, (side==TLSEngine.CLIENT)?"client finished":"server finished", seed);
var out:ByteArray = new ByteArray;
prf.nextBytes(out, 12);
return out;
}
public function getConnectionStates():Object {
if (masterSecret != null) {
var seed:ByteArray = new ByteArray;
seed.writeBytes(serverRandom, 0, serverRandom.length);
seed.writeBytes(clientRandom, 0, clientRandom.length);
var prf:TLSPRF = new TLSPRF(masterSecret, "key expansion", seed);
var client_write_MAC:ByteArray = new ByteArray;
prf.nextBytes(client_write_MAC, hashSize);
var server_write_MAC:ByteArray = new ByteArray;
prf.nextBytes(server_write_MAC, hashSize);
var client_write_key:ByteArray = new ByteArray;
prf.nextBytes(client_write_key, keyMaterialLength);
var server_write_key:ByteArray = new ByteArray;
prf.nextBytes(server_write_key, keyMaterialLength);
var client_write_IV:ByteArray = new ByteArray;
prf.nextBytes(client_write_IV, IVSize);
var server_write_IV:ByteArray = new ByteArray;
prf.nextBytes(server_write_IV, IVSize);
var client_write:TLSConnectionState = new TLSConnectionState(
bulkCipher, cipherType, macAlgorithm,
client_write_MAC, client_write_key, client_write_IV);
var server_write:TLSConnectionState = new TLSConnectionState(
bulkCipher, cipherType, macAlgorithm,
server_write_MAC, server_write_key, server_write_IV);
if (entity == TLSEngine.CLIENT) {
return {read:server_write, write:client_write};
} else {
return {read:client_write, write:server_write};
}
} else {
return {read:new TLSConnectionState, write:new TLSConnectionState};
}
}
}
}
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