📄 progresswnd.cpp
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// ProgressWnd.cpp : implementation file
//
#include "stdafx.h"
#include "tbvc.h"
#include "ProgressWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CProgressWnd
CProgressWnd::CProgressWnd()
{
x=20;
}
CProgressWnd::~CProgressWnd()
{
}
BEGIN_MESSAGE_MAP(CProgressWnd, CWnd)
//{{AFX_MSG_MAP(CProgressWnd)
ON_WM_PAINT()
ON_WM_TIMER()
ON_WM_CREATE()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
void CProgressWnd::OnPaint()
{
CPaintDC dc(this);
CBrush m_bkBrush;
m_bkBrush.CreateSolidBrush(RGB(255,0,0));
CPen m_oldpen(PS_SOLID,1,RGB(255,0,0)),m_pen(PS_SOLID,1,RGB(0,0,255));
dc.SelectObject(&m_pen);
dc.Rectangle(20,20,230,45);
dc.SelectObject(&m_oldpen);
dc.SelectObject(&m_bkBrush);
dc.Rectangle(21,21,x,44);
//dc.MoveTo(x,20);
//dc.LineTo(x,50);
}
void CProgressWnd::OnTimer(UINT nIDEvent)
{
x+=3;
if(x>=229) x=21;
InvalidateRect(CRect(21,21,229,44),FALSE);
CWnd::OnTimer(nIDEvent);
}
int CProgressWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
SetTimer(1,100,0);
return 0;
}
void CProgressWnd::OnClose()
{
// TODO: Add your message handler code here and/or call default
CWnd::OnClose();
}
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