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📄 xgetwindowattributes.html

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<HTML><HEAD><TITLE>Xlib Programming Manual: XGetWindowAttributes</TITLE></HEAD><BODY><H1 ALIGN=center>XGetWindowAttributes</H1><H2>Syntax</H2><!.IN "XGetWindowAttributes" "" "@DEF@"><CODE><PRE><A HREF="../introduction/errors.html#Status">Status</A> XGetWindowAttributes(<B>display</B>, <B>w</B>, <B>window_attributes_return</B>)      <A HREF="../display/opening.html#Display">Display</A> *<B>display</B>;      Window <B>w</B>;      XWindowAttributes *<B>window_attributes_return</B>;</PRE></CODE><H2>Arguments</H2><TABLE><TR><TD> <B>display</B><TD> Specifies the connection to the X server.<TR><TD> <B>w</B><TD> Specifies the window whose current attributes you want to obtain.<TR><TD> <B>window_attributes_return</B><TD> Returns the specified window's attributes in the<B>XWindowAttributes</B>structure.</TABLE><H2>Description</H2>The<B>XGetWindowAttributes()</B>function returns the current attributes for the specified window to an<B>XWindowAttributes</B>structure.<!.IN "XWindowAttributes" "" "@DEF@"><A NAME="XWindowAttributes"></A><CODE><PRE>typedef struct {	int x, y;			/* location of window */	int width, height;		/* width and height of window */	int border_width;		/* border width of window */	int depth;			/* depth of window */	Visual *visual;			/* the associated visual structure */	Window root;			/* root of screen containing window */	int class;			/* <B><A HREF="../window/create.html#InputClass">InputOutput</A></B>, <B><A HREF="../window/create.html#InputClass">InputOnly</A></B>*/	int bit_gravity;		/* one of the bit gravity values */	int win_gravity;		/* one of the window gravity values */	int backing_store;		/* NotUseful, WhenMapped, Always */	unsigned long backing_planes;	/* planes to be preserved if possible */	unsigned long backing_pixel;	/* value to be used when restoring planes */	Bool save_under;		/* boolean, should bits under be saved? */	Colormap colormap;		/* color map to be associated with window */	Bool map_installed;		/* boolean, is color map currently installed*/	int map_state;			/* IsUnmapped, IsUnviewable, IsViewable */	long all_event_masks;		/* set of events all people have interest in*/	long your_event_mask;		/* my event mask */	long do_not_propagate_mask;	/* set of events that should not propagate */	Bool override_redirect;		/* boolean value for override-redirect */	Screen *screen;			/* back pointer to correct screen */} XWindowAttributes;</PRE></CODE><P>The <B>x</B> and <B>y</B> members are set to the upper-left outercorner relative to the parent window's origin.<BR>The <B>width</B>and <B>height</B> members are set to the inside size of the window, not including the border.<BR>The <B>border_width</B> member is set to the window's border width in pixels.<BR>The <B>depth</B> member is set to the depth of the window (that is, bits per pixel for the object).<BR>The <B>visual</B> member is a pointer to the screen's associated<B>Visual</B>structure.<BR>The <B>root</B> member is set to the root window of the screen containing the window.<BR>The <B>class</B> member is set to the window's class and can be either<B><A HREF="../window/create.html#InputClass">InputOutput</A></B>or<B><A HREF="../window/create.html#InputClass">InputOnly</A></B>.<P>The <B>bit_gravity</B> member is set to the window's bit gravityand can be one of the following:<P><TABLE><TR><TD><B>ForgetGravity</B>	<TD><B>EastGravity</B><TR><TD><B>NorthWestGravity</B>	<TD><B>SouthWestGravity</B><TR><TD><B>NorthGravity</B>	<TD><B>SouthGravity</B><TR><TD><B>NorthEastGravity</B>	<TD><B>SouthEastGravity</B><TR><TD><B>WestGravity</B>	<TD><B>StaticGravity</B><TR><TD><B>CenterGravity</B></TABLE><P>The <B>win_gravity</B> member is set to the window's window gravityand can be one of the following:<P><TABLE><TR><TD><B>UnmapGravity</B>	<TD><B>EastGravity</B><TR><TD><B>NorthWestGravity</B>	<TD><B>SouthWestGravity</B><TR><TD><B>NorthGravity</B>	<TD><B>SouthGravity</B><TR><TD><B>NorthEastGravity</B>	<TD><B>SouthEastGravity</B><TR><TD><B>WestGravity</B>	<TD><B>StaticGravity</B><TR><TD><B>CenterGravity</B></TABLE><P>For additional information on gravity,see "<A HREF="../window/create.html">Creating Windows</A>".<P>The <B>backing_store</B> member is set to indicate how the X server should maintainthe contents of a window and can be <B>WhenMapped</B>,<B>Always</B>,or<B>NotUseful</B>.<P>The <B>backing_planes</B> member is set to indicate (with bits set to 1) which bit planes of the window hold dynamic data that must be preserved in backing_stores and during save_unders.<BR>The <B>backing_pixel</B> member is set to indicate what values to use for planes not set in backing_planes.<P>The save_under member is set to <B>True</B>or<B>False</B>.<P>The <B>colormap</B> member is set to the colormap for the specified window and can bea colormap ID or <B>None</B>.<P>The <B>map_installed</B> member is set to indicate whether the colormap is currently installed and can be <B>True</B>or<B>False</B>.<P>The <B>map_state</B> member is set to indicate the state of the window and can be<B>IsUnmapped</B>,<B>IsUnviewable</B>,or<B>IsViewable</B>.<B>IsUnviewable</B>is used if the window is mapped but some ancestor is unmapped.<P>The <B>all_event_masks</B> member is set to the bitwise inclusive OR of all event masks selected on the window by all clients.<BR>The <B>your_event_mask</B> member is set to the bitwise inclusive OR of all event masks selected by the querying client.<BR>The <B>do_not_propagate_mask</B> member is set to the bitwise inclusive OR of the set of events that should not propagate.<P>The <B>override_redirect</B> member is set to indicate whether this window overridesstructure control facilities and can be <B>True</B>or<B>False</B>.Window manager clients should ignore the window if this member is<B>True</B>.<P>The <B>screen</B> member is set to a screen pointer that gives you a back pointer to the correct screen.This makes it easier to obtain the screen information withouthaving to loop over the root window fields to see which field matches.<P><B>XGetWindowAttributes()</B>can generate<B>BadDrawable</B>and<B>BadWindow</B>errors.<P><H2>Diagnostics</H2><TABLE><TR><TD><B>BadDrawable</B><TD>A value for a Drawable argument does not name a    defined Window or Pixmap.<TR><TD><B>BadWindow</B><TD>A value for a Window argument does not name a defined Window.</TABLE><H2>See also</H2><B><A HREF="XGetGeometry.html">XGetGeometry()</A></B>,<B><A HREF="XQueryPointer.html">XQueryPointer()</A></B>,<B><A HREF="XQueryTree.html">XQueryTree()</A></B>,"<A HREF="obtain.html">Obtaining Window Information</A>"<HR><ADDRESS><A HREF="http://tronche.com/">Christophe Tronche</A>, <A HREF="mailto:ch.tronche@computer.org">ch.tronche@computer.org</A></ADDRESS></BODY></HTML>

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