⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 branchcoder.h

📁 一个7ZIP的解压源码。比较详细。里面含有四种语言的实现代码。
💻 H
字号:
// BranchCoder.h

#ifndef __BRANCH_CODER_H
#define __BRANCH_CODER_H

#include "Common/MyCom.h"
#include "Common/Types.h"

#include "../../ICoder.h"

class CBranchConverter:
  public ICompressFilter,
  public CMyUnknownImp
{
protected:
  UInt32 _bufferPos;
  virtual void SubInit() {}
  virtual UInt32 SubFilter(Byte *data, UInt32 size) = 0;
public:
  MY_UNKNOWN_IMP;
  STDMETHOD(Init)();
  STDMETHOD_(UInt32, Filter)(Byte *data, UInt32 size);
};

#define MyClassEncoderA(Name) class C ## Name: public CBranchConverter \
  { public: UInt32 SubFilter(Byte *data, UInt32 size); }; 

#define MyClassDecoderA(Name) class C ## Name: public CBranchConverter \
  { public: UInt32 SubFilter(Byte *data, UInt32 size); }; 

#define MyClassEncoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
  { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT}; 

#define MyClassDecoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
  { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT}; 

#define MyClassA(Name, id, subId)  \
MyClassEncoderA(Name ## _Encoder) \
MyClassDecoderA(Name ## _Decoder)

#define MyClassB(Name, id, subId, ADD_ITEMS, ADD_INIT)  \
MyClassEncoderB(Name ## _Encoder, ADD_ITEMS, ADD_INIT) \
MyClassDecoderB(Name ## _Decoder, ADD_ITEMS, ADD_INIT)

#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -