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📄 dnw.dsp

📁 三星开发工具源码(DNW).zip 串口与usb调试工具
💻 DSP
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# Microsoft Developer Studio Project File - Name="dnw" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=dnw - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "dnw.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "dnw.mak" CFG="dnw - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "dnw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "dnw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "dnw - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "debug"
# PROP Intermediate_Dir "debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "C:\WINDDK\2600\inc\w2k" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x412 /d "NDEBUG"
# ADD RSC /l 0x412 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib usbd.lib setupapi.lib /nologo /subsystem:windows /machine:I386 /libpath:"C:\WINDDK\2600\lib\i386\free"

!ELSEIF  "$(CFG)" == "dnw - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "C:\NTDDK\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x412 /d "_DEBUG"
# ADD RSC /l 0x412 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib usbd.lib setupapi.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"C:\NTDDK\libfre\i386"

!ENDIF 

# Begin Target

# Name "dnw - Win32 Release"
# Name "dnw - Win32 Debug"
# Begin Group ".h"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\bulkusb.h
# End Source File
# Begin Source File

SOURCE=.\d_box.h
# End Source File
# Begin Source File

SOURCE=.\dnw.h
# End Source File
# Begin Source File

SOURCE=.\Engine.h
# End Source File
# Begin Source File

SOURCE=.\fileopen.h
# End Source File
# Begin Source File

SOURCE=.\font.h
# End Source File
# Begin Source File

SOURCE=.\guid.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\rwbulk.h
# End Source File
# Begin Source File

SOURCE=.\usbtxrx.h
# End Source File
# End Group
# Begin Group "etc"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\dnw.rc
# End Source File
# End Group
# Begin Source File

SOURCE=.\d_box.cpp
# End Source File
# Begin Source File

SOURCE=.\dnw.cpp
# End Source File
# Begin Source File

SOURCE=.\Engine.cpp
# End Source File
# Begin Source File

SOURCE=.\fileopen.cpp
# End Source File
# Begin Source File

SOURCE=.\font.cpp
# End Source File
# Begin Source File

SOURCE=.\icon1.ico
# End Source File
# Begin Source File

SOURCE=.\icon2.ico
# End Source File
# Begin Source File

SOURCE=.\rwbulk.c
# End Source File
# Begin Source File

SOURCE=.\usbtxrx.cpp
# End Source File
# End Target
# End Project

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