📄 constrct.h
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/*******************************************************/ /* "C" Language Integrated Production System */ /* */ /* CLIPS Version 6.24 06/05/06 */ /* */ /* CONSTRUCT MODULE */ /*******************************************************//*************************************************************//* Purpose: *//* *//* Principal Programmer(s): *//* Gary D. Riley *//* *//* Contributing Programmer(s): *//* *//* Revision History: *//* *//* 6.24: Renamed BOOLEAN macro type to intBool. *//* *//*************************************************************/#ifndef _H_constrct#define _H_constrctstruct constructHeader;struct construct;#ifndef _H_moduldef#include "moduldef.h"#endif#ifndef _H_symbol#include "symbol.h"#endif#include "userdata.h"struct constructHeader { struct symbolHashNode *name; char *ppForm; struct defmoduleItemHeader *whichModule; long bsaveID; struct constructHeader *next; struct userData *usrData; };#define CHS (struct constructHeader *)struct construct { char *constructName; char *pluralName; int (*parseFunction)(void *,char *); void *(*findFunction)(void *,char *); struct symbolHashNode *(*getConstructNameFunction)(struct constructHeader *); char *(*getPPFormFunction)(void *,struct constructHeader *); struct defmoduleItemHeader *(*getModuleItemFunction)(struct constructHeader *); void *(*getNextItemFunction)(void *,void *); void (*setNextItemFunction)(struct constructHeader *,struct constructHeader *); intBool (*isConstructDeletableFunction)(void *,void *); int (*deleteFunction)(void *,void *); void (*freeFunction)(void *,void *); struct construct *next; };#ifndef _H_evaluatn#include "evaluatn.h"#endif#ifndef _H_scanner#include "scanner.h"#endif#define CONSTRUCT_DATA 42struct constructData { int ClearReadyInProgress; int ClearInProgress; int ResetReadyInProgress; int ResetInProgress;#if (! RUN_TIME) && (! BLOAD_ONLY) struct callFunctionItem *ListOfSaveFunctions; intBool PrintWhileLoading; unsigned WatchCompilations;#endif struct construct *ListOfConstructs; struct callFunctionItem *ListOfResetFunctions; struct callFunctionItem *ListOfClearFunctions; struct callFunctionItem *ListOfClearReadyFunctions; int Executing; int (*BeforeResetFunction)(void *); int CheckSyntaxMode; int ParsingConstruct; };#define ConstructData(theEnv) ((struct constructData *) GetEnvironmentData(theEnv,CONSTRUCT_DATA))#ifdef LOCALE#undef LOCALE#endif#ifdef _CONSTRCT_SOURCE_#define LOCALE#else#define LOCALE extern#endif#if ENVIRONMENT_API_ONLY#define Clear(theEnv) EnvClear(theEnv)#define Reset(theEnv) EnvReset(theEnv)#define Save(theEnv,a) EnvSave(theEnv,a)#define RemoveClearFunction(theEnv,a) EnvRemoveClearFunction(theEnv,a)#define RemoveResetFunction(theEnv,a) EnvRemoveResetFunction(theEnv,a)#else#define Clear() EnvClear(GetCurrentEnvironment())#define Reset() EnvReset(GetCurrentEnvironment())#define Save(a) EnvSave(GetCurrentEnvironment(),a)#define RemoveClearFunction(a) EnvRemoveClearFunction(GetCurrentEnvironment(),a)#define RemoveResetFunction(a) EnvRemoveResetFunction(GetCurrentEnvironment(),a)#endif LOCALE void InitializeConstructData(void *); LOCALE int EnvSave(void *,char *); LOCALE intBool AddSaveFunction(void *,char *,void (*)(void *,void *,char *),int); LOCALE intBool RemoveSaveFunction(void *,char *); LOCALE void EnvReset(void *); LOCALE intBool EnvAddResetFunction(void *,char *,void (*)(void *),int); LOCALE intBool AddResetFunction(char *,void (*)(void),int); LOCALE intBool EnvRemoveResetFunction(void *,char *); LOCALE void EnvClear(void *); LOCALE intBool AddClearReadyFunction(void *,char *,int (*)(void *),int); LOCALE intBool RemoveClearReadyFunction(void *,char *); LOCALE intBool EnvAddClearFunction(void *,char *,void (*)(void *),int); LOCALE intBool AddClearFunction(char *,void (*)(void),int); LOCALE intBool EnvRemoveClearFunction(void *,char *); LOCALE struct construct *AddConstruct(void *,char *,char *, int (*)(void *,char *), void *(*)(void *,char *), SYMBOL_HN *(*)(struct constructHeader *), char *(*)(void *,struct constructHeader *), struct defmoduleItemHeader *(*)(struct constructHeader *), void *(*)(void *,void *), void (*)(struct constructHeader *,struct constructHeader *), intBool (*)(void *,void *), int (*)(void *,void *), void (*)(void *,void *)); LOCALE int RemoveConstruct(void *,char *); LOCALE void SetCompilationsWatch(void *,unsigned); LOCALE unsigned GetCompilationsWatch(void *); LOCALE void SetPrintWhileLoading(void *,intBool); LOCALE intBool GetPrintWhileLoading(void *); LOCALE int ExecutingConstruct(void *); LOCALE void SetExecutingConstruct(void *,int); LOCALE void InitializeConstructs(void *); LOCALE int (*SetBeforeResetFunction(void *,int (*)(void *)))(void *); LOCALE void OldGetConstructList(void *,DATA_OBJECT *, void *(*)(void *,void *), char *(*)(void *,void *)); LOCALE void ResetCommand(void *); LOCALE void ClearCommand(void *); LOCALE intBool ClearReady(void *); LOCALE struct construct *FindConstruct(void *,char *); LOCALE void DeinstallConstructHeader(void *,struct constructHeader *); LOCALE void DestroyConstructHeader(void *,struct constructHeader *);#endif
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