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📄 watch.c

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*             CLIPS Version 6.24  06/05/06            */   /*                                                     */   /*                    WATCH MODULE                     */   /*******************************************************//*************************************************************//* Purpose: Support functions for the watch and unwatch      *//*   commands.                                               *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*                                                           *//* Contributing Programmer(s):                               *//*      Brian Donnell                                        *//*                                                           *//* Revision History:                                         *//*      6.23: Changed name of variable log to logName        *//*            because of Unix compiler warnings of shadowed  *//*            definitions.                                   *//*                                                           *//*      6.24: Renamed BOOLEAN macro type to intBool.         *//*                                                           *//*            Added EnvSetWatchItem function.                *//*                                                           *//*************************************************************/#define _WATCH_SOURCE_#include "setup.h"#if DEBUGGING_FUNCTIONS#include <stdio.h>#define _STDIO_INCLUDED_#include <string.h>#include "constant.h"#include "envrnmnt.h"#include "memalloc.h"#include "router.h"#include "argacces.h"#include "extnfunc.h"#include "watch.h"/***************************************//* LOCAL INTERNAL FUNCTION DEFINITIONS *//***************************************/   static struct watchItem       *ValidWatchItem(void *,char *,int *);   static intBool                 RecognizeWatchRouters(void *,char *);   static int                     CaptureWatchPrints(void *,char *,char *);   static void                    DeallocateWatchData(void *);/**********************************************//* InitializeWatchData: Allocates environment *//*    data for watch items.                   *//**********************************************/globle void InitializeWatchData(  void *theEnv)  {   AllocateEnvironmentData(theEnv,WATCH_DATA,sizeof(struct watchData),DeallocateWatchData);  }  /************************************************//* DeallocateWatchData: Deallocates environment *//*    data for watch items.                     *//************************************************/static void DeallocateWatchData(  void *theEnv)  {   struct watchItem *tmpPtr, *nextPtr;   tmpPtr = WatchData(theEnv)->ListOfWatchItems;   while (tmpPtr != NULL)     {      nextPtr = tmpPtr->next;      rtn_struct(theEnv,watchItem,tmpPtr);      tmpPtr = nextPtr;     }  }/*************************************************************//* AddWatchItem: Adds an item to the list of watchable items *//*   that can be set using the watch and unwatch commands.   *//*   Returns FALSE if the item is already in the list,       *//*   otherwise returns TRUE.                                 *//*************************************************************/globle intBool AddWatchItem(  void *theEnv,  char *name,  int code,  unsigned *flag,  int priority,  unsigned (*accessFunc)(void *,int,unsigned,struct expr *),  unsigned (*printFunc)(void *,char *,int,struct expr *))  {   struct watchItem *newPtr, *currentPtr, *lastPtr;   /*================================================================*/   /* Find the insertion point in the watchable items list to place  */   /* the new item. If the item is already in the list return FALSE. */   /*================================================================*/   for (currentPtr = WatchData(theEnv)->ListOfWatchItems, lastPtr = NULL;        currentPtr != NULL;        currentPtr = currentPtr->next)     {      if (strcmp(currentPtr->name,name) == 0) return(FALSE);      if (priority < currentPtr->priority) lastPtr = currentPtr;     }   /*============================*/   /* Create the new watch item. */   /*============================*/   newPtr = get_struct(theEnv,watchItem);   newPtr->name = name;   newPtr->flag = flag;   newPtr->code = code;   newPtr->priority = priority;   newPtr->accessFunc = accessFunc;   newPtr->printFunc = printFunc;   /*=================================================*/   /* Insert the new item in the list of watch items. */   /*=================================================*/   if (lastPtr == NULL)     {      newPtr->next = WatchData(theEnv)->ListOfWatchItems;      WatchData(theEnv)->ListOfWatchItems = newPtr;     }   else     {      newPtr->next = lastPtr->next;      lastPtr->next = newPtr;     }   /*==================================================*/   /* Return TRUE to indicate the item has been added. */   /*==================================================*/   return(TRUE);  }/*****************************************************//* EnvWatch: C access routine for the watch command. *//*****************************************************/globle intBool EnvWatch(  void *theEnv,  char *itemName)  {   return(EnvSetWatchItem(theEnv,itemName,ON,NULL));  }/*********************************************************//* EnvUnwatch: C access routine for the unwatch command. *//*********************************************************/globle intBool EnvUnwatch(  void *theEnv,  char *itemName)  {   return(EnvSetWatchItem(theEnv,itemName,OFF,NULL));  }/***********************************************************************//* EnvSetWatchItem: Sets the state of a specified watch item to either *//*   on or off. Returns TRUE if the item was set, otherwise FALSE.     *//***********************************************************************/globle int EnvSetWatchItem(  void *theEnv,  char *itemName,  unsigned newState,  struct expr *argExprs)  {   struct watchItem *wPtr;   /*======================================================*/   /* If the new state isn't on or off, then return FALSE. */   /*======================================================*/   if ((newState != ON) && (newState != OFF)) return(FALSE);   /*===================================================*/   /* If the name of the watch item to set is all, then */   /* all watch items are set to the new state and TRUE */   /* is returned.                                      */   /*===================================================*/   if (strcmp(itemName,"all") == 0)     {      for (wPtr = WatchData(theEnv)->ListOfWatchItems; wPtr != NULL; wPtr = wPtr->next)        {         /*==============================================*/         /* If no specific arguments are specified, then */         /* set the global flag for the watch item.      */         /*==============================================*/         if (argExprs == NULL) *(wPtr->flag) = newState;         /*=======================================*/         /* Set flags for individual watch items. */         /*=======================================*/         if ((wPtr->accessFunc == NULL) ? FALSE :             ((*wPtr->accessFunc)(theEnv,wPtr->code,newState,argExprs) == FALSE))           {            SetEvaluationError(theEnv,TRUE);            return(FALSE);           }        }      return(TRUE);     }   /*=================================================*/   /* Search for the watch item to be set in the list */   /* of watch items. If found, set the watch item to */   /* its new state and return TRUE.                  */   /*=================================================*/   for (wPtr = WatchData(theEnv)->ListOfWatchItems; wPtr != NULL; wPtr = wPtr->next)     {      if (strcmp(itemName,wPtr->name) == 0)        {         /*==============================================*/         /* If no specific arguments are specified, then */         /* set the global flag for the watch item.      */         /*==============================================*/         if (argExprs == NULL) *(wPtr->flag) = newState;         /*=======================================*/         /* Set flags for individual watch items. */         /*=======================================*/         if ((wPtr->accessFunc == NULL) ? FALSE :             ((*wPtr->accessFunc)(theEnv,wPtr->code,newState,argExprs) == FALSE))           {            SetEvaluationError(theEnv,TRUE);            return(FALSE);           }         return(TRUE);        }     }   /*=================================================*/   /* If the specified item was not found in the list */   /* of watchable items then return FALSE.           */   /*=================================================*/   return(FALSE);  }/******************************************************************//* EnvGetWatchItem: Gets the current state of the specified watch *//*   item. Returns the state of the watch item (0 for off and 1   *//*   for on) if the watch item is found in the list of watch      *//*   items, otherwise -1 is returned.                             *//******************************************************************/globle int EnvGetWatchItem(  void *theEnv,  char *itemName)  {   struct watchItem *wPtr;   for (wPtr = WatchData(theEnv)->ListOfWatchItems; wPtr != NULL; wPtr = wPtr->next)     {       if (strcmp(itemName,wPtr->name) == 0)         { return((int) *(wPtr->flag)); }     }   return(-1);  }/****************************************************************//* ValidWatchItem: Returns TRUE if the specified name is found  *//*   in the list of watch items, otherwise returns FALSE.       *//****************************************************************/static struct watchItem *ValidWatchItem(  void *theEnv,  char *itemName,  int *recognized)  {   struct watchItem *wPtr;   *recognized = TRUE;   if (strcmp(itemName,"all") == 0)     return(NULL);   for (wPtr = WatchData(theEnv)->ListOfWatchItems; wPtr != NULL; wPtr = wPtr->next)     { if (strcmp(itemName,wPtr->name) == 0) return(wPtr); }   *recognized = FALSE;   return(NULL);  }/*************************************************************//* GetNthWatchName: Returns the name associated with the nth *//*   item in the list of watchable items. If the nth item    *//*   does not exist, then NULL is returned.                  */

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