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📄 modulbin.c

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*             CLIPS Version 6.21  06/15/03            */   /*                                                     */   /*             DEFMODULE BSAVE/BLOAD MODULE            */   /*******************************************************//*************************************************************//* Purpose: Implements the binary save/load feature for the  *//*    defmodule construct.                                   *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*                                                           *//* Contributing Programmer(s):                               *//*      Brian L. Donnell                                     *//*                                                           *//* Revision History:                                         *//*                                                           *//*************************************************************/#define _MODULBIN_SOURCE_#include "setup.h"#if (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE) && (! RUN_TIME)#include <stdio.h>#define _STDIO_INCLUDED_#include "memalloc.h"#include "constrct.h"#include "moduldef.h"#include "bload.h"#include "bsave.h"#include "envrnmnt.h"#include "modulbin.h"/***************************************//* LOCAL INTERNAL FUNCTION DEFINITIONS *//***************************************/#if BLOAD_AND_BSAVE   static void                    BsaveFind(void *);   static void                    BsaveStorage(void *,FILE *);   static void                    BsaveBinaryItem(void *,FILE *);#endif   static void                    BloadStorage(void *);   static void                    BloadBinaryItem(void *);   static void                    UpdateDefmodule(void *,void *,long);   static void                    UpdatePortItem(void *,void *,long);   static void                    ClearBload(void *);/*********************************************//* DefmoduleBinarySetup: Installs the binary *//*   save/load feature for defmodules.       *//*********************************************/globle void DefmoduleBinarySetup(  void *theEnv)  {   AddBeforeBloadFunction(theEnv,"defmodule",RemoveAllDefmodules,2000);#if BLOAD_AND_BSAVE   AddBinaryItem(theEnv,"defmodule",0,BsaveFind,NULL,                             BsaveStorage,BsaveBinaryItem,                             BloadStorage,BloadBinaryItem,                             ClearBload);#endif   AddAbortBloadFunction(theEnv,"defmodule",CreateMainModule,0);#if (BLOAD || BLOAD_ONLY)   AddBinaryItem(theEnv,"defmodule",0,NULL,NULL,NULL,NULL,                             BloadStorage,BloadBinaryItem,                             ClearBload);#endif  }/**************************************************************//* UpdateDefmoduleItemHeader: Updates the values in defmodule *//*   item headers for the loaded binary image.                *//**************************************************************/globle void UpdateDefmoduleItemHeader(  void *theEnv,  struct bsaveDefmoduleItemHeader *theBsaveHeader,  struct defmoduleItemHeader *theHeader,  int itemSize,  void *itemArray)  {   long firstOffset,lastOffset;   theHeader->theModule = ModulePointer(theBsaveHeader->theModule);   if (theBsaveHeader->firstItem == -1L)     {      theHeader->firstItem = NULL;      theHeader->lastItem = NULL;     }   else     {      firstOffset = itemSize * theBsaveHeader->firstItem;      lastOffset = itemSize * theBsaveHeader->lastItem;      theHeader->firstItem =        (struct constructHeader *) &((char *) itemArray)[firstOffset];      theHeader->lastItem =        (struct constructHeader *) &((char *) itemArray)[lastOffset];     }  }#if BLOAD_AND_BSAVE/*********************************************************//* AssignBsaveDefmdlItemHdrVals: Assigns the appropriate *//*   values to a bsave defmodule item header record.     *//*********************************************************/globle void AssignBsaveDefmdlItemHdrVals(  struct bsaveDefmoduleItemHeader *theBsaveHeader,  struct defmoduleItemHeader *theHeader)  {   theBsaveHeader->theModule = theHeader->theModule->bsaveID;   if (theHeader->firstItem == NULL)     {      theBsaveHeader->firstItem = -1L;      theBsaveHeader->lastItem = -1L;     }   else     {      theBsaveHeader->firstItem = theHeader->firstItem->bsaveID;      theBsaveHeader->lastItem = theHeader->lastItem->bsaveID;     }  }/**********************************************************//* BsaveFind: Counts the number of data structures which  *//*   must be saved in the binary image for the defmodules *//*   in the current environment.                          *//**********************************************************/static void BsaveFind(  void *theEnv)  {   struct defmodule *defmodulePtr;   struct portItem *theList;   /*=======================================================*/   /* If a binary image is already loaded, then temporarily */   /* save the count values since these will be overwritten */   /* in the process of saving the binary image.            */   /*=======================================================*/   SaveBloadCount(theEnv,DefmoduleData(theEnv)->BNumberOfDefmodules);   SaveBloadCount(theEnv,DefmoduleData(theEnv)->NumberOfPortItems);   /*==========================================*/   /* Set the count of defmodule and defmodule */   /* port items data structures to zero.      */   /*==========================================*/   DefmoduleData(theEnv)->BNumberOfDefmodules = 0;   DefmoduleData(theEnv)->NumberOfPortItems = 0;   /*===========================*/   /* Loop through each module. */   /*===========================*/   for (defmodulePtr = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);        defmodulePtr != NULL;        defmodulePtr = (struct defmodule *) EnvGetNextDefmodule(theEnv,defmodulePtr))     {      /*==============================================*/      /* Increment the number of modules encountered. */      /*==============================================*/      DefmoduleData(theEnv)->BNumberOfDefmodules++;      /*===========================*/      /* Mark the defmodule's name */      /* as being a needed symbol. */      /*===========================*/      defmodulePtr->name->neededSymbol = TRUE;      /*==============================================*/      /* Loop through each of the port items in the   */      /* defmodule's import list incrementing the     */      /* number of port items encountered and marking */      /* needed symbols.                              */      /*==============================================*/      for (theList = defmodulePtr->importList;           theList != NULL;           theList = theList->next)        {         DefmoduleData(theEnv)->NumberOfPortItems++;         if (theList->moduleName != NULL)           { theList->moduleName->neededSymbol = TRUE; }         if (theList->constructType != NULL)           { theList->constructType->neededSymbol = TRUE; }         if (theList->constructName != NULL)           { theList->constructName->neededSymbol = TRUE; }        }      /*==============================================*/      /* Loop through each of the port items in the   */      /* defmodule's export list incrementing the     */      /* number of port items encountered and marking */      /* needed symbols.                              */      /*==============================================*/      for (theList = defmodulePtr->exportList;           theList != NULL;           theList = theList->next)        {         DefmoduleData(theEnv)->NumberOfPortItems++;         if (theList->moduleName != NULL)           { theList->moduleName->neededSymbol = TRUE; }         if (theList->constructType != NULL)           { theList->constructType->neededSymbol = TRUE; }         if (theList->constructName != NULL)           { theList->constructName->neededSymbol = TRUE; }        }     }  }/*********************************************************//* BsaveStorage: Writes out the storage requirements for *//*    all defmodule structures to the binary file.       *//*********************************************************/static void BsaveStorage(  void *theEnv,  FILE *fp)  {   size_t space;   space = sizeof(long) * 2;   GenWrite(&space,sizeof(size_t),fp);   GenWrite(&DefmoduleData(theEnv)->BNumberOfDefmodules,sizeof(long int),fp);   GenWrite(&DefmoduleData(theEnv)->NumberOfPortItems,sizeof(long int),fp);  }/*********************************************//* BsaveBinaryItem: Writes out all defmodule *//*   structures to the binary file.          *//*********************************************/static void BsaveBinaryItem(  void *theEnv,  FILE *fp)  {   size_t space;   struct defmodule *defmodulePtr;   struct bsaveDefmodule newDefmodule;   struct bsavePortItem newPortItem;   struct portItem *theList;   /*=========================================================*/   /* Write out the amount of space taken up by the defmodule */   /* and port item data structures in the binary image.      */   /*=========================================================*/   space = DefmoduleData(theEnv)->BNumberOfDefmodules * sizeof(struct bsaveDefmodule);   space += DefmoduleData(theEnv)->NumberOfPortItems * sizeof(struct bsavePortItem);   GenWrite(&space,sizeof(size_t),fp);   /*==========================================*/   /* Write out each defmodule data structure. */   /*==========================================*/   DefmoduleData(theEnv)->BNumberOfDefmodules = 0;   DefmoduleData(theEnv)->NumberOfPortItems = 0;   for (defmodulePtr = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL);        defmodulePtr != NULL;        defmodulePtr = (struct defmodule *) EnvGetNextDefmodule(theEnv,defmodulePtr))     {      newDefmodule.name = defmodulePtr->name->bucket;      DefmoduleData(theEnv)->BNumberOfDefmodules++;      if (defmodulePtr->next != NULL)        { newDefmodule.next = DefmoduleData(theEnv)->BNumberOfDefmodules; }      else        { newDefmodule.next = -1L; }      if (defmodulePtr->importList == NULL)        { newDefmodule.importList = -1L; }      else        {         newDefmodule.importList = DefmoduleData(theEnv)->NumberOfPortItems;         for (theList = defmodulePtr->importList;              theList != NULL;              theList = theList->next)           { DefmoduleData(theEnv)->NumberOfPortItems++; }        }      if (defmodulePtr->exportList == NULL)        { newDefmodule.exportList = -1L; }      else        {         newDefmodule.exportList = DefmoduleData(theEnv)->NumberOfPortItems;         for (theList = defmodulePtr->exportList;              theList != NULL;              theList = theList->next)           { DefmoduleData(theEnv)->NumberOfPortItems++; }        }      newDefmodule.bsaveID = defmodulePtr->bsaveID;

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