moduldef.c

来自「clips源代码」· C语言 代码 · 共 783 行 · 第 1/2 页

C
783
字号
   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*             CLIPS Version 6.24  06/05/06            */   /*                                                     */   /*                  DEFMODULE MODULE                   */   /*******************************************************//*************************************************************//* Purpose: Defines basic defmodule primitive functions such *//*   as allocating and deallocating, traversing, and finding *//*   defmodule data structures.                              *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*                                                           *//* Contributing Programmer(s):                               *//*      Brian L. Donnell                                     *//*                                                           *//* Revision History:                                         *//*      6.23: Correction for FalseSymbol/TrueSymbol. DR0859  *//*                                                           *//*            Corrected compilation errors for files         *//*            generated by constructs-to-c. DR0861           *//*                                                           *//*      6.24: Renamed BOOLEAN macro type to intBool.         *//*                                                           *//*************************************************************/#define _MODULDEF_SOURCE_#include "setup.h"#include <stdio.h>#include <string.h>#define _STDIO_INCLUDED_#include "memalloc.h"#include "constant.h"#include "router.h"#include "extnfunc.h"#include "argacces.h"#include "constrct.h"#include "modulpsr.h"#include "modulcmp.h"#include "modulbsc.h"#include "utility.h"#include "envrnmnt.h"#if BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE#include "bload.h"#include "modulbin.h"#endif#include "moduldef.h"/***************************************//* LOCAL INTERNAL FUNCTION DEFINITIONS *//***************************************/#if (! RUN_TIME)   static void                       ReturnDefmodule(void *,struct defmodule *,intBool);#endif   static void                       DeallocateDefmoduleData(void *);/**************************************************************//* InitializeDefmodules: Initializes the defmodule construct. *//**************************************************************/globle void AllocateDefmoduleGlobals(  void *theEnv)  {   AllocateEnvironmentData(theEnv,DEFMODULE_DATA,sizeof(struct defmoduleData),NULL);   AddEnvironmentCleanupFunction(theEnv,"defmodules",DeallocateDefmoduleData,-1000);   DefmoduleData(theEnv)->CallModuleChangeFunctions = TRUE;   DefmoduleData(theEnv)->MainModuleRedefinable = TRUE;  }/****************************************************//* DeallocateDefmoduleData: Deallocates environment *//*    data for the defmodule construct.             *//****************************************************/static void DeallocateDefmoduleData(  void *theEnv)  {   struct moduleStackItem *tmpMSPtr, *nextMSPtr;   struct moduleItem *tmpMIPtr, *nextMIPtr;#if (! RUN_TIME) && (! BLOAD_ONLY)   struct defmodule *tmpDMPtr, *nextDMPtr;   struct portConstructItem *tmpPCPtr, *nextPCPtr;#endif#if (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE) && (! RUN_TIME)   int i;   size_t space;#endif#if (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE) && (! RUN_TIME)   for (i = 0; i < DefmoduleData(theEnv)->BNumberOfDefmodules; i++)     {      if (DefmoduleData(theEnv)->DefmoduleArray[i].itemsArray != NULL)        {          rm(theEnv,DefmoduleData(theEnv)->DefmoduleArray[i].itemsArray,            sizeof(void *) * GetNumberOfModuleItems(theEnv));        }     }   space = DefmoduleData(theEnv)->BNumberOfDefmodules * sizeof(struct defmodule);   if (space != 0)      {      genfree(theEnv,(void *) DefmoduleData(theEnv)->DefmoduleArray,space);      DefmoduleData(theEnv)->ListOfDefmodules = NULL;     }   space = DefmoduleData(theEnv)->NumberOfPortItems * sizeof(struct portItem);   if (space != 0) genfree(theEnv,(void *) DefmoduleData(theEnv)->PortItemArray,space);#endif#if (! RUN_TIME) && (! BLOAD_ONLY)   tmpDMPtr = DefmoduleData(theEnv)->ListOfDefmodules;   while (tmpDMPtr != NULL)     {      nextDMPtr = tmpDMPtr->next;      ReturnDefmodule(theEnv,tmpDMPtr,TRUE);      tmpDMPtr = nextDMPtr;     }   tmpPCPtr = DefmoduleData(theEnv)->ListOfPortConstructItems;   while (tmpPCPtr != NULL)     {      nextPCPtr = tmpPCPtr->next;      rtn_struct(theEnv,portConstructItem,tmpPCPtr);      tmpPCPtr = nextPCPtr;     }#endif   tmpMSPtr = DefmoduleData(theEnv)->ModuleStack;   while (tmpMSPtr != NULL)     {      nextMSPtr = tmpMSPtr->next;      rtn_struct(theEnv,moduleStackItem,tmpMSPtr);      tmpMSPtr = nextMSPtr;     }   tmpMIPtr = DefmoduleData(theEnv)->ListOfModuleItems;   while (tmpMIPtr != NULL)     {      nextMIPtr = tmpMIPtr->next;      rtn_struct(theEnv,moduleItem,tmpMIPtr);      tmpMIPtr = nextMIPtr;     }     #if (! RUN_TIME) && (! BLOAD_ONLY)   DeallocateCallList(theEnv,DefmoduleData(theEnv)->AfterModuleDefinedFunctions);#endif   DeallocateCallList(theEnv,DefmoduleData(theEnv)->AfterModuleChangeFunctions);  }  /**************************************************************//* InitializeDefmodules: Initializes the defmodule construct. *//**************************************************************/globle void InitializeDefmodules(  void *theEnv)  {   DefmoduleBasicCommands(theEnv);#if (! RUN_TIME)   CreateMainModule(theEnv);#endif#if DEFMODULE_CONSTRUCT && (! RUN_TIME) && (! BLOAD_ONLY)   AddConstruct(theEnv,"defmodule","defmodules",ParseDefmodule,NULL,NULL,NULL,NULL,                                                        NULL,NULL,NULL,NULL,NULL);#endif#if (! RUN_TIME) && DEFMODULE_CONSTRUCT   EnvDefineFunction2(theEnv,"get-current-module", 'w',                   PTIEF GetCurrentModuleCommand,                   "GetCurrentModuleCommand", "00");   EnvDefineFunction2(theEnv,"set-current-module", 'w',                   PTIEF SetCurrentModuleCommand,                   "SetCurrentModuleCommand", "11w");#endif  }/******************************************************//* RegisterModuleItem: Called to register a construct *//*   which can be placed within a module.             *//******************************************************/globle int RegisterModuleItem(   void *theEnv,   char *theItem,   void *(*allocateFunction)(void *),   void (*freeFunction)(void *,void *),   void *(*bloadModuleReference)(void *,int),   void  (*constructsToCModuleReference)(void *,FILE *,int,int,int),   void *(*findFunction)(void *,char *))  {   struct moduleItem *newModuleItem;   newModuleItem = get_struct(theEnv,moduleItem);   newModuleItem->name = theItem;   newModuleItem->allocateFunction = allocateFunction;   newModuleItem->freeFunction = freeFunction;   newModuleItem->bloadModuleReference = bloadModuleReference;   newModuleItem->constructsToCModuleReference = constructsToCModuleReference;   newModuleItem->findFunction = findFunction;   newModuleItem->moduleIndex = DefmoduleData(theEnv)->NumberOfModuleItems++;   newModuleItem->next = NULL;   if (DefmoduleData(theEnv)->LastModuleItem == NULL)     {      DefmoduleData(theEnv)->ListOfModuleItems = newModuleItem;      DefmoduleData(theEnv)->LastModuleItem = newModuleItem;     }   else     {      DefmoduleData(theEnv)->LastModuleItem->next = newModuleItem;      DefmoduleData(theEnv)->LastModuleItem = newModuleItem;     }   return(newModuleItem->moduleIndex);  }/***********************************************************//* GetListOfModuleItems: Returns the list of module items. *//***********************************************************/globle struct moduleItem *GetListOfModuleItems(  void *theEnv)  {   return (DefmoduleData(theEnv)->ListOfModuleItems);  }/***************************************************************//* GetNumberOfModuleItems: Returns the number of module items. *//***************************************************************/globle int GetNumberOfModuleItems(  void *theEnv)  {   return (DefmoduleData(theEnv)->NumberOfModuleItems);  }/********************************************************//* FindModuleItem: Finds the module item data structure *//*   corresponding to the specified name.               *//********************************************************/globle struct moduleItem *FindModuleItem(  void *theEnv,  char *theName)  {   struct moduleItem *theModuleItem;   for (theModuleItem = DefmoduleData(theEnv)->ListOfModuleItems;        theModuleItem != NULL;        theModuleItem = theModuleItem->next)     { if (strcmp(theModuleItem->name,theName) == 0) return(theModuleItem); }   return(NULL);  }/******************************************//* EnvGetCurrentModule: Returns a pointer *//*   to the current module.               *//******************************************/globle void *EnvGetCurrentModule(  void *theEnv)  {   return ((void *) DefmoduleData(theEnv)->CurrentModule);  }/**************************************************************//* EnvSetCurrentModule: Sets the value of the current module. *//**************************************************************/globle void *EnvSetCurrentModule(  void *theEnv,  void *xNewValue)  {   struct defmodule *newValue = (struct defmodule *) xNewValue;   struct callFunctionItem *changeFunctions;   void *rv;   /*=============================================*/   /* Change the current module to the specified  */   /* module and save the previous current module */   /* for the return value.                       */   /*=============================================*/   rv = (void *) DefmoduleData(theEnv)->CurrentModule;   DefmoduleData(theEnv)->CurrentModule = newValue;   /*==========================================================*/   /* Call the list of registered functions that need to know  */   /* when the module has changed. The module change functions */   /* should only be called if this is a "real" module change. */   /* Many routines temporarily change the module to look for  */   /* constructs, etc. The SaveCurrentModule function will     */   /* disable the change functions from being called.          */   /*==========================================================*/   if (DefmoduleData(theEnv)->CallModuleChangeFunctions)     {      DefmoduleData(theEnv)->ModuleChangeIndex++;      changeFunctions = DefmoduleData(theEnv)->AfterModuleChangeFunctions;      while (changeFunctions != NULL)        {         (* (void (*)(void *)) changeFunctions->func)(theEnv);         changeFunctions = changeFunctions->next;        }     }   /*=====================================*/   /* Return the previous current module. */   /*=====================================*/   return(rv);  }/********************************************************//* SaveCurrentModule: Saves current module on stack and *//*   prevents SetCurrentModule() from calling change    *//*   functions                                          *//********************************************************/globle void SaveCurrentModule(  void *theEnv)  {   MODULE_STACK_ITEM *tmp;   tmp = get_struct(theEnv,moduleStackItem);   tmp->changeFlag = DefmoduleData(theEnv)->CallModuleChangeFunctions;   DefmoduleData(theEnv)->CallModuleChangeFunctions = FALSE;   tmp->theModule = DefmoduleData(theEnv)->CurrentModule;   tmp->next = DefmoduleData(theEnv)->ModuleStack;   DefmoduleData(theEnv)->ModuleStack = tmp;  }/**********************************************************//* RestoreCurrentModule: Restores saved module and resets *//*   ability of SetCurrentModule() to call changed        *//*   functions to previous state                          *//**********************************************************/globle void RestoreCurrentModule(  void *theEnv)  {   MODULE_STACK_ITEM *tmp;   tmp = DefmoduleData(theEnv)->ModuleStack;   DefmoduleData(theEnv)->ModuleStack = tmp->next;   DefmoduleData(theEnv)->CallModuleChangeFunctions = tmp->changeFlag;   DefmoduleData(theEnv)->CurrentModule = tmp->theModule;   rtn_struct(theEnv,moduleStackItem,tmp);  }/*************************************************************//* GetModuleItem: Returns the data pointer for the specified *//*   module item in the specified module. If no module is    *//*   indicated, then the module item for the current module  *//*   is returned.                                            *//*************************************************************/globle void *GetModuleItem(  void *theEnv,  struct defmodule *theModule,  int moduleItemIndex)  {   if (theModule == NULL)     {      if (DefmoduleData(theEnv)->CurrentModule == NULL) return(NULL);      theModule = DefmoduleData(theEnv)->CurrentModule;     }   if (theModule->itemsArray == NULL) return (NULL);   return ((void *) theModule->itemsArray[moduleItemIndex]);  }/************************************************************//* SetModuleItem: Sets the data pointer for the specified   *//*   module item in the specified module. If no module is   *//*   indicated, then the module item for the current module *//*   is returned.                                           *//************************************************************/globle void SetModuleItem(  void *theEnv,  struct defmodule *theModule,  int moduleItemIndex,  void *newValue)  {   if (theModule == NULL)     {      if (DefmoduleData(theEnv)->CurrentModule == NULL) return;      theModule = DefmoduleData(theEnv)->CurrentModule;     }   if (theModule->itemsArray == NULL) return;   theModule->itemsArray[moduleItemIndex] = (struct defmoduleItemHeader *) newValue;

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?