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📄 bsave.h

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*               CLIPS Version 6.24  06/05/06          */   /*                                                     */   /*                 BSAVE HEADER FILE                   */   /*******************************************************//*************************************************************//* Purpose:                                                  *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*      Brian L. Donnell                                     *//*                                                           *//* Contributing Programmer(s):                               *//*                                                           *//* Revision History:                                         *//*                                                           *//*      6.24: Renamed BOOLEAN macro type to intBool.         *//*                                                           *//*************************************************************/#ifndef _H_bsave#define _H_bsavestruct BinaryItem;#ifndef _STDIO_INCLUDED_#define _STDIO_INCLUDED_#include <stdio.h>#endif#ifndef _H_expressn#include "expressn.h"#endif#ifdef LOCALE#undef LOCALE#endif#ifdef _BSAVE_SOURCE_#define LOCALE#else#define LOCALE extern#endifstruct BinaryItem  {   char *name;   void (*findFunction)(void *);   void (*bloadStorageFunction)(void *);   void (*bloadFunction)(void *);   void (*clearFunction)(void *);   void (*expressionFunction)(void *,FILE *);   void (*bsaveStorageFunction)(void *,FILE *);   void (*bsaveFunction)(void *,FILE *);   int priority;   struct BinaryItem *next;  };#if BLOAD_AND_BSAVEtypedef struct bloadcntsv  {   long val;   struct bloadcntsv *nxt;  } BLOADCNTSV;#endiftypedef struct bsave_expr  {   unsigned short type;   long value,arg_list,next_arg;  } BSAVE_EXPRESSION;#define CONSTRUCT_HEADER_SIZE 20#define BSAVE_DATA 39struct bsaveData  {    struct BinaryItem *ListOfBinaryItems;#if BLOAD_AND_BSAVE   BLOADCNTSV *BloadCountSaveTop;#endif  };#define BsaveData(theEnv) ((struct bsaveData *) GetEnvironmentData(theEnv,BSAVE_DATA))#if ENVIRONMENT_API_ONLY#define Bsave(theEnv,a) EnvBsave(theEnv,a)#else#define Bsave(a) EnvBsave(GetCurrentEnvironment(),a)#endif   LOCALE void                    InitializeBsaveData(void *);   LOCALE int                     BsaveCommand(void *);#if BLOAD_AND_BSAVE   LOCALE intBool                 EnvBsave(void *,char *);   LOCALE void                    MarkNeededItems(void *,struct expr *);   LOCALE void                    SaveBloadCount(void *,long);   LOCALE void                    RestoreBloadCount(void *,long *);#endif   LOCALE intBool                 AddBinaryItem(void *,char *,int,                                                void (*)(void *),                                                void (*)(void *,FILE *),                                                void (*)(void *,FILE *),                                                void (*)(void *,FILE *),                                                void (*)(void *),                                                void (*)(void *),                                                void (*)(void *));#ifndef _BSAVE_SOURCE_   extern struct BinaryItem      *ListOfBinaryItems;#endif#endif

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