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📄 bload.h

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*               CLIPS Version 6.24  06/05/06          */   /*                                                     */   /*                 BLOAD HEADER FILE                   */   /*******************************************************//*************************************************************//* Purpose:                                                  *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*      Brian L. Donnell                                     *//*                                                           *//* Contributing Programmer(s):                               *//*                                                           *//* Revision History:                                         *//*                                                           *//*      6.24: Renamed BOOLEAN macro type to intBool.         *//*                                                           *//*************************************************************/#ifndef _H_bload#define _H_bload#ifndef _H_utility#include "utility.h"#endif#ifndef _H_extnfunc#include "extnfunc.h"#endif#ifndef _H_exprnbin#include "exprnbin.h"#endif#ifndef _H_symbol#include "symbol.h"#endif#ifndef _H_sysdep#include "sysdep.h"#endif#ifndef _H_symblbin#include "symblbin.h"#endif#define BLOAD_DATA 38struct bloadData  {    char *BinaryPrefixID;   char *BinaryVersionID;   struct FunctionDefinition **FunctionArray;   int BloadActive;   struct callFunctionItem *BeforeBloadFunctions;   struct callFunctionItem *AfterBloadFunctions;   struct callFunctionItem *ClearBloadReadyFunctions;   struct callFunctionItem *AbortBloadFunctions;  };#define BloadData(theEnv) ((struct bloadData *) GetEnvironmentData(theEnv,BLOAD_DATA))#ifdef LOCALE#undef LOCALE#endif#ifdef _BLOAD_SOURCE_#define LOCALE#else#define LOCALE extern#endif#define FunctionPointer(i) ((struct FunctionDefinition *) (((i) == -1L) ? NULL : BloadData(theEnv)->FunctionArray[i]))#if ENVIRONMENT_API_ONLY#define Bload(theEnv,a) EnvBload(theEnv,a)#else#define Bload(a) EnvBload(GetCurrentEnvironment(),a)#endif   LOCALE void                    InitializeBloadData(void *);   LOCALE int                     BloadCommand(void *);   LOCALE intBool                 EnvBload(void *,char *);   LOCALE void                    BloadandRefresh(void *,long,size_t,void (*)(void *,void *,long));   LOCALE intBool                 Bloaded(void *);   LOCALE void                    AddBeforeBloadFunction(void *,char *,void (*)(void *),int);   LOCALE void                    AddAfterBloadFunction(void *,char *,void (*)(void *),int);   LOCALE void                    AddBloadReadyFunction(void *,char *,int (*)(void),int);   LOCALE void                    AddClearBloadReadyFunction(void *,char *,int (*)(void *),int);   LOCALE void                    AddAbortBloadFunction(void *,char *,void (*)(void *),int);   LOCALE void                    CannotLoadWithBloadMessage(void *,char *);#endif

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