📄 classfun.h
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/*******************************************************/ /* "C" Language Integrated Production System */ /* */ /* CLIPS Version 6.24 05/17/06 */ /* */ /* */ /*******************************************************//*************************************************************//* Purpose: *//* *//* Principal Programmer(s): *//* Brian L. Donnell *//* *//* Contributing Programmer(s): *//* *//* Revision History: *//* *//* 6.24: Converted INSTANCE_PATTERN_MATCHING to *//* DEFRULE_CONSTRUCT. *//* *//* Renamed BOOLEAN macro type to intBool. *//* *//*************************************************************/#ifndef _H_classfun#define _H_classfun#ifndef _H_object#include "object.h"#endif#define TestTraversalID(traversalRecord,id) TestBitMap(traversalRecord,id)#define SetTraversalID(traversalRecord,id) SetBitMap(traversalRecord,id)#define ClearTraversalID(traversalRecord,id) ClearBitMap(traversalRecord,id)#define CLASS_TABLE_HASH_SIZE 167#define SLOT_NAME_TABLE_HASH_SIZE 167#define INITIAL_OBJECT_CLASS_NAME "INITIAL-OBJECT"#define ISA_ID 0#define NAME_ID 1#ifdef LOCALE#undef LOCALE#endif#ifdef _CLASSFUN_SOURCE_#define LOCALE#else#define LOCALE extern#endifLOCALE void IncrementDefclassBusyCount(void *,void *);LOCALE void DecrementDefclassBusyCount(void *,void *);LOCALE intBool InstancesPurge(void *theEnv);#if ! RUN_TIMELOCALE void InitializeClasses(void *);#endifLOCALE SLOT_DESC *FindClassSlot(DEFCLASS *,SYMBOL_HN *);LOCALE void ClassExistError(void *,char *,char *);LOCALE void DeleteClassLinks(void *,CLASS_LINK *);LOCALE void PrintClassName(void *,char *,DEFCLASS *,intBool);#if DEBUGGING_FUNCTIONS || ((! BLOAD_ONLY) && (! RUN_TIME))LOCALE void PrintPackedClassLinks(void *,char *,char *,PACKED_CLASS_LINKS *);#endif#if ! RUN_TIMELOCALE void PutClassInTable(void *,DEFCLASS *);LOCALE void RemoveClassFromTable(void *,DEFCLASS *);LOCALE void AddClassLink(void *,PACKED_CLASS_LINKS *,DEFCLASS *,int);LOCALE void DeleteSubclassLink(void *,DEFCLASS *,DEFCLASS *);LOCALE DEFCLASS *NewClass(void *,SYMBOL_HN *);LOCALE void DeletePackedClassLinks(void *,PACKED_CLASS_LINKS *,int);LOCALE void AssignClassID(void *,DEFCLASS *);LOCALE SLOT_NAME *AddSlotName(void *,SYMBOL_HN *,int,int);LOCALE void DeleteSlotName(void *,SLOT_NAME *);LOCALE void RemoveDefclass(void *,void *);LOCALE void InstallClass(void *,DEFCLASS *,int);#endifLOCALE void DestroyDefclass(void *,void *);#if (! BLOAD_ONLY) && (! RUN_TIME)LOCALE int IsClassBeingUsed(DEFCLASS *);LOCALE int RemoveAllUserClasses(void *);LOCALE int DeleteClassUAG(void *,DEFCLASS *);LOCALE void MarkBitMapSubclasses(char *,DEFCLASS *,int);#endifLOCALE short FindSlotNameID(void *,SYMBOL_HN *);LOCALE SYMBOL_HN *FindIDSlotName(void *,int);LOCALE SLOT_NAME *FindIDSlotNameHash(void *,int);LOCALE int GetTraversalID(void *);LOCALE void ReleaseTraversalID(void *);LOCALE unsigned HashClass(SYMBOL_HN *);#ifndef _CLASSFUN_SOURCE_#if DEFRULE_CONSTRUCTextern SYMBOL_HN *INITIAL_OBJECT_SYMBOL;#endif#if DEBUGGING_FUNCTIONSextern unsigned WatchInstances,WatchSlots;#endif#endif#define DEFCLASS_DATA 21#define PRIMITIVE_CLASSES 9struct defclassData { struct construct *DefclassConstruct; int DefclassModuleIndex; ENTITY_RECORD DefclassEntityRecord; DEFCLASS *PrimitiveClassMap[PRIMITIVE_CLASSES]; DEFCLASS **ClassIDMap; DEFCLASS **ClassTable; unsigned short MaxClassID; unsigned short AvailClassID; SLOT_NAME **SlotNameTable; SYMBOL_HN *ISA_SYMBOL; SYMBOL_HN *NAME_SYMBOL;#if DEFRULE_CONSTRUCT SYMBOL_HN *INITIAL_OBJECT_SYMBOL;#endif#if DEBUGGING_FUNCTIONS unsigned WatchInstances; unsigned WatchSlots;#endif unsigned short CTID; struct token ObjectParseToken; unsigned short ClassDefaultsMode; };#define DefclassData(theEnv) ((struct defclassData *) GetEnvironmentData(theEnv,DEFCLASS_DATA))#endif
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