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📄 thread.cpp

📁 GNU ccScript is a C++ class framework for creating a virtual machine execution system for use with a
💻 CPP
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// Copyright (C) 1999-2005 Open Source Telecom Corporation.//  // This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.// // As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.//// This exception applies only to the code released under the name GNU// ccScript.  If you copy code from other releases into a copy of GNU// ccScript, as the General Public License permits, the exception does// not apply to the code that you add in this way.  To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for GNU ccScript, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.//#include "engine.h"using namespace std;using namespace ost;ScriptThread::ScriptThread(ScriptInterp *ip, int pri, size_t stack) :Thread(pri, stack){	interp = ip;	interp->thread = this; 	exiting = false;	stacksize = stack;	interp->enterThread(this);}ScriptThread::~ScriptThread(){	terminate();}void ScriptThread::exit(const char *msg){	lock();	exiting = true;	interp->exitThread(msg);	release();	Thread::sync();}void ScriptThread::exitEvent(const char *evt, bool flag){	bool rtn;	lock();	rtn = interp->eventThread(evt, flag);	if(rtn)		interp->exitThread(NULL);	release();	if(rtn)		Thread::sync();	else		Thread::yield();}timeout_t ScriptThread::getTimeout(void){	return 3600000l;}void ScriptThread::block(void){	setCancel(cancelDisabled);}void ScriptThread::unblock(void){	setCancel(cancelDeferred);	Thread::yield();}void ScriptThread::lock(void){	block();	interp->enter();}void ScriptThread::release(void){	interp->release();	interp->leave();	unblock();}

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