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📄 property.cpp

📁 GNU ccScript is a C++ class framework for creating a virtual machine execution system for use with a
💻 CPP
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// Copyright (C) 1999-2005 Open Source Telecom Corporation.//  // This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.// // As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.//// This exception applies only to the code released under the name GNU// ccScript.  If you copy code from other releases into a copy of GNU// ccScript, as the General Public License permits, the exception does// not apply to the code that you add in this way.  To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for GNU ccScript, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.//#include "engine.h"using namespace std;using namespace ost;ScriptProperty *ScriptProperty::first = NULL;ScriptProperty::ScriptProperty(const char *name){	id = name;	next = first;	first = this;}ScriptProperty::~ScriptProperty(){}long ScriptProperty::getValue(const char *data){	return (long)strlen(data);}void ScriptProperty::setValue(char *data, unsigned short len, long value){	snprintf(data, len + 1, "%ld", value);}bool ScriptProperty::isProperty(const char *data){	return false;}void ScriptProperty::clear(char *data, unsigned size){	data[0] = 0;}char ScriptProperty::token(void){	return 0;}unsigned ScriptProperty::prec(void){	return 0;}void ScriptProperty::adjust(char *data, size_t size, long offset){	return;}long ScriptProperty::adjustValue(long value){	return value;}ScriptProperty *ScriptProperty::find(const char *name){	ScriptProperty *p = first;	if(!name)		return NULL;	while(p)	{		if(!stricmp(p->id, name))			break;		p = p->next;	}	return p;}

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