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📄 audiobase.cpp

📁 GNU ccAudio2 is a stand-alone portable C++ class framework for manipulating audio data. It has exist
💻 CPP
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// Copyright (C) 2000-2005 Open Source Telecom Corporation.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.//// This exception applies only to the code released under the name GNU// ccAudio.  If you copy code from other releases into a copy of GNU// ccAudio, as the General Public License permits, the exception does// not apply to the code that you add in this way.  To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for GNU ccAudio, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.//#include "private.h"#include "audio2.h"using namespace ost;AudioBase::AudioBase(){	memset(&info, 0, sizeof(info));}AudioBase::AudioBase(Info *i){	memcpy(&info, i, sizeof(info));}AudioBase::~AudioBase(){}ssize_t AudioBase::putNative(Encoded data, size_t bytes)	{	swapEncoded(info, data, bytes);	return putBuffer(data, bytes);}ssize_t AudioBase::getNative(Encoded data, size_t bytes){	ssize_t result = getBuffer(data, bytes);	if(result < 1)		return result;	swapEncoded(info, data, result);	return result;}	

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