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📄 speex.cpp

📁 GNU ccAudio2 is a stand-alone portable C++ class framework for manipulating audio data. It has exist
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// Copyright (C) 2006 David Sugar, Tycho Softworks//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//// As a special exception to the GNU General Public License, permission is// granted for additional uses of the text contained in its release// of ccaudio.//// The exception is that, if you link the ccaudio library with other// files to produce an executable, this does not by itself cause the// resulting executable to be covered by the GNU General Public License.// Your use of that executable is in no way restricted on account of// linking the ccaudio library code into it.//// This exception does not however invalidate any other reasons why// the executable file might be covered by the GNU General Public License.//// This exception applies only to the code released under the// name ccaudio.  If you copy code from other releases into a copy of// ccaudio, as the General Public License permits, the exception does// not apply to the code that you add in this way.  To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for ccaudio, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.#include "codecs.h"#include <speex/speex.h>namespace ccAudioCodec {using namespace ost;class SpeexCommon: public AudioCodec{private:	SpeexMode *spx_mode;	SpeexBits enc_bits, dec_bits;	unsigned int spx_clock, spx_channel;	void *encoder, *decoder;	int spx_frame;public:	SpeexCommon(Encoding enc, const char *name);	~SpeexCommon();	unsigned encode(Linear buffer, void *dest, unsigned lsamples, bool buffered);	unsigned decode(Linear buffer, void *source, unsigned lsamples, bool buffered);        AudioCodec *getByInfo(Info &info);        AudioCodec *getByFormat(const char *format);};class SpeexAudio: public SpeexCommon{public:	SpeexAudio();};class SpeexVoice: public SpeexCommon{public:	SpeexVoice();};SpeexCommon::SpeexCommon(Encoding enc, const char *id) : AudioCodec("speex", enc){        info.framesize = 20;        info.framecount = 160;        info.rate = 8000;        info.bitrate = 24000;        info.annotation = "speex/8000";	spx_channel = 1;	switch(enc)	{	case speexVoice:		spx_clock = 8000;				spx_mode = &speex_nb_mode;		break;	case speexAudio:		info.annotation = "speex/16000";		info.framesize = 40;		info.rate = 16000;		spx_clock = 16000;		spx_mode = &speex_wb_mode;	default:		break;	}	if(id)	{		speex_bits_init(&dec_bits);		decoder = speex_decoder_init(spx_mode);		speex_bits_init(&enc_bits);		encoder = speex_encoder_init(spx_mode);		speex_decoder_ctl(decoder, SPEEX_GET_FRAME_SIZE, &spx_frame);		info.framecount = spx_frame;		info.set();	}	else		encoder = decoder = NULL;}SpeexCommon::~SpeexCommon(){	if(decoder)	{		speex_bits_destroy(&dec_bits);		speex_decoder_destroy(decoder);	}	if(encoder)	{		speex_bits_destroy(&enc_bits);		speex_encoder_destroy(encoder);	}	decoder = encoder = NULL;}AudioCodec *SpeexCommon::getByFormat(const char *format){	if(!strnicmp(format, "speex/16", 8))		return (AudioCodec *)new SpeexAudio();         return (AudioCodec *)new SpeexVoice();}AudioCodec *SpeexCommon::getByInfo(Info &info){	switch(info.encoding)	{	case speexAudio:	        return (AudioCodec *)new SpeexAudio();	default:		return (AudioCodec *)new SpeexVoice();	}}unsigned SpeexCommon::decode(Linear buffer, void *src, unsigned lsamples, bool buffered){	unsigned count = lsamples / info.framecount;	unsigned result = 0;	char *encoded = (char *)src;	if(!count)		return 0;	while(count--)	{		speex_bits_read_from(&dec_bits, encoded, info.framesize);		if(speex_decode_int(decoder, &dec_bits, buffer))			break;		result += info.framesize;	}	return result;}unsigned SpeexCommon::encode(Linear buffer, void *dest, unsigned lsamples, bool buffered){	unsigned count = lsamples / info.framecount;	unsigned result = 0;	char *encoded = (char *)dest;		if(!count)		return 0;		while(count--)	{		speex_bits_reset(&enc_bits);		speex_encoder_ctl(encoder, SPEEX_SET_SAMPLING_RATE, &spx_clock);		speex_encode_int(encoder, buffer, &enc_bits);		int nb = speex_bits_write(&enc_bits, encoded, info.framesize);		buffer += 160;		encoded += nb;		result += nb;	}	return result;}	SpeexAudio::SpeexAudio() : SpeexCommon(speexAudio, "speex"){}SpeexVoice::SpeexVoice() :SpeexCommon(speexVoice, "speex"){}static SpeexCommon codec(Audio::speexVoice, NULL);// namespace}

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