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📄 cardscreenchangeanimation.java

📁 j2me polish学习的经典代码
💻 JAVA
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//#condition polish.usePolishGui && polish.midp2/* * Created on 14.09.2005 at 15:30:15. *  * Copyright (c) 2005 Robert Virkus / Enough Software * * This file is part of J2ME Polish. * * J2ME Polish is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * J2ME Polish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with J2ME Polish; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA *  * Commercial licenses are also available, please * refer to the accompanying LICENSE.txt or visit * http://www.j2mepolish.org for details. */package de.enough.polish.ui.screenanimations;import javax.microedition.lcdui.Display;import javax.microedition.lcdui.Displayable;import javax.microedition.lcdui.Graphics;import javax.microedition.lcdui.Image;import de.enough.polish.ui.AccessibleCanvas;import de.enough.polish.ui.ScreenChangeAnimation;import de.enough.polish.ui.Style;public class CardScreenChangeAnimation extends ScreenChangeAnimation {	private boolean stillRun = true;	//the start degrees of the images	private int degree = 1,lstdegree = 89;	//the nxtImage to start in screen	private int xSplitPosition = 0;	//the rgb - images	private int[] rgbData ;	private int[] nextScreenRgbBuffer ;	private int[] lastScreenRgbBuffer ;	//the height of the columns	private int[] scaleableHeights;	//the scale from the row	private int scaleableWidth,wayForScale,heightScale;	//#if polish.css.cube-screen-change-animation-background-color	private int backGroundColor;	//#endif		public CardScreenChangeAnimation() {		super();	}		protected void show(Style style, Display dsplay, int width, int height,			Image lstScreenImage, Image nxtScreenImage, AccessibleCanvas nxtCanvas, Displayable nxtDisplayable  ) 	{		//#if polish.css.cube-screen-change-animation-background-color		Integer colorInt = style.getIntProperty( "cube-screen-change-animation-background-color" ); 		if (colorInt != null ) { 			this.backGroundColor = colorInt.intValue(); 		}		//#endif		System.gc();		//System.out.print("width:"+width+":height:"+height);		this.xSplitPosition = 0;//			this.row = width;		this.degree = 1;		this.lstdegree = 89;		this.stillRun = true;		this.wayForScale = (width *100)/ 90;		this.heightScale = ((height-((height * 12)/100))*100)/90;		int size = width * height;		this.scaleableWidth = width;		this.scaleableHeights = new int [width];		for(int i = 0;i < this.scaleableHeights.length;i++){			this.scaleableHeights[i] = height;		}		this.nextScreenRgbBuffer = new int[size];		this.lastScreenRgbBuffer = new int [size];		this.rgbData = new int [size];		nxtScreenImage.getRGB(this.nextScreenRgbBuffer, 0, width, 0, 0, width, height );		lstScreenImage.getRGB(this.lastScreenRgbBuffer, 0, width, 0, 0, width, height );		System.arraycopy( this.lastScreenRgbBuffer, 0, this.rgbData, 0, size);		//lstScreenImage.getRGB(this.rgbData, 0, width, 0, 0, width, height );		super.show(style, dsplay, width, height, lstScreenImage, nxtScreenImage, nxtCanvas, nxtDisplayable );	}				protected boolean animate() {		int currentX = 0,currentY = 0;		int length = this.rgbData.length;		int currentScalableHeight,targetY,verticalShrinkFactorPercent,horizontalScaleFactorPercent,sourceX,targetArrayIndex;		for(int i = 0; i < length;i++){			currentX = (currentX + 1) % this.screenWidth;			if(currentX == 0){				currentY++;				}			currentScalableHeight = this.scaleableHeights[currentX];			if(currentScalableHeight < currentY || (this.screenHeight - currentScalableHeight) > currentY ){// || row > (this.screenWidth-this.row) || row < this.row){				//#if polish.css.cube-screen-change-animation-background-color					this.rgbData[i] = this.backGroundColor;				//#else					this.rgbData[i] = 0;				//#endif			}			else{				targetY = currentY - (this.screenHeight - currentScalableHeight);//				if(c <= 0)c = 1;				verticalShrinkFactorPercent = (((this.screenHeight-((this.screenHeight-currentScalableHeight)*2))*100)/this.screenHeight);//				if(u <= 0)u=1;				if(this.xSplitPosition <= currentX){					sourceX = currentX - this.xSplitPosition;//					if(r <= 0)r = 1;					horizontalScaleFactorPercent = ((this.scaleableWidth*100) / this.screenWidth);				}else{					sourceX = currentX;					horizontalScaleFactorPercent = (((this.xSplitPosition)*100) / this.screenWidth);				}//				if(o <= 0)o++;				targetArrayIndex = ((sourceX*100)/horizontalScaleFactorPercent)+(this.screenWidth * ((targetY*100)/verticalShrinkFactorPercent));				if(targetArrayIndex >= length)targetArrayIndex = length-1;				if(targetArrayIndex < 0)targetArrayIndex = 0;//				this.rgbData[i] = this.rgbbuffer[newI];				if( this.xSplitPosition > currentX){					this.rgbData[i] = this.nextScreenRgbBuffer[targetArrayIndex];				}else{					this.rgbData[i] = this.lastScreenRgbBuffer[targetArrayIndex];				}			}//			else if( this.row > row){//				this.rgbData[i] = getColorRGB(true,row,column);//			}else{//				this.rgbData[i] = getColorRGB(false,row,column);//			}		}		this.cubeEffect();		if(this.lstdegree <= 1)this.stillRun = false;		return this.stillRun;	}		//	private void newDirection(){//		//scaling for the lstImage//		int sum = this.screenWidth-1;//		for(int i = 0; i < sum;i++){	//			this.scaleableHeight[i] = this.screenHeight;//			if(i != 0)this.scaleableHeight[i -1] = this.screenHeight;//		}//		this.scaleableWidth = this.screenWidth;//		this.row = 0;//		this.degree = 0;////		this.first = true;//	}				private void cubeEffect(){		//		the way to go by degrees in percent//		the new scalableWidth for the front scaling of the cube//		if(this.row < this.screenWidth-2)this.row+=2;				this.xSplitPosition = (this.screenWidth -((this.wayForScale * this.lstdegree)/100));		//System.out.print("row"+this.xSplitPosition+"\n");		int endOfHeight; int difference; int scale; int sumScale;		if(this.degree < 90){		//			if(this.scaleableWidth <= 0)this.scaleableWidth++;//			this.lstScale = this.scaleableWidth;//			this.scaleableWidth-=this.row;			this.degree++;			this.scaleableWidth = this.screenWidth - this.xSplitPosition;			endOfHeight =  (this.screenHeight -(this.heightScale * this.degree));			difference = this.screenHeight + (endOfHeight/100);			scale = ((this.screenHeight - difference)*100)/this.screenWidth;			sumScale = scale;				int start = this.xSplitPosition+1;			int finishAnimationSide = this.screenWidth-5;			int newScale;				for(int i = start; i < this.screenWidth;i++){//			this.scaleableHeight[i] = this.screenHeight + (endOfHeight/100);					if(this.xSplitPosition > finishAnimationSide){						newScale =0 ;					}else{						newScale = this.screenHeight - (scale/100);						scale = scale + sumScale;					}					this.scaleableHeights[i] = newScale;//					if(newScale <= 0)this.scaleableWidth--;				}		}				if(this.lstdegree > 1)this.lstdegree--;			endOfHeight =  (this.screenHeight -(this.heightScale * this.lstdegree));			difference = this.screenHeight + (endOfHeight/100);			scale = ((this.screenHeight - difference)*100)/this.screenWidth;			sumScale = scale;//			if(this.lstScale <= this.row)this.lstScale = this.row-10;			int start = this.xSplitPosition+1;			int newScale;			for(int i = start; i > 0;i--){							if(this.xSplitPosition < 9){					newScale =0 ;				}else{					newScale = this.screenHeight - (scale/100);					scale = scale + sumScale;				}				this.scaleableHeights[i] = newScale;						}	}		public void keyPressed(int keyCode) {		super.keyPressed(keyCode);		this.nextCanvasImage.getRGB( this.nextScreenRgbBuffer, 0, this.screenWidth, 0, 0, this.screenWidth, this.screenHeight );	}	//#if polish.hasPointerEvents	public void pointerPressed(int x, int y) {		super.pointerPressed(x, y);		this.nextCanvasImage.getRGB( this.nextScreenRgbBuffer, 0, this.screenWidth, 0, 0, this.screenWidth, this.screenHeight );	}	//#endif		public void paint(Graphics g) {		g.drawRGB(this.rgbData,0,this.screenWidth,0,0,this.screenWidth,this.screenHeight,false);		this.display.callSerially( this );	}}

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