📄 translucentsimplebackground.java
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//#condition polish.usePolishGui/* * Created on 19-Nov-2004 at 18:34:29. * * Copyright (c) 2004-2005 Robert Virkus / Enough Software * * This file is part of J2ME Polish. * * J2ME Polish is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * J2ME Polish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with J2ME Polish; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Commercial licenses are also available, please * refer to the accompanying LICENSE.txt or visit * http://www.j2mepolish.org for details. */package de.enough.polish.ui.backgrounds;import javax.microedition.lcdui.Graphics;//#if polish.api.nokia-ui import com.nokia.mid.ui.DirectGraphics; import com.nokia.mid.ui.DirectUtils;//#endifimport de.enough.polish.ui.Background;/** * <p>Paints a simple translucent background.</p> * * <p>Copyright Enough Software 2004, 2005</p> * <pre> * history * 19-Nov-2004 - rob creation * </pre> * @author Robert Virkus, j2mepolish@enough.de */public class TranslucentSimpleBackground extends Background { private final int argbColor; //#ifdef polish.api.nokia-ui private final int[] xCoords; private final int[] yCoords; //#elifdef polish.midp2 // int MIDP/2.0 the buffer is always used: private int[] buffer; private int lastWidth; //#if polish.Bugs.drawRgbNeedsFullBuffer private int lastHeight; //#endif //#endif /** * Creates a new TranslucentBackground * * @param argbColor the AARRGGBB color with an alpha-channel between 0 and 255. */ public TranslucentSimpleBackground( int argbColor ) { super(); this.argbColor = argbColor; //#if polish.api.nokia-ui this.xCoords = new int[4]; this.xCoords[0] = Integer.MIN_VALUE; this.yCoords = new int[4]; this.yCoords[0] = Integer.MIN_VALUE; //#endif } /* (non-Javadoc) * @see de.enough.polish.ui.Background#paint(int, int, int, int, javax.microedition.lcdui.Graphics) */ public void paint(int x, int y, int width, int height, Graphics g) { //#ifdef polish.api.nokia-ui DirectGraphics dg = DirectUtils.getDirectGraphics(g); if ( this.xCoords[0] != x || this.xCoords[1] != x + width) { this.xCoords[0] = x; this.xCoords[1] = x + width; this.xCoords[2] = x + width; this.xCoords[3] = x; } if ( this.yCoords[0] != y || this.yCoords[2] != y + height ) { this.yCoords[0] = y; this.yCoords[1] = y; this.yCoords[2] = y + height; this.yCoords[3] = y + height; } dg.fillPolygon( this.xCoords, 0, this.yCoords, 0, 4, this.argbColor ); //#elifdef polish.midp2 // on the SE K700 for example the translated origin of the graphics // does not seem to used. Instead the real origin is used: //#ifdef polish.Bugs.drawRgbOrigin x += g.getTranslateX(); y += g.getTranslateY(); //#endif // check if the buffer needs to be created: //#if polish.Bugs.drawRgbNeedsFullBuffer if (width != this.lastWidth || height != this.lastHeight) { this.lastWidth = width; this.lastHeight = height; int[] newBuffer = new int[ width * height ]; for (int i = newBuffer.length - 1; i >= 0 ; i--) { newBuffer[i] = this.argbColor; } this.buffer = newBuffer; } //#else if (width != this.lastWidth) { this.lastWidth = width; int[] newBuffer = new int[ width ]; for (int i = newBuffer.length - 1; i >= 0 ; i--) { newBuffer[i] = this.argbColor; } this.buffer = newBuffer; } //#endif if (x < 0) { width += x; x = 0; } if (width <= 0) { return; } if (y < 0) { height += y; y = 0; } if (height <= 0) { return; } //#if polish.Bugs.drawRgbNeedsFullBuffer g.drawRGB(this.buffer, 0, width, x, y, width, height, true); //#else g.drawRGB(this.buffer, 0, 0, x, y, width, height, true); //#endif// //#elif polish.api.nokia-ui// if (width != this.lastWidth || height != this.lastHeight) {// this.lastWidth = width;// this.lastHeight = height;// this.imageBuffer = DirectUtils.createImage( width, height, this.argbColor );// }// //DirectGraphics dg = DirectUtils.getDirectGraphics(g);// dg.drawImage(this.imageBuffer, x, y, Graphics.TOP | Graphics.LEFT, 0 ); //#else // ignore alpha-value g.setColor( this.argbColor ); g.fillRect(x, y, width, height); //#endif } /** * Releases all (memory intensive) resources such as images or RGB arrays of this background. */ public void releaseResources() { //#if !polish.api.nokia-ui && polish.midp2 // int MIDP/2.0 the buffer is always used: this.buffer = null; this.lastWidth = 0; //#endif }}
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