📄 texteffect.java
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//#condition polish.usePolishGui
/*
* Created on 16-Nov-2005 at 11:59:50.
*
* Copyright (c) 2005 Robert Virkus / Enough Software
*
* This file is part of J2ME Polish.
*
* J2ME Polish is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* J2ME Polish is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with J2ME Polish; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Commercial licenses are also available, please
* refer to the accompanying LICENSE.txt or visit
* http://www.j2mepolish.org for details.
*/
// package de.enough.polish.ui;
import javax.microedition.lcdui.Font;
import javax.microedition.lcdui.Graphics;
/**
* <p>Allows text effects for StringItems, IconItems and ChoiceItems.</p>
*
* <p>Copyright (c) 2005, 2006 Enough Software</p>
* <pre>
* history
* 16-Nov-2005 - rob creation
* </pre>
* @author Robert Virkus, j2mepolish@enough.de
*/
public abstract class TextEffect {
/**
* Creates a new effect
*/
public TextEffect() {
super();
}
/**
* Sets the style of this item.
* Subclasses can override this method for getting specific settings.
*
* @param style the new style for this item.
* @throws NullPointerException when style is null
*/
public void setStyle( Style style ) {
// the default implementation does nothing
}
/**
* Animates this effect.
* Subclasses can override this method to create animations.
*
* @return true when this effect has been animated.
*/
public boolean animate() {
return false;
}
/**
* Paints the text and applies the text effect.
* The default implementation calls drawText( String, int, int, int, int, int, Graphics)
*
* @param textLines the text
* @param textColor the color of the text
* @param x horizontal start coordinate
* @param y vertical start coordinate
* @param leftBorder the left border, nothing must be painted left of this position
* @param rightBorder the right border, nothing must be painted right of this position
* @param lineHeight the height of a single text line
* @param maxWidth the width of the longest line
* @param layout the anchor or the text, e.g. Item.LAYOUT_CENTER or Item.LAYOUT_RIGHT
* @param g the graphics context
* @see #drawString( String,int,int,int,int,Graphics)
*/
public void drawStrings( String[] textLines, int textColor, int x, int y, int leftBorder, int rightBorder, int lineHeight, int maxWidth, int layout, Graphics g ) {
boolean isLayoutRight = false;
boolean isLayoutCenter = false;
int centerX = 0;
if ( ( layout & Item.LAYOUT_CENTER ) == Item.LAYOUT_CENTER ) {
isLayoutCenter = true;
centerX = leftBorder + (rightBorder - leftBorder) / 2;
} else if ( ( layout & Item.LAYOUT_RIGHT ) == Item.LAYOUT_RIGHT ) {
isLayoutRight = true;
}
for (int i = 0; i < textLines.length; i++) {
String line = textLines[i];
int lineX = x;
int lineY = y;
int orientation = 0;
// adjust the painting according to the layout:
if (isLayoutRight) {
lineX = rightBorder;
orientation = Graphics.TOP | Graphics.RIGHT;
} else if (isLayoutCenter) {
lineX = centerX;
orientation = Graphics.TOP | Graphics.HCENTER;
} else {
orientation = Graphics.TOP | Graphics.LEFT;
}
drawString( line, textColor, lineX, lineY, orientation, g );
x = leftBorder;
y += lineHeight;
}
}
/**
* Paints the text and applies the text effect.
*
* @param text the text
* @param textColor the color of the text
* @param x x coordinate
* @param y y coordinate
* @param orientation the orientation, e.g. Graphics.TOP | Graphics.LEFT or Graphics.TOP | Graphics.HCENTER
* @param g the graphics context
*/
public abstract void drawString( String text, int textColor, int x, int y, int orientation, Graphics g );
/**
* Retrieves the left start position for a text.
*
* @param x the x position given in drawString()
* @param orientation the orientation given in drawString()
* @param textWidth the width of the text given in drawString()
* @return the left x position
*/
public int getLeftX( int x, int orientation, int textWidth ) {
if ( (orientation & Graphics.LEFT) == Graphics.LEFT) {
return x;
} else if ( (orientation & Graphics.RIGHT) == Graphics.RIGHT) {
return x - textWidth;
} else {
return x - textWidth / 2;
}
}
/**
* Retrieves the top y position for a text.
*
* @param y the y position given in drawString()
* @param orientation the orientation given in drawString()
* @param font the used font, usually g.getFont()
* @return the top y position.
*/
public int getTopY( int y, int orientation, Font font ) {
return getTopY(y, orientation, font.getHeight(), font.getBaselinePosition() );
}
/**
* Retrieves the top y position for a text.
*
* @param y the y position given in drawString()
* @param orientation the orientation given in drawString()
* @param height the height of the used font
* @param baseLine the base line of the used font
* @return the top y position.
*/
public int getTopY( int y, int orientation, int height, int baseLine ) {
if ( (orientation & Graphics.TOP) == Graphics.TOP) {
return y;
} else if ( (orientation & Graphics.BOTTOM) == Graphics.BOTTOM) {
return y - height;
} else {
return y - (height - baseLine);
}
}
/**
* Notifies this effect that the corresponding item is to be shown.
* The default implementation is empty.
*/
public void showNotify() {
// default implementation is empty
}
/**
* Notifies this effect that the corresponding item is to be hidden.
* The default implementation is empty.
*/
public void hideNotify() {
// default implementation is empty
}
/**
* Releases any resources this effect might contain.
* For staying future proof subclasses should call super.releaseResources() first, when overriding this method.
*/
public void releaseResources() {
// do nothing
}
}
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