📄 flashscreenchangeanimation.java
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//#condition polish.usePolishGui
/*
* Created on 27-May-2005 at 18:54:36.
*
* Copyright (c) 2005 Robert Virkus / Enough Software
*
* This file is part of J2ME Polish.
*
* J2ME Polish is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* J2ME Polish is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with J2ME Polish; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Commercial licenses are also available, please
* refer to the accompanying LICENSE.txt or visit
* http://www.j2mepolish.org for details.
*/
// package de.enough.polish.ui.screenanimations;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
//import de.enough.polish.ui.AccessibleCanvas;
//import de.enough.polish.ui.ScreenChangeAnimation;
//import de.enough.polish.ui.Style;
/**
* <p>Moves the new screen from the left to the front.</p>
*
* <p>Copyright (c) 2005, 2006 Enough Software</p>
* <pre>
* history
* 31-May-2005 - mkoch creation
* </pre>
* @author Michael Koch, michael@enough.de
*/
public class FlashScreenChangeAnimation extends ScreenChangeAnimation
{
private int currentY;
private int currentSize;
//#if polish.css.flash-screen-change-animation-speed
//# private int speed = 2;
//#endif
//#if polish.css.flash-screen-change-animation-color
//# private int color = 0;
//#endif
/**
* Creates a new animation
*/
public FlashScreenChangeAnimation()
{
// Do nothing here.
}
/* (non-Javadoc)
* @see de.enough.polish.ui.ScreenChangeAnimation#show(de.enough.polish.ui.Style, javax.microedition.lcdui.Display, int, int, javax.microedition.lcdui.Image, javax.microedition.lcdui.Image, de.enough.polish.ui.Screen)
*/
protected void show(Style style, Display dsplay, int width, int height,
Image lstScreenImage, Image nxtScreenImage, AccessibleCanvas nxtCanvas, Displayable nxtDisplayable )
{
this.currentY = height / 2;
//#if polish.css.flash-screen-change-animation-speed
//# Integer speedInt = style.getIntProperty(75);
//#
//# if (speedInt != null)
//# {
//# this.speed = speedInt.intValue();
//# }
//#endif
//#if polish.css.flash-screen-change-animation-color
//# Integer colorInt = style.getIntProperty(76);
//#
//# if (colorInt != null)
//# {
//# this.color = colorInt.intValue();
//# }
//#endif
super.show(style, dsplay, width, height, lstScreenImage, nxtScreenImage, nxtCanvas, nxtDisplayable );
}
/* (non-Javadoc)
* @see de.enough.polish.ui.ScreenChangeAnimation#animate()
*/
protected boolean animate()
{
if (this.currentY > 0)
{
//#if polish.css.flash-screen-change-animation-speed
//# this.currentY -= this.speed;
//# this.currentSize += this.speed * 2;
//#else
this.currentY -= 2;
this.currentSize += 4;
//#endif
if (this.currentY < 0)
{
this.currentY = 0;
this.currentSize = this.screenHeight;
}
return true;
}
else
{
// Reset values.
this.currentY = this.screenHeight / 2;
this.currentSize = 0;
return false;
}
}
/* (non-Javadoc)
* @see javax.microedition.lcdui.Canvas#paint(javax.microedition.lcdui.Graphics)
*/
public void paint(Graphics g)
{
//#if polish.Bugs.fullScreenInPaint
//# if (! this.fullScreenModeSet)
//# {
//# setFullScreenMode(true);
//# this.fullScreenModeSet = true;
//# }
//#endif
g.drawImage(this.lastCanvasImage, 0, 0, Graphics.TOP | Graphics.LEFT);
//#if polish.css.flash-screen-change-animation-color
//# g.setColor(this.color);
//#else
g.setColor(0);
//#endif
g.drawRect(0, this.currentY - 1, this.screenWidth, 0);
g.drawRect(0, this.currentY + this.currentSize, this.screenWidth, 0);
g.setClip(0, this.currentY, this.screenWidth, this.currentSize);
g.drawImage(this.nextCanvasImage, 0, 0, Graphics.TOP | Graphics.LEFT);
this.display.callSerially(this);
}
}
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