⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bit_vector.html

📁 VC书籍介绍C++的应用的TheOODesignProcess.zip 电子书好用的
💻 HTML
📖 第 1 页 / 共 2 页
字号:
<HTML>
<HEAD>
   <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
   <META NAME="Author" CONTENT="Zafir Anjum">
   <TITLE>MFC Programmer's SourceBook : STL Programmer's Guide</TITLE>
    <META name="description" 
     content="A freely available implementation 
     of the C++ Standard Template Library, including 
     hypertext documentation.">
	<META name="keywords" 
	content="generic programming, STL, standard template library">
</HEAD>

<SCRIPT LANGUAGE="JavaScript"><!--
var adcategory = "cpp";
// -->
</SCRIPT>
<body background="../../fancyhome/back.gif" bgcolor="#FFFFFF" >
<SCRIPT LANGUAGE="JavaScript"><!--
var nfrm = location.href.indexOf("_nfrm_");
var validframes = (top.frames.length > 0 && top.frames['ad'] && top.frames['logo'] );
var random = Math.random();

if( !validframes && nfrm == -1 )
{
	var dclkPage = "www.codeguru.com/";
	if( self.adcategory )
		dclkPage += adcategory;
	else
		dclkPage += "mfc";
	document.write('<nolayer><center>');
	document.write('<iframe src="http://ad.doubleclick.net/adi/' + dclkPage + ';ord='
	 + random + '" width=470 height=62 marginwidth=0 marginheight=0 hspace=0 vspace=0 '
	 + 'frameborder=0 scrolling=no bordercolor="#000000">');
	document.write('<a href="http://ad.doubleclick.net/jump/' + dclkPage + ';ord='
	 + random + '">');
	document.write('<img src="http://ad.doubleclick.net/ad/' + dclkPage + ';ord='
	 + random + '" height=60 width=468>' + '</a>');
	document.write('</iframe>');
	document.write('</center></nolayer>');
	document.write('<layer  src="http://ad.doubleclick.net/adl/' + dclkPage + 
	 ';ord=' + random + '"></layer>');
	document.write('<ilayer visibility=hide width=468 height=83></ilayer>');
}


//		top.location = "/show.cgi?" + adcategory + "=" + location.pathname;


// -->
</SCRIPT>
<noscript>
<p align="center">
<a href="http://ad.doubleclick.net/jump/www.codeguru.com/cpp;ord=NupaQNFCY34AAHKMEVY">
<img src="http://ad.doubleclick.net/ad/www.codeguru.com/cpp;ord=NupaQNFCY34AAHKMEVY"></a>
</p>
</noscript>





<BR Clear>
<H1>bit_vector</H1>

<Table CellPadding=0 CellSpacing=0 width=100%>
<TR>
<TD Align=left><Img src = "containers.gif" Alt=""   WIDTH = "194"  HEIGHT = "38" ></TD>
<TD Align=right><Img src = "type.gif" Alt=""   WIDTH = "194"  HEIGHT = "39" ></TD>
</TR>
<TR>
<TD Align=left VAlign=top><b>Category</b>: containers</TD>
<TD Align=right VAlign=top><b>Component type</b>: type</TD>
</TR>
</Table>

<h3>Description</h3>
A <tt>bit_vector</tt> is essentially a
<tt><A href="Vector.html">vector</A>&lt;bool&gt;</tt>: it is a
<A href="Sequence.html">Sequence</A> that has the same interface as
<tt><A href="Vector.html">vector</A></tt>.  The main difference is
that <tt>bit_vector</tt> is optimized for space efficiency.  A
<tt>vector</tt> always requires at least one byte per element, but a
<tt>bit_vector</tt> only requires one bit per element.
<P>
<b>Warning</b>: <tt>bit_vector</tt> will be removed in a future
release of the STL.  The only reason that <tt>bit_vector</tt> is a
separate class, instead of a template specialization of
<tt>vector&lt;bool&gt;</tt>, is that this would require partial
specialization of templates.  Once compilers that support partial
specialization become more common, <tt>bit_vector</tt> will be
replaced by a specialization of <tt>vector&lt;bool&gt;</tt>.
<h3>Example</h3>
<pre>
bit_vector V(5);
V[0] = true;
V[1] = false;
V[2] = false;
V[3] = true;
V[4] = false;

for (bit_vector::iterator i = V.begin(); i &lt; V.end(); ++i)
  cout &lt;&lt; (*i ? '1' : '0');
cout &lt;&lt; endl;
</pre>
<h3>Definition</h3>
Defined in <A href="bvector.h">bvector.h</A>.
<h3>Template parameters</h3>
None. <tt>Bit_vector</tt> is not a class template.
<h3>Model of</h3>
<A href="RandomAccessContainer.html">Random access container</A>,
<A href="BackInsertionSequence.html">Back insertion sequence</A>.
<h3>Type requirements</h3>
None.
<h3>Public base classes</h3>
None.
<h3>Members</h3>
<Table border>
<TR>
<TH>
Member
</TH>
<TH>
Where defined
</TH>
<TH>
Description
</TH>
</TR>
<TR>
<TD VAlign=top>
<tt>value_type</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
The type of object stored in the bit_vector: <tt>bool</tt>
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>reference</tt>
</TD>
<TD VAlign=top>
<tt>bit_vector</tt>
</TD>
<TD VAlign=top>
A proxy class that acts as a reference to a single bit.  See below
   for details.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_reference</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Const reference to <tt>value_type</tt>.  In <tt>bit_vector</tt> this is simply defined
   to be <tt>bool</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>size_type</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
An unsigned integral type.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>difference_type</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
A signed integral type.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>iterator</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Iterator used to iterate through a <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_iterator</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Const iterator used to iterate through a <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>reverse_iterator</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Iterator used to iterate backwards through a <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_reverse_iterator</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Const iterator used to iterate backwards through a <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>iterator begin()</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns an <tt>iterator</tt> pointing to the beginning of the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>iterator end()</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns an <tt>iterator</tt> pointing to the end of the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_iterator begin() const</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>const_iterator</tt> pointing to the beginning of the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_iterator end() const</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>const_iterator</tt> pointing to the end of the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>reverse_iterator rbegin()</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>reverse_iterator</tt> pointing to the beginning of the
   reversed bit_vector.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>reverse_iterator rend()</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>reverse_iterator</tt> pointing to the end of the
   reversed bit_vector.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_reverse_iterator rbegin() const</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>const_reverse_iterator</tt> pointing to the beginning of the
   reversed bit_vector.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_reverse_iterator rend() const</tt>
</TD>
<TD VAlign=top>
 <A href="ReversibleContainer.html">Reversible Container</A>
</TD>
<TD VAlign=top>
Returns a <tt>const_reverse_iterator</tt> pointing to the end of the
   reversed bit_vector.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>size_type size() const</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns the number of elements in the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>size_type max_size() const</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Returns the largest possible size of the <tt>bit_vector</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>size_type capacity() const</tt>
</TD>
<TD VAlign=top>
<tt>bit_vector</tt>
</TD>
<TD VAlign=top>
See below.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>bool empty() const</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
<tt>true</tt> if the <tt>bit_vector</tt>'s size is <tt>0</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>reference operator[](size_type n)</tt>
</TD>
<TD VAlign=top>
 <A href="RandomAccessContainer.html">Random Access Container</A>
</TD>
<TD VAlign=top>
Returns the <tt>n</tt>'th element.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>const_reference operator[](size_type n) const</tt>
</TD>
<TD VAlign=top>
 <A href="RandomAccessContainer.html">Random Access Container</A>
</TD>
<TD VAlign=top>
Returns the <tt>n</tt>'th element.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>bit_vector()</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
Creates an empty bit_vector.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>bit_vector(size_type n)</tt>
</TD>
<TD VAlign=top>
 <A href="Sequence.html">Sequence</A>
</TD>
<TD VAlign=top>
Creates a bit_vector with <tt>n</tt> elements.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>bit_vector(size_type n, bool t)</tt>
</TD>
<TD VAlign=top>
 <A href="Sequence.html">Sequence</A>
</TD>
<TD VAlign=top>
Creates a bit_vector with <tt>n</tt> copies of <tt>t</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>bit_vector(const bit_vector&amp;)</tt>
</TD>
<TD VAlign=top>
 <A href="Container.html">Container</A>
</TD>
<TD VAlign=top>
The copy constructor.
</TD>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -