📄 com.cpp
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// com.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "com.h"
#include "MainFrm.h"
#include "comDoc.h"
#include "comView.h"
//{{AFX_INCLUDES()
#include "mscomm.h"
//}}AFX_INCLUDES
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CComApp
BEGIN_MESSAGE_MAP(CComApp, CWinApp)
//{{AFX_MSG_MAP(CComApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CComApp construction
CComApp::CComApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CComApp object
CComApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CComApp initialization
BOOL CComApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CComDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CComView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
CMSComm m_ctrlComm;
CString m_strRXData;
CString m_strTXData;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
afx_msg void OnComm();
afx_msg void OnOpencom();
afx_msg void OnButton4();
afx_msg void OnButton1();
afx_msg void OnAppAbout();
DECLARE_EVENTSINK_MAP()
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
m_strRXData = _T("");
m_strTXData = _T("");
//}}AFX_DATA_INIT
////////////////////////////
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
DDX_Control(pDX, IDC_MSCOMM2, m_ctrlComm);
DDX_Text(pDX, IDC_EDIT_RXDATA, m_strRXData);
DDX_Text(pDX, IDC_EDIT_TXDATA, m_strTXData);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CComApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
/////////////////////////////////
}
/////////////////////////////////////////////////////////////////////////////
// CComApp message handlers
BEGIN_EVENTSINK_MAP(CAboutDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CAboutDlg)
ON_EVENT(CAboutDlg, IDC_MSCOMM2, 1 /* OnComm */, OnComm, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CAboutDlg::OnComm()
{
// TODO: Add your control notification handler code here
VARIANT variant_inp;
COleSafeArray safearray_inp;
LONG len,k;
BYTE rxdata[2048]; //设置BYTE数组 An 8-bit integerthat is not signed.
CString strtemp;
if(m_ctrlComm.GetCommEvent()==2) //事件值为2表示接收缓冲区内有字符
{ ////////以下你可以根据自己的通信协议加入处理代码
variant_inp=m_ctrlComm.GetInput(); //读缓冲区
safearray_inp=variant_inp; //VARIANT型变量转换为ColeSafeArray型变量
len=safearray_inp.GetOneDimSize(); //得到有效数据长度
for(k=0;k<len;k++)
safearray_inp.GetElement(&k,rxdata+k);//转换为BYTE型数组
for(k=0;k<len;k++) //将数组转换为Cstring型变量
{
BYTE bt=*(char*)(rxdata+k); //字符型
strtemp.Format("%c",bt); //将字符送入临时变量strtemp存放
m_strRXData+=strtemp; //加入接收编辑框对应字符串
}
}
UpdateData(FALSE); //更新编辑框内容
///////////////////////////////////////////////////////////
}
void CAboutDlg::OnButton4()
{
// TODO: Add your control notification handler code here
if(m_ctrlComm.GetPortOpen())
m_ctrlComm.SetPortOpen(FALSE);
m_ctrlComm.SetCommPort(1); //选择com1
if( !m_ctrlComm.GetPortOpen())
m_ctrlComm.SetPortOpen(TRUE);//打开串口
else
AfxMessageBox("cannot open serial port");
m_ctrlComm.SetSettings("9600,n,8,1"); //波特率9600,无校验,8个数据位,1个停止位
m_ctrlComm.SetInputMode(1); //1:表示以二进制方式检取数据
m_ctrlComm.SetRThreshold(1);
//参数1表示每当串口接收缓冲区中有多于或等于1个字符时将引发一个接收数据的OnComm事件
m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0
m_ctrlComm.GetInput();//先预读缓冲区以清除残留数据
}
void CAboutDlg::OnButton1()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE); //读取编辑框内容
m_ctrlComm.SetOutput(COleVariant(m_strTXData));//发送数据
}
void CAboutDlg::OnAppAbout()
{
// TODO: Add your command handler code here
}
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