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📄 makefile.win

📁 红宝书
💻 WIN
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##!nmake!include <win32.mak>LCFLAGS	= $(cflags) $(cdebug) -DWIN32LLDLIBS	= $(lflags) $(ldebug) glut.lib glu.lib opengl.lib $(guilibs)CFILES  = aaindex.c aapoly.c aargb.c accanti.c accpersp.c alpha.c alpha3D.c bezcurve.c bezmesh.c bezsurf.c checker.c clip.c colormat.c cube.c dof.c double.c drawf.c feedback.c fog.c fogindex.c font.c hello.c image.c light.c lines.c list.c material.c mipmap.c model.c movelight.c pickdepth.c picksquare.c planet.c polyoff.c polys.c quadric.c robot.c scene.c select.c smooth.c stencil.c stroke.c surface.c teapots.c tess.c tesswind.c texbind.c texgen.c texprox.c texsub.c texturesurf.c torus.c trim.c unproject.c varray.c wrap.c TARGETS = $(CFILES:.c=.exe)default	: $(EXES)clean	:	@del *.objclobber	: clean	@del *.exe$(TARGETS)	: $*.obj        $(link) -out:$@ $** $(LLDLIBS).c.obj	: 	$(CC) $(LCFLAGS) $<# dependencies (must come AFTER inference rules)

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