📄 databuffer.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
// DataBuffer.h: interface for the DataBuffer class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DATABUFFER_H__E030F2AE_6CC6_11D3_80A5_00C04F61171F__INCLUDED_)
#define AFX_DATABUFFER_H__E030F2AE_6CC6_11D3_80A5_00C04F61171F__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __WINDOWS__
#include <windows.h>
#endif
#pragma pack(4)
class DataBuffer
{
public:
DataBuffer(DWORD initialsize);
virtual ~DataBuffer();
DataBuffer &operator=(DataBuffer &rhs);
void WriteData(BYTE *buf, DWORD size);
DWORD ReadData(BYTE *buf, DWORD size);
void DropData(DWORD size);
DWORD ReadData(DataBuffer *db,DWORD size);
DWORD DataAvailable();
DWORD GetEmptySpace();
void Flush();
void ResetBuffer();
BYTE Peek(DWORD pos);
BYTE *c_ptr(DWORD pos, DWORD validbytes);
protected:
DWORD GetContentSize();
BOOL IncreaseBuffer(DWORD size);
protected:
BYTE *mBuffer;
DWORD mTotalSize;
DWORD mWritePos;
DWORD mReadPos;
};
#endif // !defined(AFX_DATABUFFER_H__E030F2AE_6CC6_11D3_80A5_00C04F61171F__INCLUDED_)
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