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📄 mainmidlet.java

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💻 JAVA
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package com.supinfo.cargame;

import java.util.Timer;

import javax.microedition.lcdui.ChoiceGroup;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Form;
import javax.microedition.lcdui.Gauge;
import javax.microedition.lcdui.List;
import javax.microedition.lcdui.StringItem;
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;

import com.supinfo.cargame.GameCanvas;
import com.supinfo.cargame.GameTask;

public class MainMidlet extends MIDlet implements CommandListener{
	
private Display display;	
	

	ChoiceGroup group;
	Gauge gauge;
	
	private Command cmdExt;
	private Command cmdStr;
	
	public MainMidlet() {
		display = Display.getDisplay(this);
	}

	protected void destroyApp(boolean arg0) throws MIDletStateChangeException {
		// TODO Auto-generated method stub
		
	}

	protected void pauseApp() {
		// TODO Auto-generated method stub
		
	}

	protected void startApp() throws MIDletStateChangeException {

		// TODO Auto-generated method stub
		//form
		Form form = new Form("start the game");
		
		//welcome message 
		StringItem welcome = new StringItem("","Welcome !!!!");
		
		//select the speed
		gauge = new Gauge("Speed ",true,5,1);
		
		//the color of the car
		String[] dif ={"Red","Greenl","Blue","Yellow","Black"};
		 group = new ChoiceGroup("Difficulty",List.EXCLUSIVE,dif,null);
		
		form.append(welcome);
		form.append(gauge);
		form.append(group);
		
		//command
		cmdStr = new Command("start",Command.OK,1);
		cmdExt = new Command("exit",Command.EXIT,2);
		new Command("Back",Command.BACK,3);
		
	
		form.addCommand(cmdStr);
		form.addCommand(cmdExt);
		
		form.setCommandListener(this);
	
		
		display.setCurrent(form);

}

	public void commandAction(Command cmd, Displayable arg1) {
		
	
		if ( cmd == cmdExt)
		{
			try {
				destroyApp(true);
				notifyDestroyed();
			} catch ( MIDletStateChangeException e) {
				// TODO: handle exception
				e.printStackTrace();
			}
		}
		
		if (cmd == cmdStr) {
			
			int spe= gauge.getValue();
			int col= group.getSelectedIndex();
		
			GameCanvas canvas = new GameCanvas(col);
			

			GameTask gameTask =new GameTask(canvas);
			
			Timer timer = new Timer();
			if (spe==1) {
				timer.schedule(gameTask, 1000,200);
			}
			if (spe==2) {
				timer.schedule(gameTask, 1000,150);
			}
			if (spe==3) {
				timer.schedule(gameTask, 1000,100);
			}
			if (spe==4) {
				timer.schedule(gameTask, 1000,50);
			}
			if (spe==5) {
				timer.schedule(gameTask, 1000,20);
			}
			
			
			Display.getDisplay(this).setCurrent(canvas);
			
		}
		
		
		
	}
}

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