📄 event.hpp
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#ifndef _HFDP_CPP_BUILDER_EVENT_HPP_#define _HFDP_CPP_BUILDER_EVENT_HPP_namespace HeadFirstDesignPatterns {namespace Builder {class Event : public EventComponent { private: mutable std::vector< EventComponent* > _events; private: std::string _name; private: std::string _description; public: Event( const std::string name, const std::string description ) : _name( name ), _description( description ) { } public: ~Event() { std::vector< EventComponent* >::iterator iterator = _events.begin(); while( iterator != _events.end() ) { delete *( iterator ); iterator++; } _events.clear(); } public: EventComponent* add( EventComponent* event ) { _events.push_back( event ); return event; } public: void remove( EventComponent* event ) { std::remove( _events.begin(), _events.end(), event ); } public: int getChildCount() const { return static_cast< int >( _events.size() ); } public: EventComponent* getChild( int i ) const { return _events[i]; } public: std::string getDescription() const { return _description; } public: std::string getName() const { return _name; } public: void print() const { std::cout << " " << getName().c_str(); std::cout << ", " << getDescription().c_str() << std::endl; std::vector< EventComponent* >::iterator iterator = _events.begin(); while( iterator != _events.end() ) { EventComponent* event = *iterator++; event->print(); } }};} // namespace Builder} // namespace HeadFirstDesignPatterns#endif
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