📄 chocolate.cpp
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#include "Chocolate.hpp"
using namespace HeadFirstDesignPatterns::Factory::Singleton;
ChocolateBoiler* ChocolateBoiler::_uniqueInstance = 0;
int main( int argc, char* argv[] ) {
ChocolateBoiler* boiler = ChocolateBoiler::getInstance();
boiler->fill();
boiler->boil();
boiler->drain();
// will return the existing instance
ChocolateBoiler* boiler2 = ChocolateBoiler::getInstance();
if( boiler == boiler2 )
std::cout << "Got same boiler" << std::endl;
else
std::cout << "Oh oh! got a different boiler" << std::endl;
return 0;
}
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