alarm.hpp

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HPP
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#ifndef	_HFDP_CPP_MEDIATOR_AUTO_HOUSE_ALARM_HPP_
#define	_HFDP_CPP_MEDIATOR_AUTO_HOUSE_ALARM_HPP_

#include <windows.h>

namespace HeadFirstDesignPatterns {
namespace Mediator {
namespace AutoHouse {class Alarm : public Appliance {	private: void* _thread;	private: unsigned long _threadId;	private: unsigned long _interval;	public: Alarm( Mediator* mediator ) : 		Appliance( mediator ) {		_thread = 0;	}	public: void onEvent( unsigned long value = 0 ) const {		_mediator->onEvent( this, value );	}	public: void off() {		if( 0 != _interval ) {			_mediator->output( "Alarm is off" );		}		_interval = 0;	}#if defined( WIN32 )	public: void on( unsigned long value ) {		if( 0 == _interval ) {			_mediator->output( "Alarm is on" );			if( _thread == 0 ) {				_thread = CreateThread( 0, 0, Alarm::start, this, 0, &_threadId );			}		}		_interval = value;	}#else	#error Alarm::on() undefined for this platform#endif	public: static unsigned long __stdcall start( void* self ) { assert( self );
		reinterpret_cast< Alarm* >( self )->run();
		return 0;
	}#if defined( WIN32 )	private: void run() {		Sleep( _interval * 1000 );		if( 0 != _interval) {	// check if still on			onEvent();		}		_thread = 0;	}#else	#error Alarm::run() undefined for this platform#endif};} // namespace AutoHouse
} // namespace Mediator
} // namespace HeadFirstDesignPatterns

#endif

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