soldoutstate.hpp

来自「深入浅出设计模式(书配套c++源代码)。包含20个设计模式的c++实现。」· HPP 代码 · 共 40 行

HPP
40
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#ifndef	_HFDP_CPP_STATE_GUMBALL_STATE_WINNER_SOLD_OUT_STATE_HPP_#define _HFDP_CPP_STATE_GUMBALL_STATE_WINNER_SOLD_OUT_STATE_HPP_namespace HeadFirstDesignPatterns {namespace State {namespace GumballStateWinner {class SoldOutState : public State {    private: GumballMachine* _gumballMachine; 	private: SoldOutState( const SoldOutState& ); // Disable copy constructor	private: void operator=( const SoldOutState& ); // Disable assignment operator    public: explicit SoldOutState(GumballMachine* gumballMachine ) :		_gumballMachine( gumballMachine ) { assert(gumballMachine );    }	public: void insertQuarter() const {		std::cout << "You can't insert a quarter, the machine is sold out" << std::endl;	}	public: void ejectQuarter() const {		std::cout << "You can't eject, you haven't inserted a quarter yet" << std::endl;	}	public: void turnCrank() const {		std::cout << "You turned, but there are no gumballs" << std::endl;	}	public: void dispense() {		std::cout << "No gumball dispensed" << std::endl;	}	public: std::string toString() const {		return "sold out";	}};} // namespace GumballStateWinner} // namespace State} // namespace HeadFirstDesignPatterns#endif

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