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📄 stringitem.java

📁 手机模拟器源代码,可以在网页上调用applet应用来摸拟手机,在线体验手机游戏和运用.可以在网页上自定义手机外观.
💻 JAVA
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/* *  MicroEmulator *  Copyright (C) 2001 Bartek Teodorczyk <barteo@it.pl> * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */ package javax.microedition.lcdui;public class StringItem extends Item{  StringComponent stringComponent;  public StringItem(String label, String text)  {    super(label);    stringComponent = new StringComponent(text);  }	public String getText()	{		return stringComponent.getText();	}  public void setLabel(String label)  {    super.setLabel(label);  }	public void setText(String text)	{		stringComponent.setText(text);		repaint();	}	int getHeight()	{		return super.getHeight() + stringComponent.getHeight();	}  int paint(Graphics g)  {		super.paintContent(g);		g.translate(0, super.getHeight());		stringComponent.paint(g);		g.translate(0, -super.getHeight());		return getHeight();  }	int traverse(int gameKeyCode, int top, int bottom, boolean action)	{		Font f = Font.getDefaultFont();		if (gameKeyCode == Canvas.UP) {			if (top > 0) {				if ((top % f.getHeight()) == 0) {					return -f.getHeight();				} else {					return -(top % f.getHeight());				}			} else {				return Item.OUTOFITEM;			}		}		if (gameKeyCode == Canvas.DOWN) {			if (bottom < getHeight()) {				if (getHeight() - bottom < f.getHeight()) {					return getHeight() - bottom;				} else {					return f.getHeight();				}			} else {				return Item.OUTOFITEM;			}		}		return 0;	}}

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