📄 stringitem.java
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/* * MicroEmulator * Copyright (C) 2001 Bartek Teodorczyk <barteo@it.pl> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package javax.microedition.lcdui;public class StringItem extends Item{ StringComponent stringComponent; public StringItem(String label, String text) { super(label); stringComponent = new StringComponent(text); } public String getText() { return stringComponent.getText(); } public void setLabel(String label) { super.setLabel(label); } public void setText(String text) { stringComponent.setText(text); repaint(); } int getHeight() { return super.getHeight() + stringComponent.getHeight(); } int paint(Graphics g) { super.paintContent(g); g.translate(0, super.getHeight()); stringComponent.paint(g); g.translate(0, -super.getHeight()); return getHeight(); } int traverse(int gameKeyCode, int top, int bottom, boolean action) { Font f = Font.getDefaultFont(); if (gameKeyCode == Canvas.UP) { if (top > 0) { if ((top % f.getHeight()) == 0) { return -f.getHeight(); } else { return -(top % f.getHeight()); } } else { return Item.OUTOFITEM; } } if (gameKeyCode == Canvas.DOWN) { if (bottom < getHeight()) { if (getHeight() - bottom < f.getHeight()) { return getHeight() - bottom; } else { return f.getHeight(); } } else { return Item.OUTOFITEM; } } return 0; }}
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