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📄 layermanager.java

📁 手机模拟器源代码,可以在网页上调用applet应用来摸拟手机,在线体验手机游戏和运用.可以在网页上自定义手机外观.
💻 JAVA
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/* *  Siemens API for MicroEmulator *  Copyright (C) 2003 Markus Heberling <markus@heberling.net> * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package com.siemens.mp.color_game;import java.util.Vector;import javax.microedition.lcdui.Graphics;public class LayerManager {        public LayerManager() {        setViewWindow(0, 0, Integer.MAX_VALUE, Integer.MAX_VALUE);        layers=new Vector();    }        public void append(Layer l) {        layers.addElement(l);    }        public void insert(Layer l, int index) {        layers.insertElementAt(l,index);    }        public Layer getLayerAt(int index) {        return (Layer)layers.elementAt(index);    }        public int getSize() {        return layers.size();    }        public void remove(Layer l) {        layers.removeElement(l);    }            public void paint(Graphics g, int x, int y) {        // save the original clip        int clipX = g.getClipX();        int clipY = g.getClipY();        int clipW = g.getClipWidth();        int clipH =  g.getClipHeight();                        // translate the LayerManager co-ordinates to Screen co-ordinates        g.translate(x - viewX, y - viewY);        // set the clip to view window        g.setClip(viewX, viewY, viewWidth, viewHeight);        // draw last to first                for (int i = layers.size(); --i >= 0; ) {            Layer comp = (Layer)layers.elementAt(i);            if (comp.visible            &&comp.x+comp.width>=viewX            &&comp.x<=viewX+clipW            &&comp.y+comp.height>=viewY            &&comp.y<=viewY+clipH) {                comp.paint(g);            }        }                // restore Screen co-ordinates origin and clip                g.translate(-x + viewX, -y + viewY);        g.setClip(clipX, clipY, clipW, clipH);    }            public void setViewWindow(int x, int y, int width, int height) {                if (width < 0 || height < 0) {            throw new IllegalArgumentException();        }        viewX = x;        viewY = y;        viewWidth = width;        viewHeight = height;    }        private Vector layers;    private int viewX, viewY, viewWidth, viewHeight; // = 0;}

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