📄 layer.java
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/* * Siemens API for MicroEmulator * Copyright (C) 2003 Markus Heberling <markus@heberling.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package com.siemens.mp.color_game;import javax.microedition.lcdui.Graphics;import javax.microedition.lcdui.Image;public abstract class Layer { Image image; protected Layer(int width, int height) { this.width=width; this.height=height; } protected Layer(Image img) { this(img.getWidth(),img.getHeight()); image=img; } protected void copyAllLayerVariables(com.siemens.mp.color_game.Layer l) { l.width=width; l.height=height; l.x=x; l.y=y; l.image=image; } protected void setLayerImage(Image img) { image=img; } protected javax.microedition.lcdui.Image getLayerImage() { return image; } public void setPosition(int x, int y) { this.x = x; this.y = y; } public void move(int dx, int dy) { x += dx; y += dy; } public final int getX() { return x; } public final int getY() { return y; } public final int getWidth() { return width; } public final int getHeight() { return height; } public void setVisible(boolean visible) { this.visible = visible; } public final boolean isVisible() { return visible; } public abstract void paint(Graphics g); void setWidthImpl(int w){ width=w; } void setHeightImpl(int h){ height=h; } int x; // = 0; int y; // = 0; int width; // = 0; int height; // = 0; boolean visible = true; }
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