📄 sound.java
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/* * Nokia API for MicroEmulator * Copyright (C) 2003 Markus Heberling <markus@heberling.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.nokia.mid.sound;// Only empty methods, sound is currently not supportedpublic class Sound { public static final int SOUND_PLAYING = 0; public static final int SOUND_STOPPED = 1; public static final int SOUND_UNINITIALIZED = 3; public static final int FORMAT_TONE = 1; public static final int FORMAT_WAV = 5; public Sound(byte data[], int type) { } public Sound(int freq, long duration) { } public static int getConcurrentSoundCount(int type) { return 0; } public int getGain() { return 0; } public void setGain(int gain) { } public int getState() { return SOUND_STOPPED; } public static int[] getSupportedFormats() { return new int[0]; } public void init(byte data[], int type) { } public void init(int freq, long duration) { } public synchronized void play(int loop) { } public void stop() { } public void release() { } public void resume() { } public void setSoundListener(SoundListener listener) { } }
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